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Caiman Egg

124

Comments

  • my first guess is that, with all the other things going on (patch just dropped, glaiveathon, the upcoming events from the glaiveathon, the anniversary events I am sure they are trying to work up something really swell for), that easter snuck up on them. So they reached back and grabbed an event that has been run numerous times (so it should work, right?) and populated it with prizes they figured would not break the game. So struthio eggs being stolen, give them struthio mounts. Not generally permanent ones, cause they are purple. But enough that they can use them as a change of pace or a whimsy, like wearing a polka-dot shirt to school. But their fascination with giving out fireworks escapes me.

    As an after-thought, feel-good event, I am not suggesting that the prizes should be something big like dragons. Think small, like chocolate (hot cocoa and chocolate bars have been prizes before as consumables), limited term archived cosmetic items, with rare drops of enchant/craft items to add some incentive. The point is you should not want to drive people to exclusively pursue the event, but if the elements of the event were ubiquitous (ie, found everywhere in open world) it would incentivize people to find things in the open world to pursue (achievements, old quests, explore places you did not go before) with the ability to find the event waiting for them as they do.

    These are just suggestions--I am not really complaining about the event--like I said there is a lot going on this month and next. But, I am not really interested in it either, since a long time ago I got a purple struthio healing account bound mount (it was cheap, I wanted the heals for any new toons I made, and it was purple). And I still don't get the fireworks thing. But that does not mean that no one else likes them --different strokes and all that.

    I give you points for trying at least, EME, when it would have been easy to say things were just too busy for another event.
  • CatservantCatservant ✭✭✭✭
    DocWinter wrote: »
    my first guess is that, with all the other things going on (patch just dropped, glaiveathon, the upcoming events from the glaiveathon, the anniversary events I am sure they are trying to work up something really swell for), that easter snuck up on them. So they reached back and grabbed an event that has been run numerous times (so it should work, right?) and populated it with prizes they figured would not break the game. So struthio eggs being stolen, give them struthio mounts. Not generally permanent ones, cause they are purple. But enough that they can use them as a change of pace or a whimsy, like wearing a polka-dot shirt to school. But their fascination with giving out fireworks escapes me.

    As an after-thought, feel-good event, I am not suggesting that the prizes should be something big like dragons. Think small, like chocolate (hot cocoa and chocolate bars have been prizes before as consumables), limited term archived cosmetic items, with rare drops of enchant/craft items to add some incentive. The point is you should not want to drive people to exclusively pursue the event, but if the elements of the event were ubiquitous (ie, found everywhere in open world) it would incentivize people to find things in the open world to pursue (achievements, old quests, explore places you did not go before) with the ability to find the event waiting for them as they do.

    These are just suggestions--I am not really complaining about the event--like I said there is a lot going on this month and next. But, I am not really interested in it either, since a long time ago I got a purple struthio healing account bound mount (it was cheap, I wanted the heals for any new toons I made, and it was purple). And I still don't get the fireworks thing. But that does not mean that no one else likes them --different strokes and all that.

    I give you points for trying at least, EME, when it would have been easy to say things were just too busy for another event.

    All of this.
  • Collected about 3 months' worth of Peep, 2 months' worth of Blaze and 1 perma Peep while waiting for CS to pop. Spawn is pretty abundant in Argonea and Granarkus.

    Event rewards are pretty worthless IMO, but the event itself is a decent distraction when you're bored out of your mind.
  • voidyvoidy ✭✭✭✭✭
    edited April 2017
    kamizuma wrote: »
    voidy wrote: »
    kamizuma wrote: »
    Haynsworth wrote: »
    > @NPCPak said:
    > I'm actually quite happy with this event. It's small and manageable, just like how it used to be.






    Small yea sure. But the rewards could be better, make it worth doing. Add some feed or Alk.

    why does every event have to be "worth" doing though lol
    Because the actual process involved in the event isn't super enjoyable and having decent rewards provides incentive for people to bother scouring the empty overworld for eggs to kill at a .18% chance to get a mount. You play the market all day. You'd probably stop if it weren't "worth" doing. Providing reasons to try your content is pretty basic stuff but I'm floored that someone who's supposed to act as a middle man between the players and EME doesn't understand it so there you go. With that kind of attitude, if you guys have any influence on EME's decision making at all then it's no wonder these events are so out of touch for the majority of players. Literally asking why an event should be worth doing. I'm blown away.

