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Scuffed LvL 70 expansion! It is broken and under-tuned also there is a lot of cut content!!!

Found bugs - First Normal Dungeon and the Ultimate Dungeon in Windhome does not even have an Unlock quest (Both of them are bugged or missing)!!! You can`t even enter them!!!! Who tested it???
Abelards/Titans Intro Quest Dungeons So Called Easy Mode for both Story and SubStory are very under tuned. You need crazy gear to complete them!!!!

Constructive Criticism - Why did you turn new lvl 70 cap Fresh Start into an are only for high CR Whales and NoLifers???
New players and noobs won`t even be able to experience the new content with such high requirements.
Mobs and Bosses easily smash trough +17 armor and take 3 full skill rotations to kill to kill with +17 weapons.

Conclusion - It is very sad that they closed SEA version that had a much smoother and streamlined lvling experience with no crazy power bumps and no cut content compared to this version which is filled with unneeded reworked content and major content cuts. From Golden Port at lvl 65 to now Story/Chaos mode for lvl 70. I am starting to think that Koreans are either trolling us by not giving the same cool version with tons of content for both casual and non-casuals or they don`t have any faith in this version and want to gut it as they did with SEA.

Comments

  • MyriasMyrias Member ✭✭

    1 attribute point is 0,17% increased atk... so evo-4 dg iss still far better, but you have to grind a long time and or have lotsa alts again to farm mats...

    and july, another new gearset is released... im not sure if i even should invest anything in this patch...

  • NAWAXEYNR5NAWAXEYNR5 Member ✭✭

    real content is in july

    gameisfine.jpg

  • @HXKLGAYHamster said:
    Found bugs - First Normal Dungeon and the Ultimate Dungeon in Windhome does not even have an Unlock quest (Both of them are bugged or missing)!!! You can`t even enter them!!!! Who tested it???
    Abelards/Titans Intro Quest Dungeons So Called Easy Mode for both Story and SubStory are very under tuned. You need crazy gear to complete them!!!!

    Constructive Criticism - Why did you turn new lvl 70 cap Fresh Start into an are only for high CR Whales and NoLifers???
    New players and noobs won`t even be able to experience the new content with such high requirements.
    Mobs and Bosses easily smash trough +17 armor and take 3 full skill rotations to kill to kill with +17 weapons.

    Conclusion - It is very sad that they closed SEA version that had a much smoother and streamlined lvling experience with no crazy power bumps and no cut content compared to this version which is filled with unneeded reworked content and major content cuts. From Golden Port at lvl 65 to now Story/Chaos mode for lvl 70. I am starting to think that Koreans are either trolling us by not giving the same cool version with tons of content for both casual and non-casuals or they don`t have any faith in this version and want to gut it as they did with SEA.

    Did you mean it is overtuned as in too hard? is it like star henge and they added 3+ dungeons or is it like abe/titan or some weekly nonsense?

  • KonishiKonishi Member
    edited April 2018

    @knight6 said:

    @HXKLGAYHamster said:
    Found bugs - First Normal Dungeon and the Ultimate Dungeon in Windhome does not even have an Unlock quest (Both of them are bugged or missing)!!! You can`t even enter them!!!! Who tested it???
    Abelards/Titans Intro Quest Dungeons So Called Easy Mode for both Story and SubStory are very under tuned. You need crazy gear to complete them!!!!

    Constructive Criticism - Why did you turn new lvl 70 cap Fresh Start into an are only for high CR Whales and NoLifers???
    New players and noobs won`t even be able to experience the new content with such high requirements.
    Mobs and Bosses easily smash trough +17 armor and take 3 full skill rotations to kill to kill with +17 weapons.

    Conclusion - It is very sad that they closed SEA version that had a much smoother and streamlined lvling experience with no crazy power bumps and no cut content compared to this version which is filled with unneeded reworked content and major content cuts. From Golden Port at lvl 65 to now Story/Chaos mode for lvl 70. I am starting to think that Koreans are either trolling us by not giving the same cool version with tons of content for both casual and non-casuals or they don`t have any faith in this version and want to gut it as they did with SEA.

