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Early Sorcerer revamp notes!

All credit goes to Idi0ticGenius. What we know so far:

http://www.essentialmana.com/news/gm-note-class-revamp-plans/

Color me very excited.
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Comments

  • SaphirKanzakiSaphirKanzaki ✭✭✭✭
    I like it! Constantly pressing burst of celery is gone!
    Also arcane pulse going down to 2 charges.
  • Idi0ticGeniusIdi0ticGenius ✭✭✭✭✭
    edited July 2016
    I really like Yosha's wording. I wish I can do that.

    Warp Barrier changes says that you can no longer use any skill while it effect is active.

    Basically, if you use Warp Barrier, you can't do anything but move.


  • Healer Adjustments include:
    Priest’s Energy star bug.
    Eliminating disparity due to Mystic being more favored.
    Double Healer parties will be discouraged (Double healer party will be adjusted so that it is less efficient than Single Healer party.)


    In before Mystic nerf. RIP double healers parties. :cry:
  • DreickDreick ✭✭
    I really like Yosha's wording. I wish I can do that.

    Warp Barrier changes says that you can no longer use any skill while it effect is active.

    Basically, if you use Warp Barrier, you can't do anything but move.



    I'll have to return to the old style to do stun XD, regularly I use warp barrier + lightning trap
  • "August — Starting with Slayer/Berserker Revamp then others"

    Slayer revamp HYPE! Maybe they'll finally fix all the desync and hitbox problems.
  • aeee98aeee98 ✭✭✭✭
    "August — Starting with Slayer/Berserker Revamp then others"

    Slayer revamp HYPE! Maybe they'll finally fix all the desync and hitbox problems.

    Or make more.
  • XandervbXandervb ✭✭✭
    It truly amazes me that last patch BHS gave mystic superior party boosts, long-range delayed heal+cleanse (motes), high DPS, almost equalized heals (all in one day!) and is now surprised that "mystic is being favored". Just what did they expect?

    I think discouraging duo heals in 5-man parties is a good move. But it creates another problem - Tera is recently overpopulated with healers (on HW it's usually harder to find DPS for you party than healer) and duo heal partially resolved that issue.
  • rip brawler
  • "Changes to Reaper, Gunner, and Ninja are also included to reduce DPS gap among other classes."

    R.I.P REAPER AND GUNNER.

    Ninja can take a nerf to its dps but reaper and gunner are pretty balanced right now. Nerfing either would make them bottom tier dps.
  • aeee98aeee98 ✭✭✭✭
    meanwhile waiting for overhyped sorc bandwagoners to try and overthrow the experienced sorcs.
  • aeee98 wrote: »
    meanwhile waiting for overhyped sorc bandwagoners to try and overthrow the experienced sorcs.

    Creating a sorc now...

    LOL jk. I already have a sorc. ;)
  • AngelishAngelish ✭✭✭
    edited July 2016
    Ready to whip one of my 6 sorcs out of storage.
  • EndevaEndeva ✭✭✭✭✭
    edited July 2016
    I'm guessing Hailstorm will remain the same.
  • ShikineShikine ✭✭✭✭
    I hope they will come with some kind of optimization o:)
    Because if not these flashy attacks will again decrease fps for a lot of us who doesn't have high end pc.
  • voidyvoidy ✭✭✭✭✭
    edited July 2016
    If duo healing is going away then those developers had better be real careful about how they balance the healing classes.

    Right now all the advantages mystics have are fairly moot in terms of how they affect priests, since it's advantageous to bring a mystic and a priest anyway. If developers force players to only choose one healer, without actually addressing the way they've already given mystics a huge advantage in dps support while recently working to bridge the gap between the two classes in terms of actual healing support, then that could be problematic. With how easy they're making the new classes in terms of survivability (ninjas with five iframes, gunners and brawlers in heavy armor with passive death resistance, reapers and their iframes/retribution/death resist), I really doubt anyone's gonna pick bigger heals over those crit auras, just saying.

    Who even asked for no more duo healing? It's easier on the healers, the DPS get to see bigger numbers, who was upset? Who complained about this?

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