-"July 3, we’ll remove the fatigue system from the NA and EU"
Thank you very much, you took your time, I started this game from its beta version but soon leave it because of this system of fatigue, under the pretext of not having enough content.
I migrated to a Japanese server thanks to my ease with that idiom. There the economy is healthy, there is not a limit of playing time like any popular MMORPG, tons of items that are obtained with different types of currency that are obtained in many ways inside and outside the game, people at all times and especially the continuous ones events every week that are the main motivators of the game. I can suggest that you focus more on events that involve the presence of players rather than limitations of playing time and of course continuous updates like the ones you have been doing.
The game culture in Korea is very different from those that live in regions like NA, EU and JP.
Of course I will be very happy to return to my region with the facilities in terms of connection and services within the game.