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Server stability when?

2

Comments

  • voidyvoidy ✭✭✭✭✭
    edited April 2017
    Yeah ignore these people telling you to change your ISP for a problem that's clearly affecting everyone regardless of their internet service provider. In some cases the game just lags for everyone and there isn't a thing you can do about it. The group I play with regularly has different ISPs and we'll have times where we all feel the same lag at the same time in specific dungeons. Or, god, the issues with the renamed nexus causing higher ping across the board that only lasted until the event ended. Or like others have said with civil unrest. Or how whenever they do a single big mongo event, people tend to have connection issues. It seems unavoidable.

    Dunno what *certain* people expect to get by defending this and gaslighting people until they think it's truly a problem on their end. Maybe .01 cents gets deposited into their account. :)
  • edited April 2017
    voidy wrote: »
    Yeah ignore these people telling you to change your ISP for a problem that's clearly affecting everyone regardless of their internet service provider. In some cases the game just lags for everyone and there isn't a thing you can do about it. The group I play with regularly has different ISPs and we'll have times where we all feel the same lag at the same time in specific dungeons. Or, god, the issues with the renamed nexus causing higher ping across the board that only lasted until the event ended. Or like others have said with civil unrest. Or how whenever they do a single big mongo event, people tend to have connection issues. It seems unavoidable.
    There are completely different kinds of issues that are being discussed in these threads. There are momentary spikes in specific content that seem to be triggered by large momentary but common strain -- I think that's clearly a game issue (whether it's server-side, client-side, or a combination of the two). Then there are issues caused by routing and other Internet-related problems that are more specific to the person, where they're playing from, or their path to the server. For example, players from Australia and SEA right now have increased general latency because of the route they're taking since the change to Savvis from Zayo. And then, separate still, some people often mix up framerate slowdown with server latency in these threads, and this adds a whole bunch of complication.

    The OP in this thread is talking about a very specific sort of case -- that they feel instances have increased lag at the same time as open world lag-inducing events (like mass monster spawns). But it's pretty difficult to diagnose this one, because if it were caused by routing issues (they mentioned their ping tripled with the routing change), you'd see it everywhere anyway. I know there was one case in the past (at Steam launch) where population issues on certain world servers did have an adverse impact on select instances, suggesting that there is some sort of common link between instance servers and open world servers, and has been for some time. (This common link may not actually be on the servers, but on routers or equipment designed to protect against DDoS, etc.) But it still isn't entirely clear whether there's a correlation in this case; we need more data.

    voidy wrote: »
    Dunno what *certain* people expect to get by defending this and gaslighting people until they think it's truly a problem on their end. Maybe .01 cents gets deposited into their account. :)
    I think the truth of these issues is somewhere in the middle. There are issues that are real and common to all. And then there are issues that are related to routing or connection issues. Just because some people don't have a problem, it could mean they play at different times or do different content. But just because some people do have a problem doesn't necessarily mean it's universal either. Any attempt to rush to conclusion on either side is foolish without enough data.

    (And, well, part of is that you get thread titles like "Server stability when?" that seem flippant, and people who aren't having the problem feel that it's a non-issue. But maybe it is a real issue, but just needs more diagnosis to understand the factors involved.)
  • Yeah I was also going to say ignore people that say to improve ISP. Even if you have the best ISP, you will still deal with these issues from time to time. Even after the change to savvis, things seem to improve for most people but there's some randomness at times. As usual, what counterpoint mentions above is true and on point.

    For the past few weeks or months I have seen those random spiking and I know for sure it's not my ISP. I run multiple traceroutes and the spiking seems to occur on the line before savvis sometimes and most times it's on savvis itself. When it's on savvis, you know there is something wrong with the server. Run another traceroute, then Savvis is back to 15ms or something. So this tells me something is wrong on Eme's ISP.

    If you don't believe me, try running a traceroute if you see the launcher loading very slow or taking forever to show your login information sometimes. I have a constant 15-17ms all across when running traceroutes, in game running around 25-40 ping avg. Even if I was inside the server room, I feel I'd still get spikes. Why others and I myself have to feel discomfort when playing Tera for the past year and having to monitor our ping all the time?

    To give an example of some frustration, there have been moments on some days where skill chaining doesn't work well when in dungeons or doing things like IOD. It's like 99.9 percent of the whole fight things go well and that sudden 1 second there is some quick spike. It's like I know I pressed my keyboard button and know that keyboard is not at fault. I've uploaded some different traceroutes in the past in another thread and no answer or reply from EME's part. I think there should be a thread stickied for something when experiencing connection problems in game, like posting traceroutes. It's always a great starting point to determine if there is something wrong with ISP or is it something with routing or in game. We can then see how many people are affected and maybe it can help EME track something.

