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Item Experience and Success Rate

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Comments

  • I just made it to Frost. And I forgot to ask in my last post...I know where to farm all those mats (in OPs pic) save for the first one. It's not dropping in any dungs, iod, ace, gill, or celestials that I've done.
  • LilMsQTay wrote: »
    I just made it to Frost. And I forgot to ask in my last post...I know where to farm all those mats (in OPs pic) save for the first one. It's not dropping in any dungs, iod, ace, gill, or celestials that I've done.

    You need to craft it. Or buy it from the broker.
  • ObsObs ✭✭✭
    CCR5NWPMCD wrote: »
    Obs wrote: »
    Getting more than max XP doesn't do anything, otherwise it would not have the upper limit there. It wouldn't really make sense to have more than 100% of the bonus from XP.

    But to answer the question, max XP only gives +30% chance to succeed on Guardian to Frostmetal, and +15% chance on Stormcry. The chance/XP graph is linear, I believe, so every point of XP gives the same amount. It would be the % of your XP bar multiplied by .30 or .15, depending on the piece. So if you had 50% XP, you would have base + (15% or 7.5%) + 3% per fail.

    Guardian Gear doesn't need XP at all for any of its levels, and Twistshard full XP bar will give extra 50% success chance, totaling 100% for every Twistshard enchant attempt at full XP.

    Yes, but that doesn't change a thing. Getting over 100% success chance doesn't give you a chance to get two enchant levels.
  • > Something that makes this OK to me is there is a cap on the RNG. Sooner or later, even the person with the worst luck will succeed.

    You gotta be joking. Unless this patch is for the next two years there is absolutely nothing okay about it. Even then though it’s slightly ridiculous and misleading!
  • CatservantCatservant ✭✭✭✭
    LilMsQTay wrote: »
    Catservant wrote: »
    This is the grind that replaced VM. You get introduced to the idea with Frost, become intimate with it for upgrading, and then settle into a long relationship with it for Stormcry.

    Something that makes this OK to me is there is a cap on the RNG. Sooner or later, even the person with the worst luck will succeed.

    wait..what? I know a dysfunctional relationship when I see it =/.
    I'm breaking up with my Frostmetal!

    Thank you, you delivered that perfectly! I laughed so hard.

    If you can find a healthier relationship let me know.

    At least Frostmetal returns my calls. My relationship with VisionMaker was that of a poor person and a high-price courtesan.

    Even if she didn't outclass me in every way, I could never have afforded her.
  • LilMsQTayLilMsQTay ✭✭✭
    edited November 2017
    @Catservant

    Lol, yea we funnah.

    But with the crafting element stacked onto this it's pretty much unobtainable for me.

    #frostunobtainiummetal
  • CatservantCatservant ✭✭✭✭
    LilMsQTay wrote: »
    @Catservant

    Lol, yea we funnah.

    But with the crafting element stacked onto this it's pretty much unobtainable for me.

    #frostunobtainiummetal

    Sorry to hear that.

    The first year I played the game, I crashed every time I entered a city, so I had to invent my own goals. Participating in usual end-game content was just...NOT happening. So I hear you.

    I hope you find your own way to enjoy the game, with whatever resources you have to play with.

    And maybe, someday, things will change again. I mean, I never thought we'd lose even this much RNG. I thought it would be a cold day you-know-where before we'd get a RNG cap or be able to pick jewelry rolls. So who knows? At this point I feel the future could hold anything.

    Maybe even something better! (Dares to dream)
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