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Uncommon Noctenium Refiner Price Discussion

2

Comments

  • PixelatorPixelator ✭✭✭✭
    edited February 2017
    msoltyspl wrote: »
    For an item that is supposed to be commonly and happily used by all classes, the price is flat out stupid - both in amount of nocteniums required as well as in vgc value.
    Some classes can use 600-700 noct in the span of 10 minutes.

    700 noct / 10 minutes is 1.16 noctenium per second. Possible on certain fast burning low ping classes - sure, realistic in your usual every day common item usage scenario (especially on any other class) ? Not really.

    This is de-facto an expensive luxury item and already borderline nonsensical.
    And those "other classes" have had the advantage of lower noctenium usage for years (and still do).
    Oh, and here's an example of someone burning through about 1 noct per second: http://i.imgur.com/Nb5JqdV.png - and Slayer is not a fast class.

    It's pretty clear that the new noctenium is established for "special occasions" (i.e. when you want to go for a high score). For regular runs, stick to the old ones - unless of course, as I described before, you play a class that burns through them like mad anyways.
  • 66ECX7NAN766ECX7NAN7 ✭✭✭✭
    They should bring back high score tables
  • WTB Common Noctenium Infusion with same stats as normal nocts - all we asked for.

    But it's not very suprising, BHS adds a lot of new minmax stuff to Tera lately.
  • Pixelator wrote: »
    msoltyspl wrote: »
    For an item that is supposed to be commonly and happily used by all classes, the price is flat out stupid - both in amount of nocteniums required as well as in vgc value.
    Some classes can use 600-700 noct in the span of 10 minutes.

    700 noct / 10 minutes is 1.16 noctenium per second. Possible on certain fast burning low ping classes - sure, realistic in your usual every day common item usage scenario (especially on any other class) ? Not really.

    This is de-facto an expensive luxury item and already borderline nonsensical.
    And those "other classes" have had the advantage of lower noctenium usage for years (and still do).
    Oh, and here's an example of someone burning through about 1 noct per second: http://i.imgur.com/Nb5JqdV.png - and Slayer is not a fast class.

    It's pretty clear that the new noctenium is established for "special occasions" (i.e. when you want to go for a high score). For regular runs, stick to the old ones - unless of course, as I described before, you play a class that burns through them like mad anyways.

    What you are saying is not entirely true, with vanguard credits being easy to obtain. The price range for credits is so low because of the fact that mwa prices dropped so the only thing worth getting for people that did not need to use VG credits was crystals. Those 2 things caused a huge decrease in VG price to gold. So not really a good way to picture if the price is worth or not. If you could sell these noct refiners it would be a whole different ball game all we know prices would increase on VG credits because it would be a demand. But thats not the case.

    Since its self farmed it does not correlate to market standards.
    and when it comes to classes using more than others and getting more out of the nocts than others is the point every class only needs to buy 400 nocts for ONE refiner. So those using more don't get screwed over by the noct system as prices of nocts are also starting to increase as if you did not have a huge amount of nocts before these patches your at a HUGE loss. ( Not many good sustainable ways to obtain nocts for continuous use like how it was intended at the release of nocts as they were. )
  • PixelatorPixelator ✭✭✭✭
    edited February 2017
    Lionadias wrote: »
    Pixelator wrote: »
    msoltyspl wrote: »
    For an item that is supposed to be commonly and happily used by all classes, the price is flat out stupid - both in amount of nocteniums required as well as in vgc value.
    Some classes can use 600-700 noct in the span of 10 minutes.

    700 noct / 10 minutes is 1.16 noctenium per second. Possible on certain fast burning low ping classes - sure, realistic in your usual every day common item usage scenario (especially on any other class) ? Not really.

    This is de-facto an expensive luxury item and already borderline nonsensical.
    And those "other classes" have had the advantage of lower noctenium usage for years (and still do).
    Oh, and here's an example of someone burning through about 1 noct per second: http://i.imgur.com/Nb5JqdV.png - and Slayer is not a fast class.

    It's pretty clear that the new noctenium is established for "special occasions" (i.e. when you want to go for a high score). For regular runs, stick to the old ones - unless of course, as I described before, you play a class that burns through them like mad anyways.

    What you are saying is not entirely true, with vanguard credits being easy to obtain. The price range for credits is so low because of the fact that mwa prices dropped so the only thing worth getting for people that did not need to use VG credits was crystals. Those 2 things caused a huge decrease in VG price to gold. So not really a good way to picture if the price is worth or not. If you could sell these noct refiners it would be a whole different ball game all we know prices would increase on VG credits because it would be a demand. But thats not the case.