    Sad to say this but I don't think we expect issues like this to get solved. It's a bit widerange when looking into issues like this and if you're outside of NA, then EME can only do so much on their end. But even players in NA, especially living like 30 minutes from the servers, still have the same issues ongoing. For those saying, "get a better ISP" doesn't mean that the person has a bad ISP. Maybe you're just lucky you have the best routing while someone else or 10 other people who may have the same service as you and probaby lives closer to the server experiencing a bit worser than you, just saying.
  • EndevaEndeva ✭✭✭✭✭
    So...Today I'm not complaining about the terrible client optimization or the fact that my ping basically tripled after the zayo debacle. No, today I'm.. actually mostly just asking a question. Did instances always lag while the servers were lagging? Because I never remember the post-nexus raids having horrific server-sided lag like we get nowadays in rmhm and other instances when spacememes decides to fill highwatch with cocks (or, more importantly perhaps.. during CU and other instances of server lag) I'm not sure if this is an MT exclusive perk or if it happens on every server, but i'm really tired of it. My best guess (if my memory of lagless instances is accurate) is that when they upgraded the hardware, instances and servers stopped having separate hardware and now when the server lags, so do the instances..

    Tldr; my question is: Have instances always lagged when the servers do? If not, why do they now?

    giphy.gif
  • feazeshero wrote: »
    For the past few weeks or months I have seen those random spiking and I know for sure it's not my ISP. I run multiple traceroutes and the spiking seems to occur on the line before savvis sometimes and most times it's on savvis itself. When it's on savvis, you know there is something wrong with the server. Run another traceroute, then Savvis is back to 15ms or something. So this tells me something is wrong on Eme's ISP.
    Well... just to avoid confusion... Savvis isn't EME's ISP exactly, they're a backend provider (and a rather large one in the U.S.). And depending on where you're playing from, you may be hitting different routers/hops than others. This is why it can be true (though is not always) that switching your ISP (or using a VPN) will bypass the problem -- since you're changing your route and could be bypassing the congested nodes. It's also impacted by the time of day, since nodes get congested in prime time (and this impacts a lot more than just TERA).

    Anyway, you are right in what you say that more data is needed for these kinds of issues. It's a bit of a different issue than what the OP was talking about here, though.
  • ElinUsagiElinUsagi ✭✭✭✭✭
    feazeshero wrote: »
    For the past few weeks or months I have seen those random spiking and I know for sure it's not my ISP. I run multiple traceroutes and the spiking seems to occur on the line before savvis sometimes and most times it's on savvis itself. When it's on savvis, you know there is something wrong with the server. Run another traceroute, then Savvis is back to 15ms or something. So this tells me something is wrong on Eme's ISP.
    Well... just to avoid confusion... Savvis isn't EME's ISP exactly, they're a backend provider (and a rather large one in the U.S.). And depending on where you're playing from, you may be hitting different routers/hops than others. This is why it can be true (though is not always) that switching your ISP (or using a VPN) will bypass the problem -- since you're changing your route and could be bypassing the congested nodes. It's also impacted by the time of day, since nodes get congested in prime time (and this impacts a lot more than just TERA).

    Anyway, you are right in what you say that more data is needed for these kinds of issues. It's a bit of a different issue than what the OP was talking about here, though.

    At this point you clearly see that ppl think that EME should fix their traceroute problems which is not something that EME can help.

    Ppl in every on-line game seems to think that traceroute problems are not related to their end, so I think is pointless to even tell them something diferent as "change your ISP" since they came here arguing is EME's fault without proper tracerout log files to back their complaining.
  • ElinUsagi wrote: »
    feazeshero wrote: »
    For the past few weeks or months I have seen those random spiking and I know for sure it's not my ISP. I run multiple traceroutes and the spiking seems to occur on the line before savvis sometimes and most times it's on savvis itself. When it's on savvis, you know there is something wrong with the server. Run another traceroute, then Savvis is back to 15ms or something. So this tells me something is wrong on Eme's ISP.
    Well... just to avoid confusion... Savvis isn't EME's ISP exactly, they're a backend provider (and a rather large one in the U.S.). And depending on where you're playing from, you may be hitting different routers/hops than others. This is why it can be true (though is not always) that switching your ISP (or using a VPN) will bypass the problem -- since you're changing your route and could be bypassing the congested nodes. It's also impacted by the time of day, since nodes get congested in prime time (and this impacts a lot more than just TERA).

