[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
TERA players that don't PvE
Here we are months into a patch, and somehow I keep hearing the constant frothing of immature players, that people are still complaining that they can't gear or gear fast enough and its affecting their mass PvP. They blame most of their losses on gear even though they make the least amount of effort into gearing by playing the game, E.g. Guardians, Low and Mid tier Dungeons to grind for item exp, gold or mats, to gear up as the rest of the server has been doing for the past few months. I am SICK of hearing the excuse "We don't have enough geared members" when they take a FAT loss in mass PvP. We're months into a patch and even if there are returnee players that come back mid patch, it is a disadvantage they have given themselves and have no one else to blame but themselves.
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However, being geared in PvP tend to mean minimum SC+7 for some groups, so being "geared" is actually not as easy as doing low-mid tier dungeons. Of course, if it meant getting to SC alone then maybe they need to reflect upon themselves and actually gear. The difference in defence from frostmetal to stormcry is large enough in PvP to withstand 2-3 more non lethal hits, and that is a huge difference between life and death.