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Bring Back Double Feedstock Event (or just improve drops)
The way dungeons are right now aren't very rewarding and it gets demoralizing after a while. The time itself to get a party together and to run the dungeon only to be left with scraps isn't rewarding.
We only have 1 type of reset and the loot should reflect it. The way drops are right now in RMHM is you get 1 crystal and 1 hankerchief (2 if lucky). So in a 5-man party, only 1 or 2 will walk away with that valuable material. That leaves the rest with little to nothing as the dungeon itself has weak rewards. It ultimately ends up being a waste of time if you're there only for the ambush material. The month long double feedstock event we had last patch was amazing. If you didn't need/win the materials from the dungeon you still felt rewarded.
Besides the feedstock you could add a rare jackpot like 1 Smart Dyad or Goldfinger Tokens for the entire party. Or just don't bring the event back, improve the loot regardless so that people don't lose their motivation in less than 30 runs.
We only have 1 type of reset and the loot should reflect it. The way drops are right now in RMHM is you get 1 crystal and 1 hankerchief (2 if lucky). So in a 5-man party, only 1 or 2 will walk away with that valuable material. That leaves the rest with little to nothing as the dungeon itself has weak rewards. It ultimately ends up being a waste of time if you're there only for the ambush material. The month long double feedstock event we had last patch was amazing. If you didn't need/win the materials from the dungeon you still felt rewarded.
Besides the feedstock you could add a rare jackpot like 1 Smart Dyad or Goldfinger Tokens for the entire party. Or just don't bring the event back, improve the loot regardless so that people don't lose their motivation in less than 30 runs.
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Comments
i do agree the feedstock is an issue, however the actual drops other than the envy are fine, yes maybe rmhm should drop 2 envies instead of one, they should however to me utilize more options in game or host mini events on each server to inject more feedstock, just adding more feed to specific dungeons isnt going to help game activity much as people will jsut do the same, grind those dungeons, log off and wait till they can run them again or the next day. make mini events, such as like a weekly thing, the bam killing events were pretty cool, a revisited mongo with no op loot etc things to boost player activity beside just running x dungeon y times and boring yourself to death while injecting more feed and other rewards would be more inviting.
The dungeon mats drops are fine IMO, but they should cut by half the KS Lady thing's price because 160k is so expensive, and i can't do RMHM due my ping also, can't even find party to learn normal mode.