[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Bug in party matching. Corner case.
I am 62 and matched for Sabex. Got invite for party already in progress. NP.
But party was locked out of Spider Boss - first area. Someone ran inside and rest of party did not follow. Door was shut. Party member inside then abandoned.
So we were all locked out of first boss area. No way to proceed.
We reset the dungeon to fix that.
But then we got message that I had to wait 32 minutes to enter dungeon again. Of course. I just joined.
"Catch 22"
And then we couldn't disband because I at least could not go back inside dungeon and we all had to be inside dungeon to disband.
So we had to take the debuff for 15 minutes.
I know this is a corner case, but seriously.
Too many rules make corner cases like these.
How about we think about simplifying the rules - Like you can disband if not all members are inside.
Or the reset thing allows all to enter regardless of dungeon cool downs?
Is there really a problem with allowing the member with the least dungeon cool down to prevail for all party members?
That would have allowed us all to enter and proceed with the dungeon after the reset.
Apparently they had been waiting so long that rest of members were past the cool down. But I just joined to help them via party matching, so I could not go back inside.
Ok, 15 minutes of debuff is no big deal, but I would be inside getting XP now rather than wasting time on my Crystalbind and XP boost if these dun;geon rules were not so baroque.
Looks like the moral here is "Don't bother joining a party in progress. It's just too much grief."
Just my 2c.
sg
But party was locked out of Spider Boss - first area. Someone ran inside and rest of party did not follow. Door was shut. Party member inside then abandoned.
So we were all locked out of first boss area. No way to proceed.
We reset the dungeon to fix that.
But then we got message that I had to wait 32 minutes to enter dungeon again. Of course. I just joined.
"Catch 22"
And then we couldn't disband because I at least could not go back inside dungeon and we all had to be inside dungeon to disband.
So we had to take the debuff for 15 minutes.
I know this is a corner case, but seriously.
Too many rules make corner cases like these.
How about we think about simplifying the rules - Like you can disband if not all members are inside.
Or the reset thing allows all to enter regardless of dungeon cool downs?
Is there really a problem with allowing the member with the least dungeon cool down to prevail for all party members?
That would have allowed us all to enter and proceed with the dungeon after the reset.
Apparently they had been waiting so long that rest of members were past the cool down. But I just joined to help them via party matching, so I could not go back inside.
Ok, 15 minutes of debuff is no big deal, but I would be inside getting XP now rather than wasting time on my Crystalbind and XP boost if these dun;geon rules were not so baroque.
Looks like the moral here is "Don't bother joining a party in progress. It's just too much grief."
Just my 2c.
sg
0
Comments
Oh, bummer. If I had only brought a reset scroll I could have gone right back in. duh.
sg