I guess the damage has been done.
People in my high level guild of close to 180 players all level 65 with more than 25k CR haven't even logged in for a a couple of days now. One of our highest CR players haven't logged on since the first big patch.
Making farming content more tedious was a bad move overall. You never should make content that is already out harder. Other games that I have played died when they do such a thing and the developers attempts to reverse thier mistakes too late.
Then the precedent of allowing exploits to go unpunished because it was not balanced really killed the competitive drive in some people. This same thing happened to other games as well and they died because of it.
I really like this game and I believe it will eventually make its way to Steam just like Tera has.