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Why not implement the "f4" system in fractured memories

It would be of great help not to have to return to the city to start the same floor again, it would help in the farm and would be more dynamic. Is there any explanation for not having this system yet?

Comments

  • kyUgodkyUgod Member

    +1

  • EinnecyEinnecy Member, KOL

    +1 because the game needs it badly

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