revealing drop rates for RNG box prizes/getting rid of them
considering many places are now considering them gambling, and already have put forth or considering legislation to ban them, is there any chances that we can either get more forthcoming information on their drop rates, getting rid of them in lieu of fixed prices in store, or even outright getting rid of them? they use incredibly manipulative psychology in order to capitalize on the monetization of addictive behavior, and if there is something that should worry the fatigue people about future outcomes of the game, is predatory business practices like RNG boxes.
the psychology behind it is a principle called variable rate enforcement, where a player is basically working for a reward by making a series of choices, but the reward is incredibly unpredictable. the reinforcement is incredibly effective; in the 30s a psychologist named b. f. skinner conditioned animals to stimuli in closed chambers known as skinner boxes. even after the rewards were long gone, several subjects still continued responding to as much as hundreds of trials trying to get back rewards that were no longer available. the response comes in the form of dopamine, the same system targeted by drugs, which reaches maximum effectiveness at maximum uncertainty. a.k.a gambling.
what this means is, they can keep certain types of players on a precipice of feeling a need for more, and feeling rewarded.
below is an interview with a redditor who spent 16000 dollars on loot boxes, and nearly ruined his family, with other inputs from people like him
it seems like almost every new costume is introduced through bitna, and from a profit standpoint, it's good for the business, but not good for the consumer in the long term. there should be either protections, to prevent sad stories like this from happening, such as our foreign neighbors have in their gacha mobile games, or replacing the system in lieu of fixed prices like our competitor games, such as blade and soul, or black desert, or even wow for fluff purchase price comparisons.
those protections include:
-limiting purchases of cash currency per month
-listing the % rates of the rare prizes
-a flat out warning that it's gambling, and you may not always win
-instituting a system to work toward loot boxes through PVE progress
thank you for reading, and any additional feedback would be appreciated.