    At the end of the day, by all means, have events with rewards players don't particularly care about. It's your game and completely up to you. Just don't be surprised when nobody logs in to participate.

    take a moment and read what you're saying. "The actual event isn't super enjoyable". THATS WHAT'S WRONG WITH THIS GAME NOW! People feel compelled to farm events they hate simply because of the rewards! I didn't know that Tera has devolved into trash event farming with op rewards as its main content rather than actually... playing the game!

    Why don't you take a moment and read what I'm saying? I'm not doing this event, precisely because it isn't enjoyable. No one I know is lining up to do it either, because it's a chore to do with a terrible reward. No one in my guild, or on my buddy list has seemed excited about it either. Nowhere did I say the reward has to be OP. You can quote the guy begging for alkahests if you want to argue that point, but I never said that. I just said the rewards should be something desirable to the player base, otherwise the event will flop. And, well, here we are. No one I know is going out of their way to do this thing that people spent time and energy planning. Like, good on them for trying, but I'll say it again -- if your reward is something nobody wants, then your event will flop. It's so easy to understand this, I'm not even gonna bother replying anymore. The fact that I've had to say it three times and all you've done is straw man says everything.
    Otso wrote: »
    voidy wrote: »
    kamizuma wrote: »
    Haynsworth wrote: »
    > @NPCPak said:
    > I'm actually quite happy with this event. It's small and manageable, just like how it used to be.






    Small yea sure. But the rewards could be better, make it worth doing. Add some feed or Alk.

    why does every event have to be "worth" doing though lol
    Because the actual process involved in the event isn't super enjoyable and having decent rewards provides incentive for people to bother scouring the empty overworld for eggs to kill at a .18% chance to get a mount. You play the market all day. You'd probably stop if it weren't "worth" doing. This is pretty basic stuff but I'm floored that someone who's supposed to act as a middle man between the players and EME doesn't understand it.

    By all means, have events with rewards players don't want, just don't be surprised when nobody logs in to participate.

    I kinda have to agree with Kamizuma here, Not every event have to make you rich and give you loads and loads of mats and what not, why not do event and have fun, not just "farm" the event bc its "worth" and makes you rich. Theres been people doing player events such as hide & seek, but people dont really want to participate on those because the rewards werent +15 behe gear and such. Granted fireworks arent maybe the best rewards to give regardless. (they should just replace them with salt instead, would be more than fitting). But yeah, having an fun event would be much better than event thats no fun and you just grind your [filtered] off on it bc its "worth".

    You too, please read the posts you're criticizing before you start writing next time. I never said the event has to make me rich to make it worthwhile. I just said that the event has to be something the players actually want, otherwise -- real rocket science here -- they won't do it. The top prize for this weekend long event is a heavily RNG guarded walking mount that anyone could buy on the broker for super cheap. There's no reason to go out of your way for that. Like, none. At all. And wouldn't you know it, no one I know is lining up to do this event. I'm not trying to [filtered] on EME's efforts, I'm just saying even an event that gave away untradeable costume accessories or something would've brought more people out than a .18% chance at an aesthetically displeasing walking mount that's been out for years. Even if they'd just replaced the firework things with canephora potions or something, it would've been more worthwhile than this. I never said this had to be some OP mongo event to be worthwhile.

    And for what it's worth, I agree on your last point that a fun event is infinitely preferable to a grindy event that makes you super rich if you sell your soul enough. I don't disagree there, I really don't. But this event is neither of those things. Unless you just started playing tera last week, running around an empty overworld looking for yellow dots on your radar isn't enjoyable. And the reward as well, is simply not worth the effort assuming you even get it. From both sides of the spectrum (the event itself, and the reward it gives) this event could have been significantly improved upon.