    Since its self farmed it does not correlate to market standards.
    and when it comes to classes using more than others and getting more out of the nocts than others is the point every class only needs to buy 400 nocts for ONE refiner. So those using more don't get screwed over by the noct system as prices of nocts are also starting to increase as if you did not have a huge amount of nocts before these patches your at a HUGE loss. ( Not many good sustainable ways to obtain nocts for continuous use like how it was intended at the release of nocts as they were. )
    It has been half a year since that Mongo event. This is even after a new gear set released in October. Prices haven't budged since then (if anything it has become lower), I don't think anything will budge it - unless they stop doing double vanguard (sans gold) for the next patches.
  • LionadiasLionadias ✭✭
    edited February 2017
    Pixelator wrote: »
    Lionadias wrote: »
    Pixelator wrote: »
    msoltyspl wrote: »
    For an item that is supposed to be commonly and happily used by all classes, the price is flat out stupid - both in amount of nocteniums required as well as in vgc value.
    Some classes can use 600-700 noct in the span of 10 minutes.

    700 noct / 10 minutes is 1.16 noctenium per second. Possible on certain fast burning low ping classes - sure, realistic in your usual every day common item usage scenario (especially on any other class) ? Not really.

    This is de-facto an expensive luxury item and already borderline nonsensical.
    And those "other classes" have had the advantage of lower noctenium usage for years (and still do).
    Oh, and here's an example of someone burning through about 1 noct per second: http://i.imgur.com/Nb5JqdV.png - and Slayer is not a fast class.

    It's pretty clear that the new noctenium is established for "special occasions" (i.e. when you want to go for a high score). For regular runs, stick to the old ones - unless of course, as I described before, you play a class that burns through them like mad anyways.

    What you are saying is not entirely true, with vanguard credits being easy to obtain. The price range for credits is so low because of the fact that mwa prices dropped so the only thing worth getting for people that did not need to use VG credits was crystals. Those 2 things caused a huge decrease in VG price to gold. So not really a good way to picture if the price is worth or not. If you could sell these noct refiners it would be a whole different ball game all we know prices would increase on VG credits because it would be a demand. But thats not the case.

    Since its self farmed it does not correlate to market standards.
    and when it comes to classes using more than others and getting more out of the nocts than others is the point every class only needs to buy 400 nocts for ONE refiner. So those using more don't get screwed over by the noct system as prices of nocts are also starting to increase as if you did not have a huge amount of nocts before these patches your at a HUGE loss. ( Not many good sustainable ways to obtain nocts for continuous use like how it was intended at the release of nocts as they were. )
    It has been half a year since that Mongo event. This is even after a new gear set released in October. Prices haven't budged since then (if anything it has become lower), I don't think anything will budge it - unless they stop doing double vanguard (sans gold) for the next patches.

    6ren1ZL.png

    This is from ONE person over ONE mongo event which was like 3 days? The current population of this game. With not an increase of people playing the game. It definitely still effecting the game.
    EDIT: ( My bad this wasn't all he had, he had a lot more, entire bank tab full of feedstock a lot more alk and spellbind as well )
  • Lionadias wrote: »
    Pixelator wrote: »
    Lionadias wrote: »
    Pixelator wrote: »
    msoltyspl wrote: »
    For an item that is supposed to be commonly and happily used by all classes, the price is flat out stupid - both in amount of nocteniums required as well as in vgc value.
    Some classes can use 600-700 noct in the span of 10 minutes.

    700 noct / 10 minutes is 1.16 noctenium per second. Possible on certain fast burning low ping classes - sure, realistic in your usual every day common item usage scenario (especially on any other class) ? Not really.

    This is de-facto an expensive luxury item and already borderline nonsensical.
    And those "other classes" have had the advantage of lower noctenium usage for years (and still do).
    Oh, and here's an example of someone burning through about 1 noct per second: http://i.imgur.com/Nb5JqdV.png - and Slayer is not a fast class.

    It's pretty clear that the new noctenium is established for "special occasions" (i.e. when you want to go for a high score). For regular runs, stick to the old ones - unless of course, as I described before, you play a class that burns through them like mad anyways.

    What you are saying is not entirely true, with vanguard credits being easy to obtain. The price range for credits is so low because of the fact that mwa prices dropped so the only thing worth getting for people that did not need to use VG credits was crystals. Those 2 things caused a huge decrease in VG price to gold. So not really a good way to picture if the price is worth or not. If you could sell these noct refiners it would be a whole different ball game all we know prices would increase on VG credits because it would be a demand. But thats not the case.

