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Why can't Mythic have a Dps que since it's a very good class
First of all I know its a healing class, but at the same time it's a class that can dam near solo everything on Tera besides all of the higher lved dungeons and stuff. I have had to get use to a class that I cannot que with because I know how pissed people get if you do something wrong and they get killed and I am at level 64 and would like to Que for dungeons....Would it be possible to fight EN MASSE With an Appeal to get this class a DPS que it is an awesome class and I want to be able to do the higher dungeons but won't risk having to be called names just because I'm not as good as everyone else at healing parties.
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Anyways, i agree. The class design by bluehole seems to still be striving towards what is the norm in the west. Brawler should have a dps and tank stance and Mystic should have a healer and dps stance. Both classes dps quite differently from the other dps, but are forced to play the role they are expected to (and should! Don't you go trying to dps and letting people die!). It also requires a role choice when queing for content.
So, yeah, i think they should redesign them. But, for now, it's the roles they have.
While mystic can solo content from 1-64, their actual DPS in level 65 dungeons is extremely sub-par. While you might see some really well-built mystics that can pull off some amount of damage in 65 dungeon content, it simply can't compare to any DPS class that has similar gear and skill. The class simply wasn't designed as a DPS, the damage potential was merely a fun afterthought. This is why mystic (and priest) has been repeatedly given damage increases in all solo and most open world content so they don't take forever.
This isn't just baseless claims either, you can feel free to look up some 3rd party websites that display DPS statistics for the PC version, some mystics on PC do actually complete runs as a DPS for fun, but their statistics are 1/3-1/4 or less of that of an equal DPS class player.
Also if you plan to play mystic solely as a DPS and not heal your party members whatsoever, you should probably prepare yourself for the backlash that you're going to receive from players. A lot of players are going to expect you to heal since, well, you're a healer. A lot of people are also probably not going to want to hinder their parties by bringing along a DPS mystic over an actual DPS class either. Not trying to insult your choice but simply warning that other people will.
The mystic dps is sufficient simply to allow you to complete solo content, if a player couldn't go an do quests/dailies etc solo an had to find someone to grp with to do it the class as a whole would suffer aswell as the whole group content as noone would want to play one.
If you consider spamming the same button over an over a great dps experience go you i guess
Mystic only has 2 ranged attacks including boomerang, along with 2 aoe frontal attacks. Contagion with a minute cooldown and your pets. It's an incredibly boring rotation. Play DPS like ZERK or Sorcerer (my personal experience) to see that your dps as a mystic is at the bottom of the cesspool. Yes, you start out strong and the class seems over powered the first 30 levels or so. But that will dissipate later.
Please don't tell me you aren't lvl 20 writing this post.
Mystics are healers!!
Now maybe if you wanted to form a party manually and have a priest on your team as well, then you might be able to get away being on a team as a healer/dps type, as there was a meta on PC that had 2 healers in there and I believe it was mostly Lancers for tank. So during that time it was basically Lancer + Mystic + Priest in a lot of the parties. Then again I don't know when that started or if PC is still doing that now, but even then the Mystic was still there to mostly only Heal/Cleanse + Crit Aura + Volley of Curse so it still wasn't DPS spec'd.
tl:dr - Mystics do not have the damage output to ever be considered a DPS class in a party when compared to the actual DPS classes. If you really want to play like a DPS Mystic, you'd either need to do solo content or make a party manually letting your party know you want to play DPS Mystic...And even then, that would only work with friends/guild probably.
Well you just said it, you're level 64 still being carried by avatar weapon. The second you get to 65 and graduate from that you'll find yourself doing little damage to end game mobs.
> I am level 64 and can pretty much solo alot of the stuff on the game its the dungeons that require more than 1 person i can't do but I swear no one realizes just how good Mystic's are....I can pull like 30 enemies and kill em all like their nothing its just as good of a dps class as it is a healer class but o well till these people give us back our ninja's and Gunners i'm stuck with this
This argument irritates the [filtered] outta me. Anyone can do that with any class before 65. I'll do it on priest anytime. No one is confused about how good mystics are you just haven't played end game. You're whole point became null when you said im level 64.
Being able to solo and being able to do enough damage to kill open world trash mobs dont make you a dps. You can pull those 30 mobs but a sorceror would use one move to kill them.... You'll spam your same little combo over and over while your pets kill them. See the difference?
And literally any class in a skilled players hands can pull all the open world trash he wants and wipe them out.