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Spells, make one better, make another worse

Well I found in the Sorcerer skills they did shorten the time to cast the one spell, good, but then they went and shortened how long the Hail Storm spell lasts, bad, this
WAS (past tense) a great spell, the long time it lasted was great. I should of known when they made the one spell faster to cast they would take something else away.


  • KetothKetoth ✭✭✭✭
    The reduce the duration of hailstorm. But buff the dmg of every dmg tick. Overall was 4% dmg nerf
  • NopiNopi ✭✭✭✭✭
    Yeah. I like how HS works now, since in so many instances, whatever I'm trying to damage with it, runs out of it before it ends. The overall damage nerf is not as bad as having most of it miss because of a moved target.
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