Best Of
Re: New Enhancement System Advice Request
@Bekir said:
I tried last night.
3x module = +13 succesfuly
total 300- 350m i spent money.
yes the higher the enhancement, the more you spend on Gear booster fuel I
I perceived it as a much better system than the old system.
or i was very lucky.
I'm glad you had success! If it's just my poor luck I'll just try try again
Re: New Enhancement System Advice Request
@Vagath
I'm pretty sure the vouchers are rewards from the +15 enhance "event" ![]()
@Disposessed
Wait for raid to release, should be able to get more fuels at that time. Coincidentally there will also be 1credit event at the same time.
But basically, if the recent patches have been any indication of their stance, the message I'm getting is that f2p can just get bent ![]()
Re: New Enhancement System Advice Request
@Disposessed said:
Being that Gear Booster Fuel 1 can only be crafted 20 times per week, seldom drops from Tia, 5 per week from contri, and 7 per week from Crew Dungeon (for a guaranteed total of 32 per week) - more than 1 is required for enhancements passed 10, and currently bid on the BM for around 1.4m each - what is a FTP person supposed to do?With the previous system you would gather materials and take a stab at rolling. With about 300m on EBII and GearBooster Fuel IV you could more than likely turn out a +13. This is generally why +13 GearBooster runs/ran for around 350m on the BM. However, I have found that spamming these new Gear Booster 1 fuels more often than not results in burned mats with no notable result beyond +12.
Should I be spamming these? Is it wise to save up and wait to enhance? Should I be using +10 GearBoosters and only use Gear Booster Fuel 1 for anything passed +10?
I ask for advice because for the 2nd time, I just blew through almost 400 Gear Booster Fuel 1's and didn't even get a +13. My last attempt was around 200 Gear Booster Fuel 1's with the same results. (Mind you, a far more expensive endeavor than the previous EBII system) I understand the system is "simpler" now, but I can't help but feel like I'm missing something. If I'm just the least lucky player in the game, maybe someone else has a success story with the new system they could share?
I tried last night.
3x module = +13 succesfuly
total 300- 350m i spent money.
yes the higher the enhancement, the more you spend on Gear booster fuel I
I perceived it as a much better system than the old system.
or i was very lucky.
Re: New Enhancement System Advice Request
If the gauge didn't increase then It is broken and i would avoid any enhancing attempts until it is fixed.
Re: Beezelbub Question
@Liedral said:
I'm going to miss Puri core awakened skill, but that raw damage does look really attractive, Mod set looks like it's worth getting too. Trinket set.... not too sure. Doesn't look like it's better than the hunter's night set.
Trinket set has a really low drop rate and you also need to get SS Tunes on it if you want it to be remotely better than the Hunter's Night set.
Honestly, there's nothing wrong with sticking with the Puri Core throughout the entirely of Beelzebub V1. It comes down to personal preference but for some classes, the Base version is worse than the Awakened. When it was current for us in KR, most of us that played Seth that weren't pushing TCP (which doesn't mean much to begin with) for example stuck with the Puri Core because normal Thoth's Collection was trash to use compared to the Awakened version and the extra damage from the BB Core wasn't worth losing Awakened Thoth's. Wolfgang also was in that position, but the recent Balance Change with Iron Cutter's Master Cube giving a Corrosion stack on additional input makes it so that he can go BB Core instead of staying with Puri Core.
You will be forced to switch over to the Beelzebub core though any way when Yod Sea comes out, because you're going to need both the Raw Damage and the Item Level to run that without suffering from the Phase Disintegration debuff.
Re: Nothing changes, does it?
@Vagath said:
All i read was " I gambled my money and I didn't get what i wanted". I haven't tried the new enhancing system yet, but as I understand it, if you are into throwing money into a bottomless pit, first you have build up the fever buff and then use the cash shop items.
I used the kit I received for enhancing +15, I did not pay for this particular pack.
I used the enhancement buff, used the normal fuels and saw no rise in the enhancement success rate gauge. Maybe it's a bug, I just assumed it was something passive. I then used the Lucky Gear Boosters with the GB Forts and poof. Easy come easy go. I posted this not to whine about myself wasting money, but to let others who might choose to buy these items what to potentially expect. Just because it says "higher success rate" and you can only buy 5 per day does not mean anything. It's just as random as the regular Gear Booster Fuel.
Re: Beezelbub Question
Hoff mods was never a must imo. personally i stuck with puri mods but yes BB will replace whatever 2/2 sets youre using
Re: Beezelbub Question
Someone in this very forum posted information about that:
https://forums.enmasse.com/closers/discussion/9753/beelzebub-new-equipment-and-chips#latest
Nothing changes, does it?
Just tried out that whatever pack they gave with the Lucky Gear Booster Fuels and Gear Booster Fortifiers, 20 of each if I'm not mistaken. A pretty penny if purchased in the EMP store. The result? Absolutely nothing, not even a +13.
I get it, it's all RNG. I don't know why I believed for one second things would get better in this game. That patronizing YouTube video of the girl talking about the new system certainly seems like more of a slap in the face than before.
I'm going F2P if I even continue playing at all. Take this feedback as you will.
Regarding +15 rewards packages
On 12/9, we completed the release of the "Task Force Good Fellas: Levia" patch, which includes a newly revamped enhancement system.
As part of this patch, we want to celebrate the achievement of those that enhanced their Purification or Contamination Hell gear all the way to +15. We planned to deliver these rewards as soon as maintenance completed, but unfortunately we are currently experiencing a technical difficulty that is delaying those rewards.
There is also a change to when some of the rewards will be delivered. Players possessing a +15 Purification or Contamination Hell item will receive an item titled "Enhancement Renewal Reward Box". This will be delivered when the system is ready. We are actively working to get this reward delivered today (12/09 PST as of this posting), however delivery may be delayed slightly. We will update this post when rewards start going out.
The second part of the reward is a gear booster item. This item will be delivered 12/23 after maintenance, with the next Closers update (Beezlebub).
We appreciate your patience and understanding, and hope you have fun in the current "Task Force Good Fellas: Levia" patch.
Update 12/09 11:00 PM PST: Delivery of the +15 Enhancement Renewal Reward Boxes is delayed. We will receive an updated version of the tool we need on 12/10 and attempt to deliver the rewards again. This post will be updated when reward delivery begins.
Update 12/10 6:00 PM PST: Delivery of the +15 Enhancement Renewal Reward Boxes will begin immediately and should take no longer than 6 hours to complete.

