[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Change Fire Avalanche to avoid desync
https://youtube.com/watch?v=US6Cc8vQyFU as shown in the video Fire Avalanche sometimes only hits twice missing the last biggest hit due to desync. Fire Avalanche moves your character quickly forward when using it, with high ping the server might think you went through the boss (which is called desync) and results to fire avalanche missing the last hits. Possible solution would be to make Fire avalanche stationary unless W or forward move key is pressed. Fire avalanche is around 20%+ of ninja's total damage if it desyncs once or twice in a boss fight. it goes down to 5% or lower. It's discouraging when fire avalanche could have been your highest damage skill.
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