    Did you mean it is overtuned as in too hard? is it like star henge and they added 3+ dungeons or is it like abe/titan or some weekly nonsense?

    I don't know what he wanted to say, but the ideia is pretty much that, we just having another abelard/titan scenario update.
    The things is, four new dungeons, what drop only shoes, at least they don't have entry limit. And one single dungeon who drops accessories, and here where we repeat the same thing over and over again, the dungeon requires 1.3m cr (and i not sure how it'll be, but i couldn't complete it with 2m cr with good element/accuracy stats) and 2 entries per week. So yeah, here we go again.

    The three dungeons i could do are fun tho, but the cr required for extreme is a little more than 550k. The 1.3m one is just a hell, where you can be one shoted at 42k sr.

  • RPN7NPCCG6RPN7NPCCG6 Member, KOL ✭✭

    @HXKLGAYHamster said:
    Found bugs - First Normal Dungeon and the Ultimate Dungeon in Windhome does not even have an Unlock quest (Both of them are bugged or missing)!!! You can`t even enter them!!!! Who tested it???
    Abelards/Titans Intro Quest Dungeons So Called Easy Mode for both Story and SubStory are very under tuned. You need crazy gear to complete them!!!!

    Constructive Criticism - Why did you turn new lvl 70 cap Fresh Start into an are only for high CR Whales and NoLifers???
    New players and noobs won`t even be able to experience the new content with such high requirements.
    Mobs and Bosses easily smash trough +17 armor and take 3 full skill rotations to kill to kill with +17 weapons.

    Conclusion - It is very sad that they closed SEA version that had a much smoother and streamlined lvling experience with no crazy power bumps and no cut content compared to this version which is filled with unneeded reworked content and major content cuts. From Golden Port at lvl 65 to now Story/Chaos mode for lvl 70. I am starting to think that Koreans are either trolling us by not giving the same cool version with tons of content for both casual and non-casuals or they don`t have any faith in this version and want to gut it as they did with SEA.

    Go play SEA version if it so cool and smooth. Oh, wait... It died out because of being too easy and unbalanced, that is what happening to our version since giving us 1 mil cr, while highest dung requirement is 300k.

  • @RPN7NPCCG6 said:

    @HXKLGAYHamster said:
    Found bugs - First Normal Dungeon and the Ultimate Dungeon in Windhome does not even have an Unlock quest (Both of them are bugged or missing)!!! You can`t even enter them!!!! Who tested it???
    Abelards/Titans Intro Quest Dungeons So Called Easy Mode for both Story and SubStory are very under tuned. You need crazy gear to complete them!!!!

    Constructive Criticism - Why did you turn new lvl 70 cap Fresh Start into an are only for high CR Whales and NoLifers???
    New players and noobs won`t even be able to experience the new content with such high requirements.
    Mobs and Bosses easily smash trough +17 armor and take 3 full skill rotations to kill to kill with +17 weapons.

    Conclusion - It is very sad that they closed SEA version that had a much smoother and streamlined lvling experience with no crazy power bumps and no cut content compared to this version which is filled with unneeded reworked content and major content cuts. From Golden Port at lvl 65 to now Story/Chaos mode for lvl 70. I am starting to think that Koreans are either trolling us by not giving the same cool version with tons of content for both casual and non-casuals or they don`t have any faith in this version and want to gut it as they did with SEA.

    Go play SEA version if it so cool and smooth. Oh, wait... It died out because of being too easy and unbalanced, that is what happening to our version since giving us 1 mil cr, while highest dung requirement is 300k.

    Nah, bruh, it died cause publishing a niche genre game, in a region known for low/super small PC gamers players base (mostly mobile gamers, casuals, browser stuff) also being one of the least profitable/poor regions in the world, will only let it live for a few months or years. There are thousands of online games that were published in the SEA region and closed down because of before mentioned reasons.

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