[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
DIRECT LINK TO VERSION I'M USING : http://crystalmark.info/redirect.php?product=CrystalDiskMarkShizuku
Over Provisioning is enabled.
I know you don't defrag an SSD, if you try you get a warning
And yeah it's annoying, if I think I don't need protection, they should let me do what I want, but I think the majority of people need a big brother, sadly
And my CPU and GPU are i5 2400 and HD 5870
But I run tera on setting 1, and lowest possible anything costume settings and legal tweaks (30-40 FPS crowded areas)
I'll test by running the game in different window/full screen configurations and one or two ini tweaks to see if anything speeds these loading times up.
i may be wrong on that, not 100% as of yet, need to wake up the ol' brain a lil more. i don't wanna post advice that might be detrimental.
but then i've noticed similar when i DID have an actual rotating drive in my computer. now i have just two SSDs. but yeah when i put tera onto my 3tb seagate before that drive just failed horribly, it loaded quicker and streamed in textures and objects quicker. i really believe it has something to do with how the unreal engine 3 is set up in block size and disk caching and memory allocation values for assets.
One can see, mostly on elins, that the client first loads a dark grey shadow of a standard model, but that model seems to represent a basic shape of the gender and race of the actual character. A sort of prime model where all other models for the gender/race are derived from, I suppose. In elins, you can kind of see a squirrel elin model as a shadow, even if the character has a different ears/tail model in the end, which loads all at the same time with textures applied and all that. So we'd have to see where everything is pausing.