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Base damage
i know its a dumb question but what does base damage do? in the case of zerkers and archers does the damage output while overcharging increases or surpasses the base damage of the skill?
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Damage = (Attack*SkillDmg*DamageMultipliers)/Defense
Attack = (Base Attack)*(3+0,3*Base Power)*(1+(Bonus Power/(100+Base Power)))
I have no idea how overcharge works tho..
Also some theorycrafting junky could correct fi I got anything wrong.
EDIT: It seems like that fully overcharging a skill will increase it's damage by 80% but I have not found a conclusive answer.