    Since its self farmed it does not correlate to market standards.
    and when it comes to classes using more than others and getting more out of the nocts than others is the point every class only needs to buy 400 nocts for ONE refiner. So those using more don't get screwed over by the noct system as prices of nocts are also starting to increase as if you did not have a huge amount of nocts before these patches your at a HUGE loss. ( Not many good sustainable ways to obtain nocts for continuous use like how it was intended at the release of nocts as they were. )
    It has been half a year since that Mongo event. This is even after a new gear set released in October. Prices haven't budged since then (if anything it has become lower), I don't think anything will budge it - unless they stop doing double vanguard (sans gold) for the next patches.

    6ren1ZL.png

    This is from ONE person over ONE mongo event which was like 3 days? The current population of this game. With not an increase of people playing the game. It definitely still effecting the game.
    EDIT: ( My bad this wasn't all he had, he had a lot more, entire bank tab full of feedstock a lot more alk and spellbind as well )

    congratz u'd showed sum1 that abused event like we all do every event because the RNG in this game sucks.

  • 5H96Y49G6D wrote: »
    Lionadias wrote: »
    Pixelator wrote: »
    Lionadias wrote: »
    Pixelator wrote: »
    msoltyspl wrote: »
    For an item that is supposed to be commonly and happily used by all classes, the price is flat out stupid - both in amount of nocteniums required as well as in vgc value.
    Some classes can use 600-700 noct in the span of 10 minutes.

    700 noct / 10 minutes is 1.16 noctenium per second. Possible on certain fast burning low ping classes - sure, realistic in your usual every day common item usage scenario (especially on any other class) ? Not really.

    This is de-facto an expensive luxury item and already borderline nonsensical.
    And those "other classes" have had the advantage of lower noctenium usage for years (and still do).
    Oh, and here's an example of someone burning through about 1 noct per second: http://i.imgur.com/Nb5JqdV.png - and Slayer is not a fast class.

    It's pretty clear that the new noctenium is established for "special occasions" (i.e. when you want to go for a high score). For regular runs, stick to the old ones - unless of course, as I described before, you play a class that burns through them like mad anyways.

    What you are saying is not entirely true, with vanguard credits being easy to obtain. The price range for credits is so low because of the fact that mwa prices dropped so the only thing worth getting for people that did not need to use VG credits was crystals. Those 2 things caused a huge decrease in VG price to gold. So not really a good way to picture if the price is worth or not. If you could sell these noct refiners it would be a whole different ball game all we know prices would increase on VG credits because it would be a demand. But thats not the case.

    Since its self farmed it does not correlate to market standards.
    and when it comes to classes using more than others and getting more out of the nocts than others is the point every class only needs to buy 400 nocts for ONE refiner. So those using more don't get screwed over by the noct system as prices of nocts are also starting to increase as if you did not have a huge amount of nocts before these patches your at a HUGE loss. ( Not many good sustainable ways to obtain nocts for continuous use like how it was intended at the release of nocts as they were. )
    It has been half a year since that Mongo event. This is even after a new gear set released in October. Prices haven't budged since then (if anything it has become lower), I don't think anything will budge it - unless they stop doing double vanguard (sans gold) for the next patches.

    6ren1ZL.png

    This is from ONE person over ONE mongo event which was like 3 days? The current population of this game. With not an increase of people playing the game. It definitely still effecting the game.
    EDIT: ( My bad this wasn't all he had, he had a lot more, entire bank tab full of feedstock a lot more alk and spellbind as well )

    congratz u'd showed sum1 that abused event like we all do every event because the RNG in this game sucks.

    A LOT OF PEOPLE DID THIS, I'm showing ONE PERSON, I was not around for this event. If they put in that much work into it they deserve as much as they got out of it. I am happy about the price drop in all these items, when I came back the prices of enchanting were SOOOO MUCH easier for me. If you only put in 4 hours into the event, you got the same LOOT PER HOUR than someone that put in 3 days of no sleep.

    ( this isn't the point of the thread to talk about this event so please that was not my intent, but just proving of a point that to show how the economy works and can not be applied to refiners that are UNTRADEABLE. )
  • ElinUsagiElinUsagi ✭✭✭✭✭
    Lionadias wrote: »
    5H96Y49G6D wrote: »
    Lionadias wrote: »
    Pixelator wrote: »
    Lionadias wrote: »
    Pixelator wrote: »
    msoltyspl wrote: »
    For an item that is supposed to be commonly and happily used by all classes, the price is flat out stupid - both in amount of nocteniums required as well as in vgc value.
    Some classes can use 600-700 noct in the span of 10 minutes.

