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Crit Power
** Participating Question for you is: Where is yours at and how did you achieve it? For all classes lvl 65.
Please see link below for understanding the purpose of stats.
tera.enmasse.com/game-guide/understanding-stats
**Edited for color, to be more clear for the purpose of this thread 2/02/17
**Edited to add Basic Stats Link to assist in understanding Crit Power.
I have a Tempest Reach Lancer, My present Crit Power reads 2.0 +0.39 time. ( I wish I had taken a picture of this. It was just now +1.81)
I have two shadow gate rings, Shadow Gate Necklace, Slaughter Weapon +12, Vigorously Focused Niveot, Nostrum from instance pluss I am elite. I ran Channel works constantly until I found the rings I wanted for more crit power.
They read
1. Increases Crit Power by 0.04 (rollable)
2. Increases Crit Power by 0.01 (rollable)
3. Increases Crit Power by 0.04 (rollable)
4. Increases Crit Power by 0.03 (rollable)
5. Increases Crit Power against enraged monsters by 1.88 (crystal)
6. Nostrum increases Crit Power by 1.42
SubTotal: 3.42
Combat Crit Power Line: 2.0 +.039 (round up to .04)
Total: 5.46
Why did I go for Crit Power?
My Crit Factor at Present is: 50.0 + 152.0
My Power is presently at: 50 +82
The fact that I am a Lancer is why I went Crit Power. I'm in the boss face more often then not and I want to not only hit hard but I want to do substantial damage when I do. My lock down skill has often critted at hit for 1,000,000 plus hp. While the rest of them are only hitting for anywhere between 49k - 800k. There has not been lately a normal range for me to expect all the time. It changes a lot.
Crit Power for me is important, because its about how much damage I can do when I do make a critical hit. I do them often it seems.
I do ofcourse want MORE Crit power. I must hit harder. Harder for a tank.
Note from OP: The Purpose of this thread is to discuss and compare crit power lines only. I am interested solely in those lines. This thread is not for debating, its not for arguing about which class does more damage because of one thing or another; not is it about discussing the difference between crit factor or using crit factor instead.
Furthermore, please DO NOT post in this thread. if you cannot answer the question as it is asked.
Please only post your crit power line, and how you achieved your crit power. Thank you for your cooperation.
Note: if you don't follow the guidelines to this post. You'll be messaged a reminder as to the purpose of the thread.
Please see link below for understanding the purpose of stats.
tera.enmasse.com/game-guide/understanding-stats
**Edited for color, to be more clear for the purpose of this thread 2/02/17
**Edited to add Basic Stats Link to assist in understanding Crit Power.
I have a Tempest Reach Lancer, My present Crit Power reads 2.0 +0.39 time. ( I wish I had taken a picture of this. It was just now +1.81)
I have two shadow gate rings, Shadow Gate Necklace, Slaughter Weapon +12, Vigorously Focused Niveot, Nostrum from instance pluss I am elite. I ran Channel works constantly until I found the rings I wanted for more crit power.
They read
1. Increases Crit Power by 0.04 (rollable)
2. Increases Crit Power by 0.01 (rollable)
3. Increases Crit Power by 0.04 (rollable)
4. Increases Crit Power by 0.03 (rollable)
5. Increases Crit Power against enraged monsters by 1.88 (crystal)
6. Nostrum increases Crit Power by 1.42
SubTotal: 3.42
Combat Crit Power Line: 2.0 +.039 (round up to .04)
Total: 5.46
Why did I go for Crit Power?
My Crit Factor at Present is: 50.0 + 152.0
My Power is presently at: 50 +82
The fact that I am a Lancer is why I went Crit Power. I'm in the boss face more often then not and I want to not only hit hard but I want to do substantial damage when I do. My lock down skill has often critted at hit for 1,000,000 plus hp. While the rest of them are only hitting for anywhere between 49k - 800k. There has not been lately a normal range for me to expect all the time. It changes a lot.
Crit Power for me is important, because its about how much damage I can do when I do make a critical hit. I do them often it seems.
I do ofcourse want MORE Crit power. I must hit harder. Harder for a tank.
Note from OP: The Purpose of this thread is to discuss and compare crit power lines only. I am interested solely in those lines. This thread is not for debating, its not for arguing about which class does more damage because of one thing or another; not is it about discussing the difference between crit factor or using crit factor instead.
Furthermore, please DO NOT post in this thread. if you cannot answer the question as it is asked.
Please only post your crit power line, and how you achieved your crit power. Thank you for your cooperation.
Note: if you don't follow the guidelines to this post. You'll be messaged a reminder as to the purpose of the thread.
1
This discussion has been closed.
Comments
What a lancer should go... that your fun I wont say anything XD
The purpose of this thread is not to talk about the Lancer class.
The Purpose of this thread is to See where "your crit Power number is". Pliain and simple. So what is your crit power line reading for your level 65 character. *Note please see original post and question.
All DPS classes should have the same ammount(+/- a few for dyads)
Brawlers/Lancers have the same ammount.
Warriors have a bit more because of passive in the front as a tank.
I don't have exact numbers but yeah.
tl;dr those rolls are bad bad bad. noone uses them.
Which to switch for it? 14 crit factor? 6% damage? 6.9% back damage? 9.3 enrage damage?
You would have the standard stat lines of a non-VM with just the .3 as the 4th. instead of cdr like the others.
14 crit factor.
you'd have the standard damage % rolls
Then + 0.3 crit power
Since you can stack enough crit to get enough crit % on TS.(also changing jewlery set based on party comp) That 0.3 crit on TS hits helps it a whole lot more then 14 more crit.
OK Im' not trying to be rude to you. However if you had read correctly the very first time. I would not have had to make an edit to begin with, be that as it may, thanks for your participation. Yes I am a [filtered].
It is not worth giving up crit chance for crit damage because the roll percentage is too low. The only reason why Zerker uses 0.3 Crit Power is because Thunderstrike's CD is so low you basically have it up every other skill.
I disagree on your diminishing returns point at this time. However I will experiment one the aspect of power and crit factor. Crit factor only makes you crit more often than you normally would, that is the only thing crit factor does, it does not effect how hard you hit. Althought Power may be an added roll I should consider as it effects
Attack has to do with Character Damaging. We can't have a perfect character. It just isn't possible.
Again the purpose of this thread is seeing crit power lines.
I am not sure why you didn't understand it.
Well I look forward to seeing some of your character numbers. That is my only interest.
The purpose of this thread is not to discuss how much damage you do. I am only interested in Crit Power lines.
Nonono you are not. Simple just cause I mulit tasking and read 1 less lane at the beginning. N I mean no rude either while English is my 3rd languages.
a fully buffed/perfect dyad/ everything 100% perfect Non-zerk DPS class has
2.0 base
1.42 - nostrum
1.52 -Spiteful/bitter dyad niveot
1.32 - Dayd Savage niveot
1.88 - Dyad focused niveot.
for a total of 8.14 (from behind, enraged target)
a zerk would have 8.44 total.
A dyad tank would have
2.0 - base
1.42 - nostrum
1.66 Wrathful dyad niveot
1.88 Dyad focused niveot
for a total of 6.96 (from the front, enraged)
warrior tanks would have 6.96 + their passive