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Current State of Servers

How would you describe the current state of each of the 5 different servers, based on:

- Quantity and skill level of PvP
- Quantity and skill level of PvE
- Quantity of drama, trolling and role-playing
- Quantity and types of guilds
- Prices and quantity of commodities in the economy
- Time of high activity and average number of people playing?

Comments

  • LesbianViLesbianVi ✭✭✭✭✭
    edited August 2017
    CH has quality and quantity in every aspect of the game, also CH has power of E R P, and coordination. CH is pretty healthy and unhealthy, great and crap at the same time.

    Nuts of nuthouse keeping it always amazing.

    PS: welp today, coordination got dunked during 1st phase of event lol and some raids lost boxes, but still CH remains a good/awful server ;)
  • MidokuPastaMidokuPasta ✭✭✭✭
    I enjoy being on Tempest Reach, yesterday during the Stream event Tempest Reach was the first to kill the big boss while CH was still struggling with it. Lot's of friendly guilds there, affordable items on broker as well. Not sure about PVP as I normally stay away from it, once in a while you will see a troll but it's not often.
  • AnotsuAnotsu ✭✭✭
    edited August 2017
    LesbianVi wrote: »
    CH has quality and quantity in every aspect of the game, also CH has power of E R P, and coordination. CH is pretty healthy and unhealthy, great and crap at the same time.

    Nuts of nuthouse keeping it always amazing.

    stop trolling xd

    anyway.
    as for pvp, i feel like it's pretty dead in CH. I remember trying to que battleground and i could wait for an hour and get nothing.
    pve is somewhat alive, however LFG can be dead in CH sometimes. IMS is slow as [filtered] and i always que with a healer as a tank and it takes forever.
    darama, trolling and [filtered] is just insane in CH
    about guilds, from what i've noticed there are many guilds that do hard content and stuff, the guilds seem to keep the game alive.
    no idea about economy.

    time of activity well the population doubles itself you can look at steam charts exactly when, as for the amount of people playing steam charts again but there are people who play out of steam so no idea tbh
  • Well it's more difficult to judge pvp on pve servers since there is no owpvp I would say. Battlegrounds are cross server, though the ranking threshold is lower on pve servers as expected. (Like 1300 for fwc r1s on TR, while MT is 1500+) From what I've heard, CH and AV CU is monopolized, while TR alliance rotates between a few guilds for rank 1-3 and bams. It has been a while since I've been active on TR, so things may have changed as well. People can take these ideas as they will.
    As for pve, I believe only MT and TR have multiple raids clearing HH20, with MT having more. AV and CH are 1 clear a week right now I think, and FF hasn't cleared yet. Every server can clear vshm, but it's hard to judge the population and skill on that dungeon, since it's more about the willpower to run it currently.
  • czczczczczcz ✭✭✭
    edited August 2017
    Let's see... MT:
    -high level, but BGs are cross-server so w/e; OWPVP is for griefers/trolls/messing around
    -lots of HH and VSH runs, but good luck getting in without an established foothold; LFG is elitist (+15 skilled only runs, etc. -- hilariously this also applies to 417s albeit more rarely)
    -PVP server, drama guaranteed; hf doing the current event with raids going red to troll. Rally is the same story, with raids going red for higher rank. I think there's dedicated RP guilds for 'those' types.
    -a few high-end guilds with high barrier to entry; ama itself spans like, 4 or 5 guilds or something, idk. Pretty much all of the 'good' ones require VSH skilled, some require +15 VM9 (hf getting VSH skilled w/ misery tho lol)
    -populated servers, prices decent, but VM still expensive due to elitism -> higher demand.
    -server time evenings.
  • Let's see, ill talk for mt:

    - Quantity and skill level of PvP
    Rn it's crap, injectors 1 shot hacks, getting out stuns, massive desync, bming on duels, really bad honestly, gotta be thankful to the trap ff pvpers who just came.



    - Quantity and skill level of PvE
    I think it's failry good for now.


    - Quantity of drama, trolling and role-playing
    Roleplaying naa, trolling the normal i guess, and drama well welcome to tera, it got worse since some ff ppl came to mt.



    - Quantity and types of guilds
    There is a couple of active guilds, nothing as a couple of years ago where u could find like 8 or 9 good pve guilds, and even more pvp guilds, now u have 2 or 3 of each. Sad actually



    - Prices and quantity of commodities in the economy
    the economy is broken and dumb, u can buy a +15 piece for the same price than a smart box, dunno what kind of idiotic crap is that but ok.



    - Time of high activity and average number of people playing?
    Could say during the night but it's pretty bad lately tbh.
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