    Anyway, you are right in what you say that more data is needed for these kinds of issues. It's a bit of a different issue than what the OP was talking about here, though.

    At this point you clearly see that ppl think that EME should fix their traceroute problems which is not something that EME can help.

    Ppl in every on-line game seems to think that traceroute problems are not related to their end, so I think is pointless to even tell them something diferent as "change your ISP" since they came here arguing is EME's fault without proper tracerout log files to back their complaining.

    Well... in theory the issue the OP was talking about may not be related to traceroutes at all, but it's difficult because correlation isn't causation. It's kinda sorta like how we often get threads like "I don't know what you did in the latest patch, but my ping is now way worse." But 99% of the time the patch doesn't have anything to do with it, it's just that it's the only event people remember that seems like it could be related (since routing is otherwise transparent to the user). In this case, though, what the OP suggested could possibly be true, but it's hard to prove it. You'd need a lot more data.
  • KillerPenguinsKillerPenguins ✭✭✭✭
    Everyone in this thread seems to have the mistaken impression that i'm complaining about network latency, which i'm not. I understand that the move from zayo to savvis tripled my ping, and i'm angry about that too, but it's not the issue this thread is about. I specifically said that in the first post. What i'm talking about is the actual server hardware lagging - In the distant past when those momentary spikes (elite reset, cu, dreamstorm, etc) happened, only the open world would lag, not the instances. Or at least, I don't remember it happening. I was asking why/when that was changed or if I was just misremembering.
  • ElinUsagiElinUsagi ✭✭✭✭✭
    Everyone in this thread seems to have the mistaken impression that i'm complaining about network latency, which i'm not. I understand that the move from zayo to savvis tripled my ping, and i'm angry about that too, but it's not the issue this thread is about. I specifically said that in the first post. What i'm talking about is the actual server hardware lagging - In the distant past when those momentary spikes (elite reset, cu, dreamstorm, etc) happened, only the open world would lag, not the instances. Or at least, I don't remember it happening. I was asking why/when that was changed or if I was just misremembering.

    What proof do you have to say is something related to EME servers and not something external?
  • ElinUsagiElinUsagi ✭✭✭✭✭
    Margarethe wrote: »
    ElinUsagi wrote: »
    Everyone in this thread seems to have the mistaken impression that i'm complaining about network latency, which i'm not. I understand that the move from zayo to savvis tripled my ping, and i'm angry about that too, but it's not the issue this thread is about. I specifically said that in the first post. What i'm talking about is the actual server hardware lagging - In the distant past when those momentary spikes (elite reset, cu, dreamstorm, etc) happened, only the open world would lag, not the instances. Or at least, I don't remember it happening. I was asking why/when that was changed or if I was just misremembering.

    What proof do you have to say is something related to EME servers and not something external?

    With all due respect, you have no proof it is not as well.
    You aren't a member of the council nor an EME employee, I fail to understand your dedication on these subjects.

    As I stated before, this topic is quite common on every other on-line game forums.

    Ppl neglecting the posibility to be a problem that is not from the game company end and come at forums pointing in their first post that is the game server faults without no proof at all.

    So if they or you don't like to be argued in the same way why did everyone came here making asumtions and no giving anything that backs your side?

    Obviously only a QQ for not knowing where the problem lies at all.
  • ElinUsagiElinUsagi ✭✭✭✭✭
    Margarethe wrote: »
    Amused, yes, we should understand everything on the subject.
    That's why we require the almost not existent support.

    As @counterpoint stated, not all problems are the same.
    We are the customers, if we have an issue, we should complain.

    Of course from a company that is taking months to fix a simple accessory bug from the cash shop, we're well aware of our expectations.

    Edit:
    Also, perhaps Tera will be another Rusty Hearts.
    The initial signs are already there.
    *Chuckle*

    Don't talk on plural, you are only one individual.
  • VahSerkerVahSerker
    edited April 2017
    ElinUsagi wrote: »
    Margarethe wrote: »
    ElinUsagi wrote: »
    Everyone in this thread seems to have the mistaken impression that i'm complaining about network latency, which i'm not. I understand that the move from zayo to savvis tripled my ping, and i'm angry about that too, but it's not the issue this thread is about. I specifically said that in the first post. What i'm talking about is the actual server hardware lagging - In the distant past when those momentary spikes (elite reset, cu, dreamstorm, etc) happened, only the open world would lag, not the instances. Or at least, I don't remember it happening. I was asking why/when that was changed or if I was just misremembering.