    700 noct / 10 minutes is 1.16 noctenium per second. Possible on certain fast burning low ping classes - sure, realistic in your usual every day common item usage scenario (especially on any other class) ? Not really.

    This is de-facto an expensive luxury item and already borderline nonsensical.
    And those "other classes" have had the advantage of lower noctenium usage for years (and still do).
    Oh, and here's an example of someone burning through about 1 noct per second: http://i.imgur.com/Nb5JqdV.png - and Slayer is not a fast class.

    It's pretty clear that the new noctenium is established for "special occasions" (i.e. when you want to go for a high score). For regular runs, stick to the old ones - unless of course, as I described before, you play a class that burns through them like mad anyways.

    What you are saying is not entirely true, with vanguard credits being easy to obtain. The price range for credits is so low because of the fact that mwa prices dropped so the only thing worth getting for people that did not need to use VG credits was crystals. Those 2 things caused a huge decrease in VG price to gold. So not really a good way to picture if the price is worth or not. If you could sell these noct refiners it would be a whole different ball game all we know prices would increase on VG credits because it would be a demand. But thats not the case.

    Since its self farmed it does not correlate to market standards.
    and when it comes to classes using more than others and getting more out of the nocts than others is the point every class only needs to buy 400 nocts for ONE refiner. So those using more don't get screwed over by the noct system as prices of nocts are also starting to increase as if you did not have a huge amount of nocts before these patches your at a HUGE loss. ( Not many good sustainable ways to obtain nocts for continuous use like how it was intended at the release of nocts as they were. )
    It has been half a year since that Mongo event. This is even after a new gear set released in October. Prices haven't budged since then (if anything it has become lower), I don't think anything will budge it - unless they stop doing double vanguard (sans gold) for the next patches.

    6ren1ZL.png

    This is from ONE person over ONE mongo event which was like 3 days? The current population of this game. With not an increase of people playing the game. It definitely still effecting the game.
    EDIT: ( My bad this wasn't all he had, he had a lot more, entire bank tab full of feedstock a lot more alk and spellbind as well )

    congratz u'd showed sum1 that abused event like we all do every event because the RNG in this game sucks.

    A LOT OF PEOPLE DID THIS, I'm showing ONE PERSON, I was not around for this event. If they put in that much work into it they deserve as much as they got out of it. I am happy about the price drop in all these items, when I came back the prices of enchanting were SOOOO MUCH easier for me. If you only put in 4 hours into the event, you got the same LOOT PER HOUR than someone that put in 3 days of no sleep.

    ( this isn't the point of the thread to talk about this event so please that was not my intent, but just proving of a point that to show how the economy works and can not be applied to refiners that are UNTRADEABLE. )

    The fact this was an unnanounced event, excluding almost everyone to be there, can lead ppl to think that the event was planned to "give some players" mats because some "shady" bussiness.

    I won't complain if i get banned for this post but is as it seems for me and many on-line games has done similar things to give free rewards to manager's friends.
  • ElinUsagi wrote: »
    Lionadias wrote: »
    5H96Y49G6D wrote: »
    Lionadias wrote: »
    Pixelator wrote: »
    Lionadias wrote: »
    Pixelator wrote: »
    msoltyspl wrote: »
    For an item that is supposed to be commonly and happily used by all classes, the price is flat out stupid - both in amount of nocteniums required as well as in vgc value.
    Some classes can use 600-700 noct in the span of 10 minutes.

    700 noct / 10 minutes is 1.16 noctenium per second. Possible on certain fast burning low ping classes - sure, realistic in your usual every day common item usage scenario (especially on any other class) ? Not really.

    This is de-facto an expensive luxury item and already borderline nonsensical.
    And those "other classes" have had the advantage of lower noctenium usage for years (and still do).
    Oh, and here's an example of someone burning through about 1 noct per second: http://i.imgur.com/Nb5JqdV.png - and Slayer is not a fast class.

    It's pretty clear that the new noctenium is established for "special occasions" (i.e. when you want to go for a high score). For regular runs, stick to the old ones - unless of course, as I described before, you play a class that burns through them like mad anyways.

