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The Dungeon Delver Coin Shop contains...
That's... Pretty bad. Take into account:
3-star dungeons grant 1 coin (TRNM/LKNM/RRNM/Etc)
4-star dungeons grant 2 coins (TRHM/LKHM/RRHM/RK9/Etc)
5-star dungeons grant 3 coins (RMHM/RKHM/AAHM)
Can we PLEASE go over what players consider to be value EME? Because this is not it.
2 coins for a bravery potion, if you're running 4-star dungeons typically everyone pops a bravery potion. If you're pretty efficient and clear each run in 15 minutes flat from start to finish and back in, you can net a total profit of 1 whole bravery potion for 2 runs.
A superior noctenium for 3 coins. If you're running 5-star content, a lot of people on average pop a noc elixir and bravery pot. If you're really efficient and clear 1 run every 15 minutes from entry to entry, you can break even on consumable usage and even net a whopping profit of 1 token per run.
The above is of course under the assumption that you're comparing the average consumable usage vs gain from the event with above average efficiency. But what if you don't want to exchange for the consumables you typically use in that kind of content?
Well if you complete 4 runs of 4-star dungeons you can purchase 1 whole smart dyad, kinda reasonable, 32 4-star dungeon runs for a full set of dyads without RNG. 5 runs of 5-star dungeons like RKHM/RMHM/AAHM will net you an entire superior etching box. On MT those sell for around 3,500 gold, so that's a whopping 700 gold profit per run of the hardest possible content available in the game.
Meanwhile the shop contains literally no materials for PvE. Hell, even the PvP shop allows you to purchase elemental essences. I kinda of expected something like a 30-40 golden talents box for a 5-star dungeon clear given the discontent in the community about the fact that golden talents, an item that is necessary for all tiers of equipment, literally does not exist in high level content.
Now there's also the point that "But this event also comes with double drops! That must make up for the sub-par shop right?"
Well there's also the other fact that our dungeon selection is severely limited. The spotlight only applies to 3 dungeons at a time, and as evident from this weekends event, might not even include some of the dungeon tiers as there is no 5 star dungeon on spotlight this weekend.
Not only that, but when I mention 3 dungeons, I don't mean NM and HM of the same dungeon. Only one specific difficulty of each dungeon is affected, which makes it incredibly boring and severely limiting.
The last statement I wish to make here is simply to point out that this is an event. This isn't some permanent system that's always in place affecting your day to day gameplay like EU Tera's Mark's of Valor system, which honestly offers better rewards for time spent than this token shop despite being a basic game function. This is an event that is only here for 4 days every 2 weeks, rotating with the BG spotlights.
The rates given in this event barely break even for efficient players with regular consumable usage and aren't even significantly profitable in terms of valuable items either. This event would still be at least reasonable with some adjustments if it was active at all times, and affected all dungeon content, but it's not, and it doesn't.
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