Best Of
Re: What's your opinion on some of the gold sinks added with the latest patch? (+10 Gear Booster = 2.5m)
yep delete the 700m market limit;revert back the 500m one, and implement the private bm ASAP, even if there's an item worth 700m , the remaining 200m can do mostly via personal trading, with the private bm is present, it's a win win (no lose situation both from seller and the buyer), and in the end everybody is happy.
Re: What's your opinion on some of the gold sinks added with the latest patch? (+10 Gear Booster = 2.5m)
@Bunny said:
How do you feel about it?
Being completly honest about some of the stuff on this update.
- The increase price in +10 or lower: This I see it as something neutral for me and bad for casuals/new players. As I say before, in order for a creditsink to work, it need to target the people that have billions of credits and those people don't really use +10 anymore. What @7LGCACLMLN said about a +11 item it would be a really good Idea. People who want +14/+15 usually are very rich in game and they would have no problem burning credits on those, and while an item like that for a reasonable price would not bankrupt them, it will definetely drain a ton of their credits when they try to +15. At same time the item is not really op, so is not gonna make eme lose money. It would be a really good item for whales and no life grinders to help them get what they want.
Another good Idea would be to increase the amount of items in the daily order shop and also increase the weekly points item you can exchange with credits. Of course they would need to doit in a way that is atractive to rich people, but without hurting eme's profit.
- The Drops I mention before (+11/12/13 puri placeholders): This is something good. It does help people that is farming puri and at same time is not game breaking since those items can not be transcended. The nice thing about the items is that aside from the extra damage and iLevel, the people who is poor in game can save a good amount of credits on enhancement for something that would be kind of a waste otherwise.
- 700 Millions market limit: This I see as something bad. A few days ago you could still find a few ciber/dc accessory parts for less than 350 mill or 400 at most, this even when those are not on season. Now after this update everything magically went up to 500, 600 or even 700 millions. There are even some trolls trying to sell 2* stuff like ti pilot or cat club for 700 mill ![]()
So while is true that there is inflation in this game, this new cap only seem to increse the speculation for some items even more.
With a good credit sink it would not matter too much due suply/demand and market regulating itself. But just with a few billionares willing to pay 700 for something, it is enough for everyone to try that as the default price which creates a huge problem for everyone who is not billionare, which is most of the players.
Re: Han High school Costume
I want this costume for my Soma ASAP, but i really cant afford the pack here in south America. too expensive.
Re: Greater Phase Fiber
and fyi, each pieces will give a different amount of fibers when salvaged.
accessories will give you 30, gloves and feet will give you 25, weapons, hair, tops, and pants will give you 40.
Re: job good eme
Huh my fps doesn't seem much smoother after the update, squads of two people with effects at 0% still tank my fps, especially in puri. What settings are you using to get smoother gameplay?
On another note, the memory leak does seem to be mostly gone, and it's a marvelous thing to behold. Well done devs/eme!
Re: What's your opinion on some of the gold sinks added with the latest patch? (+10 Gear Booster = 2.5m)
I think the price increase will heavily affect F2P players' willingness to try enhancing their equipment. It is already expensive to try and enhance to +13, my average being about 100 eb2s and 15 +10 boosters for one +13. So my estimate for a +13 is around 400-500m. A price increase for the +10 boosters might make it too expensive for some to even begin trying. Although, we can use enhancement catalysts (the one that reduces enhancement costs, cant remember the name) to +10 an item, it is highly demoralizing to spend 1 minute to +10 an item only to have it be reset to 0 immediately. But it is also important to remember that we do not need dioxin cleaners anymore which is non-farmable, meaning that enhancing to +13 without depending on the black market is possible. I think that the price of +10 boosters should be lowered to maybe 1.5m or find some way to use enhancement catalysts.
I dont think we will see much changes to the black market due to the price increase in +10 boosters since it affects only enhancement. People are still going to sell zenith wings at 700m or the A9 accessories at 450m.
Re: D Coins, where to use them?
They are used in the Dream Theater are which is on the Hub selection right side below Dimensional Ops Center. This hub is ran by the eccentric Count D and stages in the area essentially reward D Coins. The crafting benches in the area use D Coins and can make a lot of cosmetic items and specific items for the character's promotion - Task Force. I believe there is a level restriction for this area, but i'm not sure what it is; all i do know is that an 83+ can enter.
At the time of this writing only Task Force : Veteranus is released which is for Tina, J, and Wolfgang.
This hub is also where the Divine Battle event takes place.
Re: I got Tina's Punisher Jumpsuit but I can't repackaged it or sell it
try to upgrade to 2 stars
Achievement progress deleted and harder achievements undone...
+14 and 15 achievement gone. Overflow Reverse title progress gone.
What is this absolute bullshit update? I play since Beta and all my shit is undone in a single patch.. This isn't how you treat your customers wtf, literally why spit in the face of everyone who had so many achievements and invested a lot of effort into the game
Re: Bravo EME
@CodeOrder said:
So the crafting is possible then?
yes crafting is possible with Dark Fiber. Regular syncro fiber will give Zenith.
Rukia
