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Video | Soloing FINM (Warrior)

Soloed FINM a few days ago and thought I might as well share it with other people too.
1st Boss:
2nd Boss:
Last Boss:
Hope you enjoy!
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Comments

  • NopiNopi ✭✭✭✭✭
    Goody. When so many people struggle with this kind of dungeon, some people come and solo them. Hope both harder content comes for these kinds of super players, and more people can complete these dungeons that some people are soloing already. Wonder if SSNM is already soloable. I've seen feats in other games that can compare with these.
  • Nopi wrote: »
    Goody. When so many people struggle with this kind of dungeon, some people come and solo them. Hope both harder content comes for these kinds of super players, and more people can complete these dungeons that some people are soloing already. Wonder if SSNM is already soloable. I've seen feats in other games that can compare with these.

    Probably not, because of mechanics. FINM has no team mechanics.
  • NopiNopi ✭✭✭✭✭
    I see. I have not been in SSNM because I believe these should be done in a more structured party than anything that comes from IMS, and getting such structured party as a foreveralone like me is an uphill quest so far. but yeah. I've seen such gaming feats like people doing the last boss of a game with newbie player gear, and things like that. It's amazing to see.
  • JiuttiJiutti ✭✭
    Nopi wrote: »
    Goody. When so many people struggle with this kind of dungeon, some people come and solo them. Hope both harder content comes for these kinds of super players, and more people can complete these dungeons that some people are soloing already. Wonder if SSNM is already soloable. I've seen feats in other games that can compare with these.

    I don't think SSNM is soloable, due to the huge DPS checks 1st and 2nd bosses have. Other mechanics wise I'd say SSNM may be doable.
    As for FINM, they nerfed it to the ground with the Ninja patch, examples being that the 2nd boss's mechanic used to do 150k flat damage, but does like a 3rd of it anymore, and on the last boss, each crystal did 50k flat damage while they now do 25k. I don't like the changes, but they're here to stay and made the dungeon kinda easy to solo. The hardest boss is actually the 1st one because of the mob that spawns every 1,5 minutes. You have to deal with it since it does considerable damage if it hits you. Add the boss's fear on top of that: if you get hit by it, you're screwed.
  • JBGamingJBGaming ✭✭✭
    What skill is that you are using that sends you high in the air to dodge that boss's attack.
  • Jiutti wrote: »
    Nopi wrote: »
    Goody. When so many people struggle with this kind of dungeon, some people come and solo them. Hope both harder content comes for these kinds of super players, and more people can complete these dungeons that some people are soloing already. Wonder if SSNM is already soloable. I've seen feats in other games that can compare with these.

    I don't think SSNM is soloable, due to the huge DPS checks 1st and 2nd bosses have. Other mechanics wise I'd say SSNM may be doable.
    As for FINM, they nerfed it to the ground with the Ninja patch, examples being that the 2nd boss's mechanic used to do 150k flat damage, but does like a 3rd of it anymore, and on the last boss, each crystal did 50k flat damage while they now do 25k. I don't like the changes, but they're here to stay and made the dungeon kinda easy to solo. The hardest boss is actually the 1st one because of the mob that spawns every 1,5 minutes. You have to deal with it since it does considerable damage if it hits you. Add the boss's fear on top of that: if you get hit by it, you're screwed.

    Y'know just thinking about it, actually first and second bosses might be doable. First boss depends on if you're unlucky and he does a shield right after summoning, if not you should be able to kill him eventually lol. 2nd boss too, the 10% burst on NM is soloable with ninja or reaper(I think, idk) Only thing unsoloable is the "new target" thing on Imperator.
  • JiuttiJiutti ✭✭
    Y'know just thinking about it, actually first and second bosses might be doable. First boss depends on if you're unlucky and he does a shield right after summoning, if not you should be able to kill him eventually lol. 2nd boss too, the 10% burst on NM is soloable with ninja or reaper(I think, idk) Only thing unsoloable is the "new target" thing on Imperator. [/quote]

    Oh yea I completely forgot the "New target" thing.
  • JiuttiJiutti ✭✭
    What skill is that you are using that sends you high in the air to dodge that boss's attack.

