[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Skyring, Guildie Limit.
Note: this applies to ONLY SKYRING 3s : SOLO
There should be a maximum of TWO (2) people from the same guild per Skyring instance. Why bother making this change? Let me explain
2 guildies
If there are people from the same guild on enemy teams, they will fight it out to win. If they are in the same team, they work together and have a strong team. That is all good and encouraged.
3 guildies
When there is 3 or more people from the same guild in the same match it becomes a problem.
2 guildies on one side and one in the enemy team? It is very common for the lone 3rd person to simply let his guildies win, increasing 2 scores and only lowering one. This is done by big guilds that can just boost each other.
Often times it becomes even worse, if they are Sync queing, synchronized queing, and 2 get in the same team but the other dosent pop in, they will kick the 3rd random player until their left out guildie gets a Join in Progress notice. This is unfair to those people getting kicked.
Limiting the number of same guild people from being in the same instance to 2 (two) would solve this problem or at least make it more manageable.
There should be a maximum of TWO (2) people from the same guild per Skyring instance. Why bother making this change? Let me explain
2 guildies
If there are people from the same guild on enemy teams, they will fight it out to win. If they are in the same team, they work together and have a strong team. That is all good and encouraged.
3 guildies
When there is 3 or more people from the same guild in the same match it becomes a problem.
2 guildies on one side and one in the enemy team? It is very common for the lone 3rd person to simply let his guildies win, increasing 2 scores and only lowering one. This is done by big guilds that can just boost each other.
Often times it becomes even worse, if they are Sync queing, synchronized queing, and 2 get in the same team but the other dosent pop in, they will kick the 3rd random player until their left out guildie gets a Join in Progress notice. This is unfair to those people getting kicked.
Limiting the number of same guild people from being in the same instance to 2 (two) would solve this problem or at least make it more manageable.
0