    What you are saying is not entirely true, with vanguard credits being easy to obtain. The price range for credits is so low because of the fact that mwa prices dropped so the only thing worth getting for people that did not need to use VG credits was crystals. Those 2 things caused a huge decrease in VG price to gold. So not really a good way to picture if the price is worth or not. If you could sell these noct refiners it would be a whole different ball game all we know prices would increase on VG credits because it would be a demand. But thats not the case.

    Since its self farmed it does not correlate to market standards.
    and when it comes to classes using more than others and getting more out of the nocts than others is the point every class only needs to buy 400 nocts for ONE refiner. So those using more don't get screwed over by the noct system as prices of nocts are also starting to increase as if you did not have a huge amount of nocts before these patches your at a HUGE loss. ( Not many good sustainable ways to obtain nocts for continuous use like how it was intended at the release of nocts as they were. )
    It has been half a year since that Mongo event. This is even after a new gear set released in October. Prices haven't budged since then (if anything it has become lower), I don't think anything will budge it - unless they stop doing double vanguard (sans gold) for the next patches.

    6ren1ZL.png

    This is from ONE person over ONE mongo event which was like 3 days? The current population of this game. With not an increase of people playing the game. It definitely still effecting the game.
    EDIT: ( My bad this wasn't all he had, he had a lot more, entire bank tab full of feedstock a lot more alk and spellbind as well )

    congratz u'd showed sum1 that abused event like we all do every event because the RNG in this game sucks.

    A LOT OF PEOPLE DID THIS, I'm showing ONE PERSON, I was not around for this event. If they put in that much work into it they deserve as much as they got out of it. I am happy about the price drop in all these items, when I came back the prices of enchanting were SOOOO MUCH easier for me. If you only put in 4 hours into the event, you got the same LOOT PER HOUR than someone that put in 3 days of no sleep.

    ( this isn't the point of the thread to talk about this event so please that was not my intent, but just proving of a point that to show how the economy works and can not be applied to refiners that are UNTRADEABLE. )

    The fact this was an unnanounced event, excluding almost everyone to be there, can lead ppl to think that the event was planned to "give some players" mats because some "shady" bussiness.

    I won't complain if i get banned for this post but is as it seems for me and many on-line games has done similar things to give free rewards to manager's friends.

    Well, this just isn't true though. It was announced with no more or less advanced notice than pretty much any other event. If they want to give free rewards to "friends," they certainly wouldn't need an event to do it, since they can just spawn and send whatever they want to anyone.
  • ElinUsagiElinUsagi ✭✭✭✭✭
    ElinUsagi wrote: »
    Lionadias wrote: »
    5H96Y49G6D wrote: »
    Lionadias wrote: »
    Pixelator wrote: »
    Lionadias wrote: »
    Pixelator wrote: »
    msoltyspl wrote: »
    For an item that is supposed to be commonly and happily used by all classes, the price is flat out stupid - both in amount of nocteniums required as well as in vgc value.
    Some classes can use 600-700 noct in the span of 10 minutes.

    700 noct / 10 minutes is 1.16 noctenium per second. Possible on certain fast burning low ping classes - sure, realistic in your usual every day common item usage scenario (especially on any other class) ? Not really.

    This is de-facto an expensive luxury item and already borderline nonsensical.
    And those "other classes" have had the advantage of lower noctenium usage for years (and still do).
    Oh, and here's an example of someone burning through about 1 noct per second: http://i.imgur.com/Nb5JqdV.png - and Slayer is not a fast class.

    It's pretty clear that the new noctenium is established for "special occasions" (i.e. when you want to go for a high score). For regular runs, stick to the old ones - unless of course, as I described before, you play a class that burns through them like mad anyways.

    What you are saying is not entirely true, with vanguard credits being easy to obtain. The price range for credits is so low because of the fact that mwa prices dropped so the only thing worth getting for people that did not need to use VG credits was crystals. Those 2 things caused a huge decrease in VG price to gold. So not really a good way to picture if the price is worth or not. If you could sell these noct refiners it would be a whole different ball game all we know prices would increase on VG credits because it would be a demand. But thats not the case.

    Since its self farmed it does not correlate to market standards.
    and when it comes to classes using more than others and getting more out of the nocts than others is the point every class only needs to buy 400 nocts for ONE refiner. So those using more don't get screwed over by the noct system as prices of nocts are also starting to increase as if you did not have a huge amount of nocts before these patches your at a HUGE loss. ( Not many good sustainable ways to obtain nocts for continuous use like how it was intended at the release of nocts as they were. )
    It has been half a year since that Mongo event. This is even after a new gear set released in October. Prices haven't budged since then (if anything it has become lower), I don't think anything will budge it - unless they stop doing double vanguard (sans gold) for the next patches.