  • BonbonnieBonbonnie ✭✭✭
    tisnotme wrote: »
    LesbianVi wrote: »
    Caiman is CUTE??
    :scream:

    cuter than Elins :p

    You had better hide. You're about to incur the wrath of the 25 million players ...
    meh , may be 24,999,999 players :o

    The virgins are coming.
  • tisnotmetisnotme ✭✭✭✭
    edited April 2017
    Bonbonnie wrote: »
    tisnotme wrote: »
    LesbianVi wrote: »
    Caiman is CUTE??
    :scream:

    cuter than Elins :p

    You had better hide. You're about to incur the wrath of the 25 million players ...
    meh , may be 24,999,999 players :o

    The virgins are coming.

    owww , ok
    the number is back to 25 million players O.o now where these virgins :p >:)
  • kamizumakamizuma ✭✭✭✭
    voidy wrote: »
    kamizuma wrote: »
    voidy wrote: »
    kamizuma wrote: »
    Haynsworth wrote: »
    > @NPCPak said:
    > I'm actually quite happy with this event. It's small and manageable, just like how it used to be.






    Small yea sure. But the rewards could be better, make it worth doing. Add some feed or Alk.

    why does every event have to be "worth" doing though lol
    Because the actual process involved in the event isn't super enjoyable and having decent rewards provides incentive for people to bother scouring the empty overworld for eggs to kill at a .18% chance to get a mount. You play the market all day. You'd probably stop if it weren't "worth" doing. Providing reasons to try your content is pretty basic stuff but I'm floored that someone who's supposed to act as a middle man between the players and EME doesn't understand it so there you go. With that kind of attitude, if you guys have any influence on EME's decision making at all then it's no wonder these events are so out of touch for the majority of players. Literally asking why an event should be worth doing. I'm blown away.

    At the end of the day, by all means, have events with rewards players don't particularly care about. It's your game and completely up to you. Just don't be surprised when nobody logs in to participate.

    take a moment and read what you're saying. "The actual event isn't super enjoyable". THATS WHAT'S WRONG WITH THIS GAME NOW! People feel compelled to farm events they hate simply because of the rewards! I didn't know that Tera has devolved into trash event farming with op rewards as its main content rather than actually... playing the game!






    Why don't you take a moment and read what I'm saying? I'm not doing this event, precisely because it isn't enjoyable. No one I know is lining up to do it either, because it's a chore to do with a terrible reward. No one in my guild, or on my buddy list has seemed excited about it either. Nowhere did I say the reward has to be OP. You can quote the guy begging for alkahests if you want to argue that point, but I never said that. I just said the rewards should be something desirable to the player base, otherwise the event will flop. And, well, here we are. No one I know is going out of their way to do this thing that people spent time and energy planning. Like, good on them for trying, but I'll say it again -- if your reward is something nobody wants, then your event will flop. It's so easy to understand this, I'm not even gonna bother replying anymore. The fact that I've had to say it three times and all you've done is straw man says everything.

    Ya the event sucks because of its inherent design. I agree; this kind of event is low effort and has been repeated so many times. The problem is if we (the community) continue to ask for rewarding events (why things as trivial as killing mobs in 1 shot should reward things better than end game dungeons is beyond me), they (eme) can implement [filtered] events like this and get away with it because people ONLY care about the rewards. Let's suppose for an instance that this event were materially rewarding. Most people would flock to the forums and say "YES THIS EVENT WAS GOOD LETS HAVE MORE LIKE IT" when EVERYONE knows the event itself is [filtered] and only good because of rewards. EME will then put even more low effort events like this in the future because they perceive it all as positive feedback. Idk about you but I want ACTUAL EVENTS and no more of this kill X mobs in 1 shot or find Y chests spawned on the map as "events". Seriously,....
  • kamizumakamizuma ✭✭✭✭
    voidy wrote: »
    kamizuma wrote: »
    voidy wrote: »
    kamizuma wrote: »
    Haynsworth wrote: »
    > @NPCPak said:
    > I'm actually quite happy with this event. It's small and manageable, just like how it used to be.






    Small yea sure. But the rewards could be better, make it worth doing. Add some feed or Alk.

    why does every event have to be "worth" doing though lol
    Because the actual process involved in the event isn't super enjoyable and having decent rewards provides incentive for people to bother scouring the empty overworld for eggs to kill at a .18% chance to get a mount. You play the market all day. You'd probably stop if it weren't "worth" doing. Providing reasons to try your content is pretty basic stuff but I'm floored that someone who's supposed to act as a middle man between the players and EME doesn't understand it so there you go. With that kind of attitude, if you guys have any influence on EME's decision making at all then it's no wonder these events are so out of touch for the majority of players. Literally asking why an event should be worth doing. I'm blown away.