    What proof do you have to say is something related to EME servers and not something external?

    With all due respect, you have no proof it is not as well.
    You aren't a member of the council nor an EME employee, I fail to understand your dedication on these subjects.

    As I stated before, this topic is quite common on every other on-line game forums.

    Ppl neglecting the posibility to be a problem that is not from the game company end and come at forums pointing in their first post that is the game server faults without no proof at all.

    So if they or you don't like to be argued in the same way why did everyone came here making asumtions and no giving anything that backs your side?

    Obviously only a QQ for not knowing where the problem lies at all.

    You and the rest of the players that think isp will change it clearly you haven't been around since the dawn of the game starting do us all a fav and just stop posting your ignorant or poorly gathered information because at time's the server has and does lag but not like major you as a person must understand that the server can lag and have issues for example i play lol where i have 30 ping flat tera 40 ping Diablo 3 i have 150-300 ping why is that because server location and hardware issues and to the massive amount of player's still playing the game so where you're words of telling people to get a new network provider is stupid and make's me laugh why not test some games and look at ping in games more rather then spit this nonsense around and flame people on forums and say they are dumb or blah blah blah because clearly you do not understand the gaming word enough to get the right information learn and read more plz! facts are facts provide them rather then call some one out about internet on there side because 50% of the time its not the players end it can be the server i have had more share with wow/D3/tera/Warframe/DN/Dota2/Smite... etc learn facts and pay more attention to what people say and what you say!
  • VahSerkerVahSerker
    edited April 2017
    Margarethe wrote: »
    ElinUsagi wrote: »
    Margarethe wrote: »
    Amused, yes, we should understand everything on the subject.
    That's why we require the almost not existent support.

    As @counterpoint stated, not all problems are the same.
    We are the customers, if we have an issue, we should complain.

    Of course from a company that is taking months to fix a simple accessory bug from the cash shop, we're well aware of our expectations.

    Edit:
    Also, perhaps Tera will be another Rusty Hearts.
    The initial signs are already there.
    *Chuckle*

    Don't talk on plural, you are only one individual.

    Mockery, "We are Legion, for we are many."

    Perhaps EME should reply the threads with actual answers, instead of random members replying with nothing to add?
    Apologies, EME has the same answer, it's your ISP. *chuckle*

    This person is brain dead and doesn't have a clue to what they are saying best to ignore them and let their toxic mind run free to some where in which makes sense of what they say!
  • People like that only post to seem smart when deep down they look like idiots rather then know what they talk about to which ends this topic don't post if you don't have anything nice to say all i have seen you doing is post nonsense and think every one is dumb but clearly every one is looking at the person saying isp why is that because we have been here longer and actually know thing's!
  • ElinUsagiElinUsagi ✭✭✭✭✭
    Margarethe wrote: »
    ElinUsagi wrote: »
    Margarethe wrote: »
    Amused, yes, we should understand everything on the subject.
    That's why we require the almost not existent support.

    As @counterpoint stated, not all problems are the same.
    We are the customers, if we have an issue, we should complain.

    Of course from a company that is taking months to fix a simple accessory bug from the cash shop, we're well aware of our expectations.

    Edit:
    Also, perhaps Tera will be another Rusty Hearts.
    The initial signs are already there.
    *Chuckle*

    Don't talk on plural, you are only one individual.

    Mockery, "We are Legion, for we are many."

    Perhaps EME should reply the threads with actual answers, instead of random members replying with nothing to add?
    Apologies, EME has the same answer, it's your ISP. *chuckle*

    The first make me laught, I remembered the sacred scriptures.

    For the second, when you walk in in general discussion to post something and start making assumtions then don't get hopes for everyone to think as you, less if you don't have anything to back your point becuase anyone can play the same way and will end in a "I am not lying, You are" battle with out end.

    The OP didn't create this post to ask for a solution on his end but pointing out without proofs that there is a problem with the servers (something that can happen becuase on nothing in this world is perfect) and deny that the problem is on his end or something external from the game servers without showing proof. So since the beggining you can call this entire thread a troll thread or only a thread to vent out the OP frustrations.

    And I will keep saying, this is the most commoon thread on almost everyother on-line game out there.
This discussion has been closed.