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New class for popori: Chloromancer aka plant manipulation

edited June 2016 in Game Suggestions
just thought i would share my idea to see what any of you think, i've always liked the popori just for being so darn cute x3. but anyway i thought: what of these guys can do plant manipulation? so here it is

Chloromancer

(Weapon) Whip

(Armor) Robes

(Race Usage) Popori

(Role) DPS/Healer, Plus fast attacker

(Skills) Numbers represent levels for obtainment

1.Whip lash, 6 hit combo-attack, can hit up to 14 meters

1.Enroot, become imobile while healing wounds, while rooted high resistance against knockback and stagger, ends when knocked down

4.Seed of ensnarement, lock on enemies 18m away to fire a seed that slows down they're movement by 20% for 15 seconds

4.Poison Ivy, Shoot a poison tipped spike 18m away that afflicts poison damage once it hits an enemy, enemies poisoned are damaged overtime for 18 seconds

6.Venom Whip, A lash from your whip will afflict poison damage on the enemy, hit does damage but poison doesin't last as long, about 8 seconds

8.Seed of combustion, Plant an explosive seed in the ground that will detonate once an enemy gets close

10.Root shield, Create a wall composed of tree roots that will block melee attacks, damage absorbtion depends on the users weapon

10.Peddle barrier, Create a magical shield that blocks attacks and status effects, more strong then root shield but it only last 60 seconds

14.Seed of illusion, Create a decoy of yourself to deceive enemies, only usable upon a successful block from root shield

18.Seed of disruption, Plant an enchanted seed in the ground that will stun enemies when they get close but it's damage is more weaker

20.Synthesis, Gain sunlight from the atmosphere to increase HP recovery from healing effects and cure status elements on yourself

24.Seed of life, Toss a seed up to 18 meters to create a healing area for you and your allies

24.Black rose, Conjure a rose familliar to aid you in combat

24.Command-attack

24.Command-follow

28.Ent Centurion, Summon an ent that will strike with strong attacks

34.Thorn Armor, Damage any nearby enemy near by the user, last 12 seconds

36.Natures Wrath, call upon a powerful entitie that will strike with thorn tenticles around the caster anything hit by this are knocked back

40.Sun Sphere, Hold the button to charge the attack and hurl a ball of sunlight that will travel up to 20 meters

46.Sunflower Beacon, Plant a sunflower that will heal any ally for 14 seconds up to 16 meters deals damage to enemies when they enter the area

50.Desolate Sun, Create sun rays so intense it slows down enemies by 30%, effect lasts for 10 seconds

54.Frenzy Spines, Create an area of thorns that damages opponents overtime, lasts 20 seconds

58.Cactus Blade, Turn your whip into a sword compose of a cactus following a 4 hit combo, has a 35% chance of afflicting bleeding

60.Trent Centurion, Summon a trent to aid you in battle for even more damage as it strike with melee attacks

63.Sun Blast, grow a sunflower out of the ground to shoot a massive beam of sunlight that will knock down enemies and hit for heavy damage

(Glyphs)

whip lash: 20% more damage, 15% faster attack speed

Enroot: 25% more health restored, Immunity to damage, Lower MP cost

Seed of ensnarement: 30% longer duration, 25% shorter cooldown

Poison Ivy: 20% more poison damage +2 Range

Venom Whip: 25% more damage 20% longer duration

Seed of combustion: 25% more damage, 15% shorter cooldown

Root Shield: regain 10% of your max health upon blocking attacks

Peddle Barrier: 35% longer duration, 20% more damage absorbtion

Seed of illusion: 15% shorter cooldown, Decoy afflicts poison when hit

Seed of disruption: 15% stun duration, 10% shorter cooldown

Synthesis: Cures status effects on other players, lower MP cost

Seed of life: 20% more healing

Black rose: 25% more familiar damage, 20% more health, lower MP cost

Ent Centurion: 25% more damage, Drains health from the enemy to heal itself/20% chance, lower MP cost

Thorn armor: 15% longer duration, Lower MP cost

Natures Wrath: Lower MP cost, Faster Casting speed

Sun Sphere: Movement while charging, Lower MP cost

Desolate Sun: 18% longer duration, Afflicts lingering damage, Lower MP cost

Frenzy Spines: Lower MP cost, 15% more damage

Cactus Blade: +10% chance for bleeding damage, 25% more damage, Lower MP cost

Trent Centurion: 40% longer duration, 25% more damage, Lower MP cost

Sun blast: 35% chance to afflict burning damage, Lower MP cost, 20% more damage

Maybe it's an interesting idea or maybe it sorta isn't but let me know what any of you think of this. :)
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Comments

  • WuruqWuruq ✭✭✭
    Love everything about it. +1

    That skill numbering tho. :lol:
  • I did a lot of work planning this out but it was well worth it in the end xD
  • WuruqWuruq ✭✭✭
    edited June 2016
    After re-reading, I realize I missed this part:
    TekeTeke wrote: »
    (Skills) Numbers represent levels for obtainment

    Whoops. :sweat: I really do like this class idea, though. Even the name 'Chloromancer' makes me want to play it. Or maybe I really just want a whip. :lol:
  • thanks for your opinion :pleased:
  • kknaexkknaex ✭✭
    Aman Female should use whip. And whips go well with sexy female char not popori in my opinion. I suggest a Monk class for popori
  • Hate to burst your bubble but this is made only for the popori by abilities and weapon, nothing else :/
  • WuruqWuruq ✭✭✭
    I'm not so sure Amani would want to wield a whip since lore says they used to be slaves. Since whips are a common slaver's tool, I'd imagine they'd like to stay far away from them. The only other race I think would use a whip would be Castanic because, well you probably know why. Forum censorship won't let me type it. :lol:

    Popori are animals awakened to be sentient by Elins to help protect nature. Since they're animals, which to my knowledge don't have religion prior to being awakened and live to protect nature once they are, it wouldn't make sense for them to have an exclusive religion-based class.

    Personally, I feel human males or Baraka would be more suited to a monk class.
  • ToiresToires ✭✭
    Where do I sign?! <3
  • WombertWombert
    edited June 2016
    oops i made a mistake..
  • WuruqWuruq ✭✭✭
    Wombert wrote: »
    http://forums.enmasse.com/tera/discussion/2357/popori-class#latest < that was my thread, haha not angry or anything.. but did u get the idea from me?

    Unlikely since this one was posted two days ago and yours was posted today. :confused:
  • @wuruq wow awkward, uhh i didnt even see his oopsies
  • TekeTekeTekeTeke ✭✭
    edited June 2016
    (Deleted for fourm rules)
  • FalsifierFalsifier ✭✭✭
    edited June 2016
    petitions go against forum rules .

    This class will never exist unless you find an animation team that makes the class and beg Blue hole studio to implement it in game , or maybe you could pay them ...


    By the way , how in 2016 people still believe suggestion forums matter anything for game developers ?

    They only care when people demand something in incredibly scary masses and when the developer fears that if they don't change this thing the game will fail , otherwise anything else will be ignored .
  • didn't know that was in rules but now i get it, but what do you mean pay them and how?
  • WuruqWuruq ✭✭✭
    edited June 2016
    He means you would basically have to fund the making of the class. It likely wouldn't be popular since it's Popori-locked (which is an uncommonly-played race) and also Popori don't fit the "s e x sells" model BHS goes for to sell their costumes. As @Falsifier said, the only ways it would probably even be possible to get this class created would be to completely design and animate it yourself, present it to BHS, and hope they like it or fund the class creation yourself.
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