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+12 Dreadnaught, now what?

2

Comments

  • XandervbXandervb ✭✭✭
    Quick question - when does slaughter become better than +12 dread? Is it better to wear whole set at +9 or stay in dread until weapon is +12 and rest +9?
  • JuudeJuude ✭✭✭
    Xandervb wrote: »
    Quick question - when does slaughter become better than +12 dread? Is it better to wear whole set at +9 or stay in dread until weapon is +12 and rest +9?

    Slaughter becomes better than dread at +9.
  • StarbuzzStarbuzz ✭✭✭
    If you aren't going to +15 anything then stick with slaughter. you can get the sf chest for the extra line but its up to you. Farm Island of Dawn dailies, run daily dungeons and stock up on imperator/factory chests, do FWC/CS and farm KS credits to sell designs and or make your own, and after all that you can either buy a +15 item or just continue to stock up on fs and gold and make vm7. If you are on TR I can tank for you, unless... you're a tank :open_mouth:
  • msoltysplmsoltyspl ✭✭✭
    Hiyomi wrote: »
    Hi everyone, I was a returning player about a week ago, and had a crappy Mayhem Set. I was advised to get Dreadnaught armor and +12 (so far I have 2 pieces at +12) it so I could do higher tier dungeons to get my better set. The only thing is, am I supposed to go for the Slaughter Set next? Or will dreadnaught full +12 be able to get my item level high enough to do the dungeon to get the Starfall Set? I believe starfall is the highest end pve gear, correct me if I'm wrong. :) My item level right now with two pieces of dreadnaught at +12 is 399, and item level requirement for starfall is 409. Thanks!

    You don't need anything more than +12 slaughter to do anything in the game. If you "fancy" geargrind /and/ plan to awaken gear - only then go for starfall or imperator (which is the current best).

    Make sure to have few hundreds of thousands of gold (minimum) per piece if you plan to awaken. You may still end with +12. IMHO it's a waste of time and gold (and likely notable chunk of your RL wallet at some point).
  • XandervbXandervb ✭✭✭
    Juude wrote: »
    Xandervb wrote: »
    Quick question - when does slaughter become better than +12 dread? Is it better to wear whole set at +9 or stay in dread until weapon is +12 and rest +9?

    Slaughter becomes better than dread at +9.

    Thanks :)
  • LunatycLunatyc
    edited May 2016
    Hey there o/
    Seeing as you like to do pvp a lot more than pve why not aim to get conflate? Its basically the tier between slaughter and imperator and might be comparable to starfall +15. Its quite a pvp grind to obtain it tho and you cant roll pve stats on it so u should keep ur dreadnaught weapon+chest for pve
  • And slaughter doesnt get better than dread at +9 imo...cuz you are lacking 4.5% attackspeed and 6.9% back damage at that point. Even if the base modifier is quite a bit higher.
    +10 is more like it
  • JuudeJuude ✭✭✭
    Lunatyc wrote: »
    And slaughter doesnt get better than dread at +9 imo...cuz you are lacking 4.5% attackspeed and 6.9% back damage at that point. Even if the base modifier is quite a bit higher.
    +10 is more like it

    Swapped to slaughter once i got it to +9, my DPS was higher than with the +12 dread(all hail elitist meter).
  • LunatycLunatyc
    edited May 2016
    Yeah well after doing the maths...with +9 masterworked slaughter you have a 0.8% damage per hit increase but you lose 4.5% attackspeed.
    I calculated it expecting both items to have 3% masterwork bonus and only did it for weapon.
    Also this might be faulty cuz i claculated it with no jewlery atk modifiers cuz i dont how the 6.9% back dmg line affects that...if it also affects that....+12 dreadnaught is by far better than +9 slaughter and surprisingly might not be far from +12 slaughter to be honest...
  • HysphericalHyspherical ✭✭✭
    • Slaughter +12 is about equal to +15 Starfall
    • Both are tier 9 for enchanting costs
    • But you don't have to +15 Slaughter
    • You don't have to craft Slaughter, you loot it easily
    • Slaughter has less lines to roll and spellbind

    The 4th line from Starfall is debatable but for some classes (ones that roll 14 crit) you won't miss it.
  • LunatycLunatyc
    edited May 2016
    +12 slaughter is NOT comparable to +15 starfall.
    +12 slaughter is comparable to +15 lucid....but lucid has an extra roll.
    You are all missing the fact that slaughter loses 6.9% dmg when attacking from behind. Atleast for dps.

    For tanks and heals slaughter weapon is more effective cuz they dont miss the backdamage and STILL starfall is better.
  • HysphericalHyspherical ✭✭✭
    Lunatyc wrote: »
    +12 slaughter is NOT comparable to +15 starfall.
    +12 slaughter is comparable to +15 lucid....but lucid has an extra roll.
    You are all missing the fact that slaughter loses 6.9% dmg when attacking from behind. Atleast for dps.

    For tanks and heals slaughter weapon is more effective cuz they dont miss the backdamage and STILL starfall is better.

    Have you actually compared their stats......?
  • Yes other than you i actually have ^^
    Slaughter does have a great increase in base attack modifier. But that doesnt make up for the 6.9% back dmg it loses.
  • UwawawaUwawawa
    edited May 2016
    Lunatyc wrote: »
    +12 slaughter is NOT comparable to +15 starfall.
    +12 slaughter is comparable to +15 lucid....but lucid has an extra roll.
    You are all missing the fact that slaughter loses 6.9% dmg when attacking from behind. Atleast for dps.

    For tanks and heals slaughter weapon is more effective cuz they dont miss the backdamage and STILL starfall is better.

    Have you actually compared their stats......?

    Lines are way more important than stats, Pretty much the reason Slaughter is jack [filtered] compared to DN for PVP.
    SL has 1.5k~ more base attack than SF, yet is missing all the PVP rolls, the extra line and the 6.9% dmg when attacking from the back line, which is freaking huge.

    As @Lunatyc said +12 SL is ALMOST the same as Lucid +15, and even then Lucid +15 STILL deals more damage thanks to the extra 2 lines.
    +12 SF is Better than Lucid +15, so that means SF +12 is way better than SL +12.

    This is just if you do PVE only. If you do any kind of PVP then SL is even less worth it because it's worse than DN+12 in PVP (exception being the weapon thanks to the 40 PVP line. And even then SF weapon is still better)

    With how incredible, stupidly easy to get SF is right now (double drop, extremely easy dungeons that can be done in schisma and FWC) and seeing as how both cost the exact same to +12, then SL is completely worthless aside from maybe, and is a big MAYBE the boots and belt. (Purely because, again, if you do any kind of PVP then SL boots are way worse than SF)

  • +15 starfall has 12.9% more dmg just from damage lines if u didnt notice that yet.
    6.9% back damage at +0, 1% dmg at +13, 2% at +14, 3% at +15
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