    At the end of the day, by all means, have events with rewards players don't particularly care about. It's your game and completely up to you. Just don't be surprised when nobody logs in to participate.

    take a moment and read what you're saying. "The actual event isn't super enjoyable". THATS WHAT'S WRONG WITH THIS GAME NOW! People feel compelled to farm events they hate simply because of the rewards! I didn't know that Tera has devolved into trash event farming with op rewards as its main content rather than actually... playing the game!

    Why don't you take a moment and read what I'm saying? I'm not doing this event, precisely because it isn't enjoyable. No one I know is lining up to do it either, because it's a chore to do with a terrible reward. No one in my guild, or on my buddy list has seemed excited about it either. Nowhere did I say the reward has to be OP. You can quote the guy begging for alkahests if you want to argue that point, but I never said that. I just said the rewards should be something desirable to the player base, otherwise the event will flop. And, well, here we are. No one I know is going out of their way to do this thing that people spent time and energy planning. Like, good on them for trying, but I'll say it again -- if your reward is something nobody wants, then your event will flop. It's so easy to understand this, I'm not even gonna bother replying anymore. The fact that I've had to say it three times and all you've done is straw man says everything.
    Otso wrote: »
    voidy wrote: »
    kamizuma wrote: »
    Haynsworth wrote: »
    > @NPCPak said:
    > I'm actually quite happy with this event. It's small and manageable, just like how it used to be.






    Small yea sure. But the rewards could be better, make it worth doing. Add some feed or Alk.

    why does every event have to be "worth" doing though lol
    Because the actual process involved in the event isn't super enjoyable and having decent rewards provides incentive for people to bother scouring the empty overworld for eggs to kill at a .18% chance to get a mount. You play the market all day. You'd probably stop if it weren't "worth" doing. This is pretty basic stuff but I'm floored that someone who's supposed to act as a middle man between the players and EME doesn't understand it.

    By all means, have events with rewards players don't want, just don't be surprised when nobody logs in to participate.

    I kinda have to agree with Kamizuma here, Not every event have to make you rich and give you loads and loads of mats and what not, why not do event and have fun, not just "farm" the event bc its "worth" and makes you rich. Theres been people doing player events such as hide & seek, but people dont really want to participate on those because the rewards werent +15 behe gear and such. Granted fireworks arent maybe the best rewards to give regardless. (they should just replace them with salt instead, would be more than fitting). But yeah, having an fun event would be much better than event thats no fun and you just grind your [filtered] off on it bc its "worth".

    You too, please read the posts you're criticizing before you start writing next time. I never said the event has to make me rich to make it worthwhile. I just said that the event has to be something the players actually want, otherwise -- real rocket science here -- they won't do it. The top prize for this weekend long event is a heavily RNG guarded walking mount that anyone could buy on the broker for super cheap. There's no reason to go out of your way for that. Like, none. At all. And wouldn't you know it, no one I know is lining up to do this event. I'm not trying to [filtered] on EME's efforts, I'm just saying even an event that gave away untradeable costume accessories or something would've brought more people out than a .18% chance at an aesthetically displeasing walking mount that's been out for years. Even if they'd just replaced the firework things with canephora potions or something, it would've been more worthwhile than this. I never said this had to be some OP mongo event to be worthwhile.

    And for what it's worth, I agree on your last point that a fun event is infinitely preferable to a grindy event that makes you super rich if you sell your soul enough. I don't disagree there, I really don't. But this event is neither of those things. Unless you just started playing tera last week, running around an empty overworld looking for yellow dots on your radar isn't enjoyable. And the reward as well, is simply not worth the effort assuming you even get it. From both sides of the spectrum (the event itself, and the reward it gives) this event could have been significantly improved upon.