    6ren1ZL.png

    This is from ONE person over ONE mongo event which was like 3 days? The current population of this game. With not an increase of people playing the game. It definitely still effecting the game.
    EDIT: ( My bad this wasn't all he had, he had a lot more, entire bank tab full of feedstock a lot more alk and spellbind as well )

    congratz u'd showed sum1 that abused event like we all do every event because the RNG in this game sucks.

    A LOT OF PEOPLE DID THIS, I'm showing ONE PERSON, I was not around for this event. If they put in that much work into it they deserve as much as they got out of it. I am happy about the price drop in all these items, when I came back the prices of enchanting were SOOOO MUCH easier for me. If you only put in 4 hours into the event, you got the same LOOT PER HOUR than someone that put in 3 days of no sleep.

    ( this isn't the point of the thread to talk about this event so please that was not my intent, but just proving of a point that to show how the economy works and can not be applied to refiners that are UNTRADEABLE. )

    The fact this was an unnanounced event, excluding almost everyone to be there, can lead ppl to think that the event was planned to "give some players" mats because some "shady" bussiness.

    I won't complain if i get banned for this post but is as it seems for me and many on-line games has done similar things to give free rewards to manager's friends.

    Well, this just isn't true though. It was announced with no more or less advanced notice than pretty much any other event. If they want to give free rewards to "friends," they certainly wouldn't need an event to do it, since they can just spawn and send whatever they want to anyone.

    Should I elaborate what I mean?

    The way the event was made is the most logical way to claim it wasn't to give "some ppl" advantage over others.

    I did say is my stand point about that matter since games like LoL has even incurred on that kind of behaviour.
  • YamazukiYamazuki ✭✭✭✭✭
    edited February 2017
    ElinUsagi wrote: »
    Lionadias wrote: »
    5H96Y49G6D wrote: »
    Lionadias wrote: »
    Pixelator wrote: »
    Lionadias wrote: »
    Pixelator wrote: »
    msoltyspl wrote: »
    For an item that is supposed to be commonly and happily used by all classes, the price is flat out stupid - both in amount of nocteniums required as well as in vgc value.
    Some classes can use 600-700 noct in the span of 10 minutes.

    700 noct / 10 minutes is 1.16 noctenium per second. Possible on certain fast burning low ping classes - sure, realistic in your usual every day common item usage scenario (especially on any other class) ? Not really.

    This is de-facto an expensive luxury item and already borderline nonsensical.
    And those "other classes" have had the advantage of lower noctenium usage for years (and still do).
    Oh, and here's an example of someone burning through about 1 noct per second: http://i.imgur.com/Nb5JqdV.png - and Slayer is not a fast class.

    It's pretty clear that the new noctenium is established for "special occasions" (i.e. when you want to go for a high score). For regular runs, stick to the old ones - unless of course, as I described before, you play a class that burns through them like mad anyways.

    What you are saying is not entirely true, with vanguard credits being easy to obtain. The price range for credits is so low because of the fact that mwa prices dropped so the only thing worth getting for people that did not need to use VG credits was crystals. Those 2 things caused a huge decrease in VG price to gold. So not really a good way to picture if the price is worth or not. If you could sell these noct refiners it would be a whole different ball game all we know prices would increase on VG credits because it would be a demand. But thats not the case.

    Since its self farmed it does not correlate to market standards.
    and when it comes to classes using more than others and getting more out of the nocts than others is the point every class only needs to buy 400 nocts for ONE refiner. So those using more don't get screwed over by the noct system as prices of nocts are also starting to increase as if you did not have a huge amount of nocts before these patches your at a HUGE loss. ( Not many good sustainable ways to obtain nocts for continuous use like how it was intended at the release of nocts as they were. )
    It has been half a year since that Mongo event. This is even after a new gear set released in October. Prices haven't budged since then (if anything it has become lower), I don't think anything will budge it - unless they stop doing double vanguard (sans gold) for the next patches.

    6ren1ZL.png

    This is from ONE person over ONE mongo event which was like 3 days? The current population of this game. With not an increase of people playing the game. It definitely still effecting the game.
    EDIT: ( My bad this wasn't all he had, he had a lot more, entire bank tab full of feedstock a lot more alk and spellbind as well )

    congratz u'd showed sum1 that abused event like we all do every event because the RNG in this game sucks.

