[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
RMHM got more than half the deaths while being out for less than half the year. Korea also doesn't have to deal with the garbage connection we do, so they don't have inflated death counts like NA would for SSHM.
I mean really, what is there to die to in SSHM? SSHM as a whole doesn't have attacks that actually kill you even in +12 mid tier that was etched other than mechanics, which some mechanics can be cancelled anyways.
Carpet bugs maybe. Even at sub 10 ping you may get the wrong carpet and die on the right spot lol. And some GPUs including high-end ones can't render carpet sometimes
Both those combined are less frequent than NA desync problems. RMHM also has glitches too. The rendering problems, most of the ones I know of, don't happen when you don't start the fight right away as well (in the case of 3rd boss).