    That's the problem though, this event actually sucks because it's the same stale event they've run a million times. However, if we keep asking for stupid events like this to be rewarding, people will actually say it's a "good event" and eme will believe them SIMPLY BECAUSE OF THE REWARD ASPECT. Eme will continue to do low effort events like this (and mongos) in the future because they perceive the feedback as good when people only care about the rewards aspect. Idk about you but to me it's disgusting that killing mobs in 1 hit or finding random boxes spawned in the world should be infinitely more rewarding than most end game content. If people continue to ask for rewarding events that are inherently [filtered] (like this one) that's all we're going to get in the future: [filtered] events that display low effort. Idk about you but I want to see events like this fail so eme starts to realize that they need to put more effort into putting ACTUAL events out.
  • TWMagimayTWMagimay ✭✭✭✭✭
    kamizuma wrote: »
    That's the problem though, this event actually sucks because it's the same stale event they've run a million times. However, if we keep asking for stupid events like this to be rewarding, people will actually say it's a "good event" and eme will believe them SIMPLY BECAUSE OF THE REWARD ASPECT. Eme will continue to do low effort events like this (and mongos) in the future because they perceive the feedback as good when people only care about the rewards aspect. Idk about you but to me it's disgusting that killing mobs in 1 hit or finding random boxes spawned in the world should be infinitely more rewarding than most end game content. If people continue to ask for rewarding events that are inherently [filtered] (like this one) that's all we're going to get in the future: [filtered] events that display low effort. Idk about you but I want to see events like this fail so eme starts to realize that they need to put more effort into putting ACTUAL events out.

    Actual events like what? The problem with doing events "for fun" is that fun is extremely subjective. I've done some fun events in the past, in other games, but none of them could even work with Tera's base mechanics.
  • YamazukiYamazuki ✭✭✭✭✭
    edited April 2017
    TWMagimay wrote: »
    kamizuma wrote: »
    That's the problem though, this event actually sucks because it's the same stale event they've run a million times. However, if we keep asking for stupid events like this to be rewarding, people will actually say it's a "good event" and eme will believe them SIMPLY BECAUSE OF THE REWARD ASPECT. Eme will continue to do low effort events like this (and mongos) in the future because they perceive the feedback as good when people only care about the rewards aspect. Idk about you but to me it's disgusting that killing mobs in 1 hit or finding random boxes spawned in the world should be infinitely more rewarding than most end game content. If people continue to ask for rewarding events that are inherently [filtered] (like this one) that's all we're going to get in the future: [filtered] events that display low effort. Idk about you but I want to see events like this fail so eme starts to realize that they need to put more effort into putting ACTUAL events out.

    Actual events like what? The problem with doing events "for fun" is that fun is extremely subjective. I've done some fun events in the past, in other games, but none of them could even work with Tera's base mechanics.

    There's also the fact "fun" is impacted by rewards anyways. The majority isn't going to just do something for "fun". In RPGs it's about rewards, in mobas/shooters it's about winning/losing even if it's not a competitive map, etc. The people who ever did things for any other reason were a small number of people and only seemed like a majority when games weren't popular. Just look at what has to be done to get people to interact with the stream, there has to be codes and rewards/events just to get people to even show up in the first place.
  • kamizumakamizuma ✭✭✭✭
    TWMagimay wrote: »
    kamizuma wrote: »
    That's the problem though, this event actually sucks because it's the same stale event they've run a million times. However, if we keep asking for stupid events like this to be rewarding, people will actually say it's a "good event" and eme will believe them SIMPLY BECAUSE OF THE REWARD ASPECT. Eme will continue to do low effort events like this (and mongos) in the future because they perceive the feedback as good when people only care about the rewards aspect. Idk about you but to me it's disgusting that killing mobs in 1 hit or finding random boxes spawned in the world should be infinitely more rewarding than most end game content. If people continue to ask for rewarding events that are inherently [filtered] (like this one) that's all we're going to get in the future: [filtered] events that display low effort. Idk about you but I want to see events like this fail so eme starts to realize that they need to put more effort into putting ACTUAL events out.

    Actual events like what? The problem with doing events "for fun" is that fun is extremely subjective. I've done some fun events in the past, in other games, but none of them could even work with Tera's base mechanics.