    A LOT OF PEOPLE DID THIS, I'm showing ONE PERSON, I was not around for this event. If they put in that much work into it they deserve as much as they got out of it. I am happy about the price drop in all these items, when I came back the prices of enchanting were SOOOO MUCH easier for me. If you only put in 4 hours into the event, you got the same LOOT PER HOUR than someone that put in 3 days of no sleep.

    ( this isn't the point of the thread to talk about this event so please that was not my intent, but just proving of a point that to show how the economy works and can not be applied to refiners that are UNTRADEABLE. )

    The fact this was an unnanounced event, excluding almost everyone to be there, can lead ppl to think that the event was planned to "give some players" mats because some "shady" bussiness.

    I won't complain if i get banned for this post but is as it seems for me and many on-line games has done similar things to give free rewards to manager's friends.

    An event seems like a bad way to give stuff for friends when you can just give them a code, parcel, or item claim the item. Also, the event was actually stated to happen before it happened on forums, and stream. Just not of the rewards. Not all events need to be planned ahead of time to allow people to alter their schedule. The event also went on for multiple days, if you don't know of a weekend long event until after it then you obviously aren't interested in tera and shouldn't be complaining you missed it.
  • I know of people that get heads up before events happen, probably going to happen again with the next strongbox event.
  • edited February 2017
    ElinUsagi wrote: »
    ElinUsagi wrote: »
    Lionadias wrote: »
    5H96Y49G6D wrote: »
    Lionadias wrote: »
    Pixelator wrote: »
    Lionadias wrote: »
    Pixelator wrote: »
    msoltyspl wrote: »
    For an item that is supposed to be commonly and happily used by all classes, the price is flat out stupid - both in amount of nocteniums required as well as in vgc value.
    Some classes can use 600-700 noct in the span of 10 minutes.

    700 noct / 10 minutes is 1.16 noctenium per second. Possible on certain fast burning low ping classes - sure, realistic in your usual every day common item usage scenario (especially on any other class) ? Not really.

    This is de-facto an expensive luxury item and already borderline nonsensical.
    And those "other classes" have had the advantage of lower noctenium usage for years (and still do).
    Oh, and here's an example of someone burning through about 1 noct per second: http://i.imgur.com/Nb5JqdV.png - and Slayer is not a fast class.

    It's pretty clear that the new noctenium is established for "special occasions" (i.e. when you want to go for a high score). For regular runs, stick to the old ones - unless of course, as I described before, you play a class that burns through them like mad anyways.

    What you are saying is not entirely true, with vanguard credits being easy to obtain. The price range for credits is so low because of the fact that mwa prices dropped so the only thing worth getting for people that did not need to use VG credits was crystals. Those 2 things caused a huge decrease in VG price to gold. So not really a good way to picture if the price is worth or not. If you could sell these noct refiners it would be a whole different ball game all we know prices would increase on VG credits because it would be a demand. But thats not the case.

    Since its self farmed it does not correlate to market standards.
    and when it comes to classes using more than others and getting more out of the nocts than others is the point every class only needs to buy 400 nocts for ONE refiner. So those using more don't get screwed over by the noct system as prices of nocts are also starting to increase as if you did not have a huge amount of nocts before these patches your at a HUGE loss. ( Not many good sustainable ways to obtain nocts for continuous use like how it was intended at the release of nocts as they were. )
    It has been half a year since that Mongo event. This is even after a new gear set released in October. Prices haven't budged since then (if anything it has become lower), I don't think anything will budge it - unless they stop doing double vanguard (sans gold) for the next patches.

    6ren1ZL.png

    This is from ONE person over ONE mongo event which was like 3 days? The current population of this game. With not an increase of people playing the game. It definitely still effecting the game.
    EDIT: ( My bad this wasn't all he had, he had a lot more, entire bank tab full of feedstock a lot more alk and spellbind as well )

    congratz u'd showed sum1 that abused event like we all do every event because the RNG in this game sucks.

    A LOT OF PEOPLE DID THIS, I'm showing ONE PERSON, I was not around for this event. If they put in that much work into it they deserve as much as they got out of it. I am happy about the price drop in all these items, when I came back the prices of enchanting were SOOOO MUCH easier for me. If you only put in 4 hours into the event, you got the same LOOT PER HOUR than someone that put in 3 days of no sleep.

    ( this isn't the point of the thread to talk about this event so please that was not my intent, but just proving of a point that to show how the economy works and can not be applied to refiners that are UNTRADEABLE. )

    The fact this was an unnanounced event, excluding almost everyone to be there, can lead ppl to think that the event was planned to "give some players" mats because some "shady" bussiness.

