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Brawler and Agro U.U
Its just me or this patch its more difficult to manage agro with brawler?
(Example: so I was running ssnm to help my friend get a cest and at the second boss archer with +15 imperator got agrom from me , i was like wtf i was in GF + ambush +15 do my rotation as usually O.o so what the.....
This happend sometimes too in RMHM 1 and 3 boss especially from 100-95%. Im dont talk even about the reset agro when somebody die >:) )
Sorry my bad english
(Example: so I was running ssnm to help my friend get a cest and at the second boss archer with +15 imperator got agrom from me , i was like wtf i was in GF + ambush +15 do my rotation as usually O.o so what the.....
This happend sometimes too in RMHM 1 and 3 boss especially from 100-95%. Im dont talk even about the reset agro when somebody die >:) )
Sorry my bad english
2
Comments
I hate going to an Instance and meeting a Brawler like that. I prefer Lancer.
When boss enraged, crit brooch & dragon crit proc, the damage spike from revamp archer and sorcerer can easily race to the top.
Just be mindful when boss enraged & how you gonna use your infuriate.
"This is how tanking WAS"
Anyway if you're struggling with brawler hit me up I'll drop whatever I can to assist you.
Just for some insight for me.
What's you're crit factor in total?
Screenshot your glyph setup and show me.
Are you using a Threatening / Wrathful / Focused / Pounding setup?
It's not that I do bad dps, and it's not random deaths either - sometimes I am second or first depending on boss even - but at times it really just goes haywire. This only happens on Brawler and I'm not sure why. This complicates stuff a bit for like especially RMHM last boss because when she does her hand slams, she turns a lot. I've seen Lancers do half my damage and hold aggro off these two classes - like what the hell is going on? What happened to my Brawler?
Not sure if they nerfed Brawler to dust on aggro generation, or if they really did buff Sorcs and Archers to point of broken.
tbh, sorc and archer are way too strong atm. +12 guile archer/ sorc is about same as +15 imp of melee dps.
As for other bosses from 100~95%, that's mostly due to dps bursting right away, something Brawler can't do. If you use shout, the few seconds of guaranteed aggro is supposed to be enough for you to get ahead of them in terms of threat even if it's an OP Ninja.
If you sound it was hard... you might probably need to learn the class and how to tank = =
As someone mention if DPS do a crit burst in a short time... tank going cry... I used like doing it to tease some tanks... /run
This is so true. Archers, stop using TB right at the start and then wondering why you ripped aggro before the tank could even get a few hits in. I know you're pumped because you just popped every buff in your arsenal, but using your *strongest attack* before I can even begin to generate threat just wastes everyone else's buffs and kills yours too since you're too busy kiting the boss to do anything else. This is like basic [filtered]; don't open with your strongest attacks when the tank's barely hit the boss. Yet every other archer tries to do this. It's not bad in most places, but in places like RM especially the second boss, it's really bad when you go into the corner by an egg, fire off a TB, and then send the boss right into the corner and it eats an egg. Do literally anything else but TB. Not even sorcs are this bad about it. Can't wait for the nerfs.