Is David... Easy?
So like, I finished the 2nd part of union quests. I felt the same hype with Irina- I finished the quests and then jumped into the raid. It was TOUGH. Dodging the patterns, being on 100% 24/7, getting one shot from failing, and concentrating and getting in the zone. Also took a long time to get all the pieces, we got the doll for free via quest, then needed 70 more bug lumps for the other 2, which is a whole lot of runs. At the beginning, id use almost all res (like 6/6). Now, it's easier as I got the hang of it, maybe 0 or 1 res per run, 1 res if I mess up.
Now for David, that story finale... Sob so good. The story dungeons we're kinda tough. So I go to David... And first try Dodge most of his patterns and die only once. I didn't get one shot by any pattern, which was hella weird. They we're kinda weak and easy to predict, unlike Irina which had fast patterns. We already get the booster for free via quest, so just like 3 or 4 days till you get the chase/air/back attack thingy, and you don't really need the core if you already invested in extreme or crater or whatever. I guess the only challenge for David was that he breaks super armor frequently- and I want to be alone occasionally. His only gimmick is from his final form, when he plays ping pong with you, and that does break super armor/I want to be alone, so I guess that's okay.. but Irina had the knock off platform for insta death 24/7. Tbh, David for me was waaaay easier than Irina, so he is kinda a disappointment. Just gotta go through a few days for that chase thing, then never doing it again, it's not really as fun nor challenging. For most patterns you just gotta run and you are saved. I mean, I notice that David is more tanky than Irina, David taking 15mins with my current gear, and Irina taking ~6mins with some slightly weaker gear. But, it would be a lot more fun if that was reversed, the boring boss taking less time, and the challenging fun boss taking more, that would be more fun. But yeah l, basically to beat David = use dmg reducing skills, run, combat Dodge, force cancel every now and then, spam smg skills to whittle down his multiple forms, and be cautious for the super armor breaks, and ping pong for his final form. But even then, in his final form he only gains 1 new pattern(besides the ping pong fields), which u just gotta run a bit to dodge. With all his predictable skills, he isn't that good of a raid boss in my opinion. And I mean, if naddic boosted his damage by a little bit, hed be more challenging, as his attacks would bring me down to like 25%, if they one shot me, then maybe I'd bother to try to learn how to dodge his attacks, but having a mid damage, predictable raid boss like this for end game gear... Meh. Kinda comparable to PG75s on Assualt, and weaker than Tiamat and Irina. He just takes way longer to beat.
Anyways, that's just my little first impressions rant, wanted some more challenge instead of this thing
Oh, if you have questions about my gear, 19k raw, 380% phy crit, ~160% chase crit, 50% crit dmg, 100% phy penetration, I'ma Tina main ofc, combat power 550k. I'd say I'm mid tier, I haven't whaled on this game, but I haven't slacked either. If those gears seem strong to you, all I say is that all I have is a +12 core from event, and +11 boosters completely f2p I say my gear is average, so my experience should be okay through David.
But tbh, maybe it's because I got too good at this game