    I won't complain if i get banned for this post but is as it seems for me and many on-line games has done similar things to give free rewards to manager's friends.

    Well, this just isn't true though. It was announced with no more or less advanced notice than pretty much any other event. If they want to give free rewards to "friends," they certainly wouldn't need an event to do it, since they can just spawn and send whatever they want to anyone.

    Should I elaborate what I mean?

    The way the event was made is the most logical way to claim it wasn't to give "some ppl" advantage over others.

    I did say is my stand point about that matter since games like LoL has even incurred on that kind of behaviour.

    If you're going to make this sort of accusation, you should provide the evidence to support it. Otherwise, it's basically slander. Having a public advertised weekend-long event on all servers hardly seems like the sort of thing you'd orchestrate just to favor a few of your "friends," and if they really want to advantage people they don't need some convoluted excuse. Just send them as much materials as they need via GM command. (And besides, if someone did get that sort of favorable treatment from GMs, it would be pretty damn stupid to brag about it.)

    Insaniityy wrote: »
    I know of people that get heads up before events happen, probably going to happen again with the next strongbox event.
    I know of people who have gotten pretty good at reading the tea leaves and knowing the tells (particularly about things like strongbox events that are fairly cyclic), and it's not like they don't make pretty heavy implications about upcoming events on the stream, but even people in the Player Council don't have a head's up on anything that would give them a material advantage in the game.


    This isn't the sort of game where you have public competitions, sponsored prizes, big money at stake, or anything else that would provide motivation for this sort of collusion. Plus, honestly, I don't really see that any of the GMs are so dedicated/committed to playing the game that they even have these sorts of friends. But again, if there is actually evidence to support the accusations, you might as well post it now so it can be judged for its veracity.
  • 5H96Y49G6D wrote: »
    Lionadias wrote: »
    Pixelator wrote: »
    Lionadias wrote: »
    Pixelator wrote: »
    msoltyspl wrote: »
    For an item that is supposed to be commonly and happily used by all classes, the price is flat out stupid - both in amount of nocteniums required as well as in vgc value.
    Some classes can use 600-700 noct in the span of 10 minutes.

    700 noct / 10 minutes is 1.16 noctenium per second. Possible on certain fast burning low ping classes - sure, realistic in your usual every day common item usage scenario (especially on any other class) ? Not really.

    This is de-facto an expensive luxury item and already borderline nonsensical.
    And those "other classes" have had the advantage of lower noctenium usage for years (and still do).
    Oh, and here's an example of someone burning through about 1 noct per second: http://i.imgur.com/Nb5JqdV.png - and Slayer is not a fast class.

    It's pretty clear that the new noctenium is established for "special occasions" (i.e. when you want to go for a high score). For regular runs, stick to the old ones - unless of course, as I described before, you play a class that burns through them like mad anyways.

    What you are saying is not entirely true, with vanguard credits being easy to obtain. The price range for credits is so low because of the fact that mwa prices dropped so the only thing worth getting for people that did not need to use VG credits was crystals. Those 2 things caused a huge decrease in VG price to gold. So not really a good way to picture if the price is worth or not. If you could sell these noct refiners it would be a whole different ball game all we know prices would increase on VG credits because it would be a demand. But thats not the case.

    Since its self farmed it does not correlate to market standards.
    and when it comes to classes using more than others and getting more out of the nocts than others is the point every class only needs to buy 400 nocts for ONE refiner. So those using more don't get screwed over by the noct system as prices of nocts are also starting to increase as if you did not have a huge amount of nocts before these patches your at a HUGE loss. ( Not many good sustainable ways to obtain nocts for continuous use like how it was intended at the release of nocts as they were. )
    It has been half a year since that Mongo event. This is even after a new gear set released in October. Prices haven't budged since then (if anything it has become lower), I don't think anything will budge it - unless they stop doing double vanguard (sans gold) for the next patches.

    6ren1ZL.png

    This is from ONE person over ONE mongo event which was like 3 days? The current population of this game. With not an increase of people playing the game. It definitely still effecting the game.
    EDIT: ( My bad this wasn't all he had, he had a lot more, entire bank tab full of feedstock a lot more alk and spellbind as well )

    congratz u'd showed sum1 that abused event like we all do every event because the RNG in this game sucks.

    And here I am, barely made first VM8 gear over 2 months of casual play.
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