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UPDATE: Kritika Online v202 Patch Notes
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the NEW t7 gear is untradable. not the current.
edited so im not rude and nonconstructive my apologies.
I hope that the SH dungeons willa ctually get hard and the CR reccomendations willa ctually fit.
I was able to solo the SH dungeons on insane at 40k CR with my Wapr mage and with my Fire Lord I solo them at currently 36k cr.
On the other hand...
Don't you dare remove the useful buff potions from the NPC. Make them more expensive maybe but removing them is just dumb and pointless.
I won't point out the shields in SH dungeons as others have already sahred my own opinon.
The marketplace upgrades are overall great. However adding min/max prizes takes away the market's ability to change over time. For example: If a new item is released those who decide to sell it quickly will get rewarded for possibly a lot of grinding. But if they have a cap of let's say 2k Kred for an item that is easily worth 5k Kred and up at the time it wouldn't make sense to grind it more than once taking away the neccesity of replayability of an MMORPG. (This only applies to fully geared palyers like myself)
At last tehre are a few changes in this update that reinforce the obvious P2W aspect of this game. But since it is already completely p2w I won't complain about that.
I Have Joined recently, had Fun etc.
Now after i read through these P-Notes, i might stop playing, i was going to buy 180 Days Elite, im not gonna buy it after reading these P-Notes.
Sorry but this is the most awfull Patch i have seen in ANY GAME!
I will MOST PROBABLY leave this Game.
There is no more reason for me to Grind SH, i worked my ass up to 38k CR to be able to farm SH Maps on Extreme.
Now i am forced to run easy/normal Modes where drop is SHIT, no thanks. ( are you even playing your own Game at all? )
Did you miss this part?
Just saying, a person may have the same gear as you but around 70k cr or more, learn how to increase your cr pls, also this patch was the reason I'm staying cuz this is helpful to current stage of game
sentences, man...
Just make it 9am, so some of us still have 3hours to make that last levels for 65 lol.
People are just complaining for the sake of complaining.
If you were like me, farming 1 character you'd get atleast 5 heros or more a day. considering how it's been 30 days. you should atleast have an entire armor set, or all your accessories and your weapon. If you manage your money instead of spending immediately you'd have the funds to enhance your gear. and get the charms you need to run starhenge. with just a lvl 60 tier weapon, and the armor they gave us along with the accessories. i was able to get to 60k CR without drinks. If your dying you should've atleast upgraded your armor to atleast +7. If you want power enhance your accessories immediately after maxing out your weapon, and get your daily 450 reappraisal scrolls that was given to you for free and stack some bonus damage, crit damage, critical rate, and more attack. Oh let us not forget about soul gems and arena spamming for those badges.
if you claim your so weak that you need someone to carry you while you run to the portal and leech then i believe the issue isnt because your weak but because your lazy.
I'll admit i'm not happy they're taking away my elixirs but i dont need them anyway.
Zerk dun need drugs 2 b stronk
Edit: Maybe people are just uneducated..
They're not "taking away your elixirs", they're simply making them harder to obtain.
Would have made a bigger impact if it had been a ninja change though, by announcing it they just made us stack up a ton, I personally have like 200 of each elixir <.<
Loved the patch. Dailies were becoming a bit tedious because there was no challenge. Same for the arena. You guys rock
EL OH EL making people RQ people QQing people saying its to easy currently. You kids have no idea what later patches hold do you? quit being little whalers and L2F2P
7-8am? This is very insulting
You have an hour between morning reset and maintenance to get it.
I'd rather see new mechanics added to the bosses/levels that make them more interesting/harder rather than just seeing boss/mob health, defense and attack buffed in SH. This just feels like an attempt to bide time until there is some new play content to add such as newer stages/levels. The arena seems alright though. I really think the skill descriptions need to be fixed to reflect what they actually do and to properly display their attributes as this is an issue with many of the classes. Then the PVP issues need to be addressed since PVP could support the game and keep people interested if its properly taken care of while other content is being created (translated and altered) for different areas of the game. Then address fixing the known exploits. That would be a good start.
no(
since here are a ton of complains and people whining i would just like to say keep it EME make the game interesting for more players.
anyone know what time will be update and how about rp?? is it reset??
7:00 a.m / 9 a.m PDT as for EU i guess around 4 pm or so . Dunno about RP
No? The attendance resets at 6AM PDT and the maintenance is at 7AM PDT. It's not that hard to understand. If you don't want to set an alarm clock or something and wake up for 5 minutes to get it then don't complain.
Mate, sorry to burst your bubble, but EU is ahead of NA, and we can confirm that the event ends at 5:59 AM, and the attendance event with it.
"It's not that hard to understand" ;3,3;3;3;3
Why in gods name would you make normal sh harder? If people want a ridiculous challenge , they can do insane, but how they hell are new people supposed to even learn sh now?
the problem was people with 19,999,999,999,999 CR were bored, SO YOU MAKE sh harder on ALL difficulties? wtf?
This is such a stupid patch. Once again you listen to the 1% of the community that are completely over-geared and tune everything to them. While Joe Shmoe here cant ever do SH anymore thanks to you guys making it even harder than it already was And adding the STUPID shield mechanic.
It seems on the KR servers they have more uses for the chaos shards, this is probably a preparation for what's coming next, you may want to stack up on those anyway so when the time comes you'll have a headstart, you're good.
Thanks for the info ;o
Not like the shards are going anywhere xD
@Aist Casuals and altoloholics don't get to complain. If you had just a little bit of dedication, you'd be at a point where SH dungeons are faceroll easy and over in the blink of an eye.
The 1%? That's a made-up number and you know it.
If you've put in just an ounce of dedication & are still finding SH difficult, then it's a l2p issue.
This is so stupid. Why not just make INSANE harder? Why screw with everything? I dont get to complain because I can only play an hour or so a day because I work like 60 hours a week? There was no reason to make EASY, NORMAL, HARD harder...they could have easily just screwed with INSANE and left the rest alone.
They're endgame dungeons. Why make endgame dungeons actually difficult
Maint time is at "incoming Kritika Online update Wednesday, July 26, 7-9 a.m. PDT! After the update, the Arena will be transformed into a 120-floor tower! " posted on their FB Page.
However, they should post it on the forum because people check the forum post a lot more.
(This time could be wrong I just copied and pasted from their FB page.
By the way, they didn't change easy mode, only normal/hard/insane.
So does that mean Starhenge Bosses are now staggerable after you break their Ultra bar? Because right now you can only hard CC them, they are stagger resistant though so if you add an Ultra bar on top of that they could become too strong.
Why? The overwhelming majority of games out there allow trade of all tiers of items since it drives the economy and helps the less fortunate to gear up, I don't see a good reason why best items should be bound to account and become Salvager fodder because you don't happen to have an alt of the class it's for. With the current drop rate (double of 0.015 is still nothing), RP farming limit and the fact that you're not guaranteed to get an item for your class nor an item you don't already own, you'll need tremendous amounts of luck to get even a couple gear pieces for your character.
At the very least they should make Starhenge drops "class-locked" so you're guaranteed to get an item for your class when you finally get one.
Even then, making SH drops account-bound is a very poor choice that'll only hurt the community and create a division between those who have luck and those who don't.
Holy god, I didnt even think about this boss til I read this. That boss with a shield, oh boy..........
People, please read the entire post, they're not removing health potions from the stores