[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Server status checker.
EDIT: This thread has been changed for a question to updates and information for the server status program. Thanks for understanding!
So I am currently building (not using) an automatic server checker that will ding 3 - 5 times when the status of a server changes. (Interval for checking is 5 seconds)
I am curious if this breaks any tos for the clients.
Also curious if people would want to use this software regardless? You know, so you get many dings when the server you are in comes back online and you need dem world bosses.
So I am currently building (not using) an automatic server checker that will ding 3 - 5 times when the status of a server changes. (Interval for checking is 5 seconds)
I am curious if this breaks any tos for the clients.
Also curious if people would want to use this software regardless? You know, so you get many dings when the server you are in comes back online and you need dem world bosses.
0
Comments
In short, you can not bot or software for in game stuff. All the rest is no rule, so feel free~
This is also a great idea for worldboss hunters, thanks for sharing it!
I think it would be more efficient to build a website that does the checking and allows the clients to just be notified through that (via Notification APIs in Chrome and Firefox). That way people don't have to install anything and can still be notified.
I am personally building the program for a friend who is hunting down world bosses but isn't getting into the server fast enough.
(Also, for people inquiring about the website idea i do not have the funds to create a website myself.)
Program has an audio ding when the server comes back online so you don't have to sit and stare at your screen while spamming F5
(Most likely to prevent DDoS)
So the simplest way to check sever status is to use tcping with syntax -t -b 2 -i n.
Good information, going to test and see if i can work this into the program.
EDIT:
TCP Connection works, going to replace pinging their webserver with pinging the game server directly. Unfortunately i cannot test a dead server connection without asking EME to close one of their servers. So this update might take a bit.
Also, going to add support for my friends across the pond o/
I have finished updating the NA app to ping the game servers directly using an empty TCP request. however i have yet to test a dead server.
As far as the EU server checker i have created another app but it isn't connecting to the EU servers. Not sure if it's because it's region locked (Wouldn't work even if i was using a VPN) or what. So if anyone from the EU wants to test it feel free to PM. I have decided to go an HTML parser route.
Thanks to @Sodadrink for the TCP information!
I am now going to link the two applications incase anyone comes across this in google and i am no longer around.
-EU-
https://www.dropbox.com/s/g3d39p8lft01vrf/TeraServerCheckerEU.exe?dl=1
*This parses the HTML on the server status page every 5 seconds. You are at the mercy of that page*
-NA-
https://www.dropbox.com/s/nnex2mf0ajo9il8/TeraServerChecker.exe?dl=1
*This will TCP ping the gameservers directly every 5 seconds. You are not at the mercy of Enmasses' server page*
*This is now also using HTML parser, as the servers will respond to TCP pings even when under maintenance. I will look more into this later*
*Working on creating a TCP comparison to their website. If they shut down the server to the public the program will display closed, not down. If the server actually goes DOWN (as in shut off) it will show down. These changes haven't been created yet. I am working on them*