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TERA players that don't PvE

Here we are months into a patch, and somehow I keep hearing the constant frothing of immature players, that people are still complaining that they can't gear or gear fast enough and its affecting their mass PvP. They blame most of their losses on gear even though they make the least amount of effort into gearing by playing the game, E.g. Guardians, Low and Mid tier Dungeons to grind for item exp, gold or mats, to gear up as the rest of the server has been doing for the past few months. I am SICK of hearing the excuse "We don't have enough geared members" when they take a FAT loss in mass PvP. We're months into a patch and even if there are returnee players that come back mid patch, it is a disadvantage they have given themselves and have no one else to blame but themselves.

Comments

  • I don't necessarily think that gear itself is that important in mass pvp fights anyway. With the amount of people that are participating, I think that strategic plays and raid composition is more important than just gear to win a fight. Even with raids that aren't as geared, they are able to survive for a period of time if they have skilled players to back up on. That being said, some of the players just don't have the motivation to do any kind of pve content and they do battlegrounds instead. Rewards for pvp content aren't as rewarding as pve content. If u have a constant lose streak in bgs all the more they cant gear. :tongue:
  • aeee98aeee98 ✭✭✭✭
    Sounds like some guild is salty.

    However, being geared in PvP tend to mean minimum SC+7 for some groups, so being "geared" is actually not as easy as doing low-mid tier dungeons. Of course, if it meant getting to SC alone then maybe they need to reflect upon themselves and actually gear. The difference in defence from frostmetal to stormcry is large enough in PvP to withstand 2-3 more non lethal hits, and that is a huge difference between life and death.
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