Zcopycat wrote: »
Nice guide and definitely gives a good idea of the essentials, just got a couple nitpicky things to add with the update that lets you freely choose stats -
It'd be better to do endurance/healing on ring and hp/healing on earrings than heal/heal on rings and hp/endurance on necklace... just slightly more healing that way (256 vs 217) w same endurance but since you can just choose the stats now might as well.
Same with belt/brooch, no point doing double hp on one and double crit on the other, hp/crit and having the higher stat on each is better
2.3 and 1.5 on belt and 4/6 on brooch vs
2.3 and 6 on belt and 2.3 and 6 on brooch
Obv if you have a preference for one stat could do 2.3/6 2.3/1.5 or something, but you'd never do one 2.3/6 and the other 1.5/4 which is in essence what you'd do having one all crit and one all hp.
It's like those people who do 4crit on their necklace cuz crit class then do 6crit 3power on belt or brooch cuz that's where they're thinking about hybridization or w/e with the two stats xD 4 power on necklace and 6/4 would be better (just 1 extra power). It's a small difference, but when you can freely choose the best stats no reason not to ^^