Raven's Mega Suggestion Thread
Raven's Mega Suggestion Thread
I'd like to share some Quality of Life/Gameplay Suggestions, some of which I already submitted to En Masse, for discussion and maybe to pass along other suggestions to EME too.
My first Quality of Life suggestion is a new item which I named Costume Coffer for now, this item would be purchasble for 270 Inferior Kagerfield Badges at NPC Kagerfield and would allow you to store 10 pieces of costume inside, the Coffer would be Character Bound and would be able to store Tradable and Untradable costume and accent pieces, there would be no limit on how many Coffers you can purchase, and these coffers would be stored in your 'Inventory > Costume > Consumables´.
This is a suggestion i've submitted before, but more detailed now.
As a way to make certain ´rare´ drops available through grinding, certain dungeons with weekly entry limits would get their own ´Raid Ticket´, a guaranteed drop every completion that allows you to save up for Rare items from those dungeons, The tickets would be account bound and the rewards from it aswell.
Shattered Table - Hotat's Horseshoe
1 Horseshoe - Ghost Shard (Unlimited Exchanges) 3 Horseshoe - Evo Rune Selector (Unlimited Exchanges) 5 Horseshoe - Shattered Table Armor Selector (Max. 1/Month/Character) 10 Horseshoe - Shattered Table Weapon Selector (Max. 1/Month/Character) 30 Horseshoe - Ghostly Scale (Max.1/Month/Character)
Titan's Rage - Titan Shard
1 Titan Shard - Spooky Amethyst Sculpture (Unlimited Exchanges) 3 Titan Shard - Evo Rune Selector II (Unlimited Exchanges) 5 Titan Shard - Unit Insignia Box (20 pcs.) (Unlimited Exchanges) 10 Titan Shard - Vindon Armor Selector I (Chest/Legs) (Max. 1/Month/Character) 25 Titan Shard - Vindon Armor Selector II (Gloves) (Max. 1/Month/Character) 50 Titan Shard - Vindon Kugelblitz (Max.1/Month/Character)
Abelard - Evil Kritium Crystal
1 Crystal - Spooky Amethyst Sculpture (Unlimited Exchanges) 3 Crystal - Evo Rune Selector II (Unlimited Exchanges) 5 Crystal - Unit Insignia Box (20 pcs.) (Unlimited Exchanges) 10 Crystal - Vindon Armor Selector I (Chest/Legs) (Max. 1/Month/Character) 25 Crystal - Thermalar Weapon Selector (Max.1/Month/Character) 50 Crystal - Equipment Reinforcement Package (Fix-It 250 Hammer, 200x Whetstone IV, 75x Whetstone V) (Max.1/Month/Character
Drop rate boosters would not increase the amount of tickets dropped, a guaranteed and fixed 1 per dungeon clear, EME/ALLM could do double ticket events though, Exchange items would be added to NPC Lilis as she already handles Hexagram exchange too.
For future dungeons i'll make suggestions on exchange tickets aswell
Very simple suggestion for people with limited gigaphones, add a trade chat to the game for players to trade items and services
[Account Wide Dungeon Entries]
This one i've suggested before aswell.
Basically, make Dungeon Entries to dungeons such as Shattered Table, Titan's Rage and Abelard account wide, based on how many of your characters have unlocked the dungeon
When one of your alt characters reaches Lv.65 and completes the Starhenge Bonus Missions to unlock Shattered table, your account wide weekly entries would increase by +2 for Shattered Table, the entries only increase after the alt has unlocked the dungeon, they do not have to complete it, only if they want the quest rewards for completing them.
Someone with 5 alt characters and 1 main, would have 12 entries a week, if all the alts have unlocked the dungeon
This keeps the value of having alt characters and working hard for them, but takes some pressure off having to buy or trade carries every week, right now the situation is, Main characters sell carries to alt characters to be able to buy carries for their own alts to be carried, if we can ´carry our own alt´ through account wide entries, this would save many of us a lot of trouble.
Other activities such as Soul gem, Daily Dungeon, Arena and all of that would still be per character, nothing would change for those activities.
Even though I cringe at the idea, please put all the weebs in a RP channel.
Most towns have a Challenge Board, my suggestion would be to start using them and adding random missions with rewards to them, around 3 missions per day would be nice, ranging from short/easy to long/hard here are some suggestions:
Catch 15 Fish - Fix-It Hammer (10) - Easy
Kill 50 Monsters - Progressive Whetstone (20 pcs.) - Easy
Kill 5 Bosses - Kritium Shard Box - Medium
Challenge Arena Once - Certain Challenge letter (15 pcs.) - Medium
Kill 15 Bosses - Kritium Crystal Selector (1 Crystal) - Hard
Kill 150 Monsters - Whetstone III (10 pcs.) - Hard
Catch 50 Fish - Fix-It Hammer (25) - Hard
Win in Arena Once - Certain Challenge letter (30 pcs.) - Hard
Of course these are just simple suggestions, ALLM/EME can come up with their own missions and rewards, but having 3 random missions from the challenge board would give us some nice extra daily tasks and resources.
Simplify the potion crafting and put all of it on the potion NPC, make the 3 hour potions craftable so everyone has access to them (They used to be 50k gold straight from the NPC), potion crafting should use kritium shard/crystals and some gold to buy inferior potions to mix them.
If EME/ALLM wants suggestions on the prices and requirements for potions and elixer crafts, please send me a list of potions ALLM wants to make available through crafting
Ever since the release of Player Trade, Auction house hasn't been active due to the limits, please remove the gold min/max from items and make all trades through gold, no Kred trading in the AH, also add SH and Dimensional Siphon to sellable gear for gold on the AH, Kholdor, Vindon and Thermalar should stay account bound until future updates
Expand the Guild Levels to 30, and starting from Lv.15, Guilds can create a Guild Hideout, a Guild hideout would be an area exclusively to members of the same guild, accessible from the guild interface, the guild hideout would offer some QoL perks that scale up with guild level, example:
Guild Lv.15 - Unlock Hideout with various NPCs (Vault Manager, Crafter, Blacksmith, Anvil, Exchange, Potions)
Guild Lv.20 - Unlock the Guild Pond, a Fishing spot with +10% Fishing Proficiency
Guild Lv.25 - Unlock Guild Training Camp, a training camp that can be entered with a party, through guild hideout only, in this training camp you can do regular DPS checks against some end game bosses and statues (Like Korea's Advanced version of Training mode)
Guild Lv.30 - Unlocks the Dungeon Portal, a portal that allows you to select dungeons from any of the available towns in-game without having to move to different towns, this would also add a Salvage Machine to the Hideout
Keep in mind these are all just suggestions, you don't have to like them or agree with them, constructive critisism and other suggestions are welcome, keep it on topic please.
EDIT: If you want to reply to a certain suggestion, please add the tag to the suggestion (Example, to reply to the Trade chat suggestion, use [Trade Chat] in your reply)