    Death From Above, or DFA. Freaking love that skill, gives like 2 seconds of iframe.
  • JiuttiJiutti ✭✭
    I'm pretty sure SSNM is possible except last boss cause 2 one shot mechs that are impossible to avoid, but soloing first boss is just kinda cheap with only the "tank" there he cant summon pillars so no shield mech. As for 2nd boss yea that would be actually hard to do because of both mobs which are hard for warriors to deal with (though with laser + binding not as hard) along with [filtered] and the constant need to dodge I would imagine you would run out of RE eventually.


    As for FINM its always been possible to solo it even before the "nerf" it got I know i spent a good 3 hours trying and finally did it with like 2 wipes on 2nd 5-7 wipes on 1st boss and like 3 on last boss, really wasn't that bad for content that was considered new at the time (before FIHM came out)

    Yea, FINM was always soloable. The recent nerf just made it a heck of a lot easier.
  • JBGamingJBGaming ✭✭✭
    Jiutti wrote: »
    What skill is that you are using that sends you high in the air to dodge that boss's attack.

    Death From Above, or DFA. Freaking love that skill, gives like 2 seconds of iframe.


    I can see how that would be useful in many situations. I did not think there was a skill for a warrior with such an advantage as that. have you used it for pvp? Would like to see some more of those videos, with that skill being used.
  • gratz on ur solo. im a bit curious what ping your playng with?cuz charge>bladeDraw and combative>rob seems to come off so slow...
    just a few tips: you should start the fights with infuriate>switch to a-stance since those bosses dont enrage too often, not use traverse cut to its full 13 hits if you already have the debuff stacked and use bladedraw more often on your rotations.
  • JiuttiJiutti ✭✭
    gratz on ur solo. im a bit curious what ping your playng with?cuz charge>bladeDraw and combative>rob seems to come off so slow...
    just a few tips: you should start the fights with infuriate>switch to a-stance since those bosses dont enrage too often, not use traverse cut to its full 13 hits if you already have the debuff stacked and use bladedraw more often on your rotations.

    I play with ~180ms ping. Also, I hate the hassle of enraging a boss at the start.
    And my cooldowns like to glitch sometimes where BD may be off cooldown, but it still shows it on cooldown, so I end up using RoB instead. No idea how to fix it, if there even is a fix, but I've been managing so far with my rotations.
  • sanj66sanj66 ✭✭✭✭
    ssnm first 2 bosses are soloable the last is not as when the imperator does shield phase who is gonna break the shield while he targets you? as for dps checks in the first 2 bosses i've seen ninjas and slayers solo break those shields in hm, so it is doable in nm even with warrior, just build edge and pop dg and scythe.
  • JiuttiJiutti ✭✭
    edited June 2016
    sanj66 wrote: »
    ssnm first 2 bosses are soloable the last is not as when the imperator does shield phase who is gonna break the shield while he targets you? as for dps checks in the first 2 bosses i've seen ninjas and slayers solo break those shields in hm, so it is doable in nm even with warrior, just build edge and pop dg and scythe.

    I actually just soloed the 1st and 2nd bosses today. Videos are uploading atm so expect them in their own post in a couple hours.
    As for the 2nd boss, I spent at least 40 tries on him alone. Every time I got to the burn phase, I only got him to 12%, no matter how well I played. It may not be a complete clear, but I decided to call it good enough, as the tries are starting to get costly in the long run.
  • Based12Based12 ✭✭✭
    Your damage compared to my +12 slaughter warrior is very similar, if not the same(or even less i'd dare to say), rly interesting. You prolly crit more due to the keen etchs tho, i have +203 crit while you have +240 and a bit more attack.

    U think it's worth to spend 4 glyph points in restorative RoB?


    I think your rotations can be definately faster, i play with the same ping as you or even a bit more (180 is great for me, usually play with little over 200) and if i can do it faster, so do you.
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