    Anything is better than what we have now -_- We're really scraping at the bottom of the barrel if we're satisfied with what we've been given these past years....... Fun is subjective but come on are you really going to be satisfied with stuff like this? Don't you want to try to get them to see if they can do something more. Of course if this is all tera is really capable of then at least I'd rather have them do stuff like this maybe 1-2 times a year instead of once a month so at least it'll be somewhat special when they do it instead of "monthly reskinned event farm #22"
  • TWMagimayTWMagimay ✭✭✭✭✭
    kamizuma wrote: »
    TWMagimay wrote: »
    kamizuma wrote: »
    That's the problem though, this event actually sucks because it's the same stale event they've run a million times. However, if we keep asking for stupid events like this to be rewarding, people will actually say it's a "good event" and eme will believe them SIMPLY BECAUSE OF THE REWARD ASPECT. Eme will continue to do low effort events like this (and mongos) in the future because they perceive the feedback as good when people only care about the rewards aspect. Idk about you but to me it's disgusting that killing mobs in 1 hit or finding random boxes spawned in the world should be infinitely more rewarding than most end game content. If people continue to ask for rewarding events that are inherently [filtered] (like this one) that's all we're going to get in the future: [filtered] events that display low effort. Idk about you but I want to see events like this fail so eme starts to realize that they need to put more effort into putting ACTUAL events out.

    Actual events like what? The problem with doing events "for fun" is that fun is extremely subjective. I've done some fun events in the past, in other games, but none of them could even work with Tera's base mechanics.

    Anything is better than what we have now -_- We're really scraping at the bottom of the barrel if we're satisfied with what we've been given these past years....... Fun is subjective but come on are you really going to be satisfied with stuff like this? Don't you want to try to get them to see if they can do something more. Of course if this is all tera is really capable of then at least I'd rather have them do stuff like this maybe 1-2 times a year instead of once a month so at least it'll be somewhat special when they do it instead of "monthly reskinned event farm #22"

    Yeah, I guess they should do " anything", sounds like a great idea.
  • kamizumakamizuma ✭✭✭✭
    TWMagimay wrote: »
    kamizuma wrote: »
    TWMagimay wrote: »
    kamizuma wrote: »
    That's the problem though, this event actually sucks because it's the same stale event they've run a million times. However, if we keep asking for stupid events like this to be rewarding, people will actually say it's a "good event" and eme will believe them SIMPLY BECAUSE OF THE REWARD ASPECT. Eme will continue to do low effort events like this (and mongos) in the future because they perceive the feedback as good when people only care about the rewards aspect. Idk about you but to me it's disgusting that killing mobs in 1 hit or finding random boxes spawned in the world should be infinitely more rewarding than most end game content. If people continue to ask for rewarding events that are inherently [filtered] (like this one) that's all we're going to get in the future: [filtered] events that display low effort. Idk about you but I want to see events like this fail so eme starts to realize that they need to put more effort into putting ACTUAL events out.

    Actual events like what? The problem with doing events "for fun" is that fun is extremely subjective. I've done some fun events in the past, in other games, but none of them could even work with Tera's base mechanics.

    Anything is better than what we have now -_- We're really scraping at the bottom of the barrel if we're satisfied with what we've been given these past years....... Fun is subjective but come on are you really going to be satisfied with stuff like this? Don't you want to try to get them to see if they can do something more. Of course if this is all tera is really capable of then at least I'd rather have them do stuff like this maybe 1-2 times a year instead of once a month so at least it'll be somewhat special when they do it instead of "monthly reskinned event farm #22"

    Yeah, I guess they should do " anything", sounds like a great idea.

    LOL you know what I mean -_-
  • edited April 2017
    TWMagimay wrote: »
    Considering you completely forgot about a levelling event with the new class and this current *cough* event, I'm not gonna be getting my hopes up about anniversary event.

    FWIW, they did not forget about doing a leveling event. It was a conscious decision to not give Double XP this time around, and to focus the rewards just on the new class. Whether people like the decision to do it this way or not... it's obviously debatable. It had some impact on the difficulty of the 24-hour title, obviously.
  • metagamemetagame ✭✭✭✭
    Spawn is pretty abundant in Argonea and Granarkus.
    holy cow, you weren't kidding

    thanks pal
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