[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Early Sorcerer revamp notes!
All credit goes to Idi0ticGenius. What we know so far:
http://www.essentialmana.com/news/gm-note-class-revamp-plans/
Color me very excited.
http://www.essentialmana.com/news/gm-note-class-revamp-plans/
Color me very excited.
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Comments
Also arcane pulse going down to 2 charges.
Warp Barrier changes says that you can no longer use any skill while it effect is active.
Basically, if you use Warp Barrier, you can't do anything but move.
Priest’s Energy star bug.
Eliminating disparity due to Mystic being more favored.
Double Healer parties will be discouraged (Double healer party will be adjusted so that it is less efficient than Single Healer party.)
In before Mystic nerf. RIP double healers parties.
I'll have to return to the old style to do stun XD, regularly I use warp barrier + lightning trap
Slayer revamp HYPE! Maybe they'll finally fix all the desync and hitbox problems.
Or make more.
I think discouraging duo heals in 5-man parties is a good move. But it creates another problem - Tera is recently overpopulated with healers (on HW it's usually harder to find DPS for you party than healer) and duo heal partially resolved that issue.
R.I.P REAPER AND GUNNER.
Ninja can take a nerf to its dps but reaper and gunner are pretty balanced right now. Nerfing either would make them bottom tier dps.
Creating a sorc now...
LOL jk. I already have a sorc.
Because if not these flashy attacks will again decrease fps for a lot of us who doesn't have high end pc.
Right now all the advantages mystics have are fairly moot in terms of how they affect priests, since it's advantageous to bring a mystic and a priest anyway. If developers force players to only choose one healer, without actually addressing the way they've already given mystics a huge advantage in dps support while recently working to bridge the gap between the two classes in terms of actual healing support, then that could be problematic. With how easy they're making the new classes in terms of survivability (ninjas with five iframes, gunners and brawlers in heavy armor with passive death resistance, reapers and their iframes/retribution/death resist), I really doubt anyone's gonna pick bigger heals over those crit auras, just saying.
Who even asked for no more duo healing? It's easier on the healers, the DPS get to see bigger numbers, who was upset? Who complained about this?