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So who CANT do HH?

Just wondering what r u doing after RMHM runs ?
Im so boring now :(
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Comments

  • kamizumakamizuma ✭✭✭✭
    it's okay I have 0 rmhm and 0 hh clears
  • Well u stream only gold Farm on TB but its boring
  • KoikoiKoikoi ✭✭✭
    We are halfway through a major patch it's always like this.

    It's just worse this time around as so many people right out quit (or only login to socialize) when SB patch hit.
  • kamizumakamizuma ✭✭✭✭
    Robertina wrote: »
    Well u stream only gold Farm on TB but its boring

    boring for you to watch but fun for me!
  • DvsvDvsv ✭✭✭✭
    edited December 2016
    Koikoi wrote: »
    We are halfway through a major patch it's always like this.

    It's just worse this time around as so many people right out quit (or only login to socialize) when SB patch hit.

    Nop, it was not like this.
    Spellbound was released on Oct 25, this patch is still ~2 months (59 d) old by now!

    Usually content got stale near the end of the patch, at least that was true till Ninja patch.

    But it's different now, cuz BHS can't think outside of Korea and they locked a major endgame content (HH) for like 99% of NA population.
    And i'm not even talking only about "difficult level"..
    The fact is: HH is a very non-viable content if you play on a low pop server (anything other than MT/TR), cuz, for the majority of ppl, it's just not realistic to find 29 committed players to farm this raid for hours on a weekly basis..
    HH is not like 5 man RMHM where we can clear in 15 min even on a random LFG..



  • YamazukiYamazuki ✭✭✭✭✭
    I can, but I don't other than helping one of the training groups a couple times a week. I personally am not into large raids as I prefer 10 man or lower instances. Raids sound cool but they're just more of an annoyance in practice. Large raids typically aren't popular in NA to begin with. The raiding focused MMORPG completely failed for a reason.
  • KetothKetoth ✭✭✭✭
    Dvsv wrote: »
    The fact is: HH is a very non-viable content if you play on a low pop server (anything other than MT/TR), cuz, for the majority of ppl, it's just not realistic to find 30 committed players to farm this raid for hours on a weekly basis..

    imagine if we still had vot , lot and hw
  • vkobevkobe ✭✭✭✭✭
    cant because lost interest to play serisouly tera and too busy with other video game
  • Can't either, Its hard to find a 30 raid that has people who are skilled enough to not die every sec or having the patience's to stay after a wipe. QAQ
  • edited December 2016
    Dvsv wrote: »
    Either EME should merge everything on just 2~3 servers or BHS should go back and put more focus on 5~10 man hard dungeon as true end game content...

    merging wouldn't work cause the population on servers like TR and MT are high.

    ktera has pretty low population in comparison even with 2 servers (one of them is pretty deserted)... imagine there's only half page of scythes on AH and this is suppose to be the most popular one...
  • DvsvDvsv ✭✭✭✭
    edited December 2016
    Dvsv wrote: »
    Either EME should merge everything on just 2~3 servers or BHS should go back and put more focus on 5~10 man hard dungeon as true end game content...

    merging wouldn't work cause the population on servers like TR and MT are high.

    ktera has pretty low population in comparison even with 2 servers (one of them is pretty deserted)... imagine there's only half page of scythes on AH and this is suppose to be the most popular one...
    MT, and at a lesser extent TR, are fine ofc, but everything else?

    Sometimes i wonder if they merge AV/CH/TR and end with the same total population as AV from 2 years ago lol...
    And i don't see the point to merge just low pop servers like av/ch..
  • ElinUsagiElinUsagi ✭✭✭✭✭
    Then this means Tera is near it's final year on-line.
  • TR seems empty
  • IMO, Harrowhold didn't have to be a 30 man dungeon at all, it would work fine with a slight nerf to be doable by 20 people. Easier to organize and keep track of, plus it doesn't make sense to have 4 bosses and 30 people to split between them (7/8/7/8). Would be much better to just have 1 party per dragon for the first phase at least.
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