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Dungeon Queue choice?

So I'm returning after a bit of a break, like I've said before and a bit has changed. I thought I remembered being able to choose what we queue as (some had the option as tank or dps) but that seems to be gone now? Or am I just inserting a thought of something that never existed?

Comments

  • NopiNopi ✭✭✭✭✭
    edited August 2016
    From what I currently understand and remember, you can choose what you queue only as warrior or zerker (on zerker you need to do the whole Intimidation quest to be able to choose). And both can choose obviously from only tank and DPS. Other classes don't have a choice at the moment, and seriously I don't remember if they ever had it before. Maybe they did, but the only times I used to chose back then was when warrior tanking.
  • Ah! I ended up looking into it myself. We still have the option to do it for Warriors and I assume the same for Zerks. I was confused because I thought Brawlers could queue as DPS or Tank as well but my mate couldn't change roles. Thanks for the reply!
  • Brawlers r DPS too :P
  • 5H96Y49G6D wrote: »
    Brawlers r DPS too :P

    From what I saw, they can't queue as DPS?..
  • DaniMoore wrote: »
    5H96Y49G6D wrote: »
    Brawlers r DPS too :P

    From what I saw, they can't queue as DPS?..

    /s

    as in in many speed runs u see lancer/brawler combos
    brawlers with dps crystals
    dps rolls on weapon
    2m+ /s easy

    For a class that does soo much damage, its odd why she didn't have a dual option like other tanks ingame.
  • 5H96Y49G6D wrote: »
    DaniMoore wrote: »
    5H96Y49G6D wrote: »
    Brawlers r DPS too :P

    From what I saw, they can't queue as DPS?..

    /s

    as in in many speed runs u see lancer/brawler combos
    brawlers with dps crystals
    dps rolls on weapon
    2m+ /s easy

    For a class that does soo much damage, its odd why she didn't have a dual option like other tanks ingame.

    Right? Why not let them have that option too? /: Hopefully with the upcoming stuff, that's added in. But, I highly doubt it.
  • NopiNopi ✭✭✭✭✭
    edited August 2016
    DaniMoore wrote: »
    5H96Y49G6D wrote: »
    DaniMoore wrote: »
    5H96Y49G6D wrote: »
    Brawlers r DPS too :P

    From what I saw, they can't queue as DPS?..

    /s

    as in in many speed runs u see lancer/brawler combos
    brawlers with dps crystals
    dps rolls on weapon
    2m+ /s easy

    For a class that does soo much damage, its odd why she didn't have a dual option like other tanks ingame.

    Right? Why not let them have that option too? /: Hopefully with the upcoming stuff, that's added in. But, I highly doubt it.

    Because Brawler would need a way to make their attacks pull less aggro. Even the standard auto attack, coming from any tank, is also loaded with extra aggro pull capabilities, specifically made to help the tank kep aggro against much higher dps from the other players. Note that both of the classes allowed to select a role also have stance switch skills. The stance switch allows even those basic attacks to change how much aggro they pull when hitting.

    Those parties who use both brawler and lancer for runs and use Brawler as dps, do so properly because of coordination and training. With the current aggro formula favoring dps so much (but still not completely forgetting aggro), a proper dps brawler (and maybe even a mediocre one) would steal aggro more than once, even against decent tanks if a brawler was allowed to queue as dps as is. So at least for IMS, where not everyone knows everyone, and player skill levels are as RNG as any RNG in the game, this would be a tanking disaster.
  • YamazukiYamazuki ✭✭✭✭✭
    5H96Y49G6D wrote: »
    DaniMoore wrote: »
    5H96Y49G6D wrote: »
    Brawlers r DPS too :P

    From what I saw, they can't queue as DPS?..

    /s

    as in in many speed runs u see lancer/brawler combos
    brawlers with dps crystals
    dps rolls on weapon
    2m+ /s easy

    For a class that does soo much damage, its odd why she didn't have a dual option like other tanks ingame.

    That's only doable with a Lancer that is also doing extremely high damage (or an aggro setup). Otherwise, with an average group the Brawler would just keep taking aggro.
  • Nopi wrote: »
    DaniMoore wrote: »
    5H96Y49G6D wrote: »
    DaniMoore wrote: »
    5H96Y49G6D wrote: »
    Brawlers r DPS too :P

    From what I saw, they can't queue as DPS?..

    /s

    as in in many speed runs u see lancer/brawler combos
    brawlers with dps crystals
    dps rolls on weapon
    2m+ /s easy

    For a class that does soo much damage, its odd why she didn't have a dual option like other tanks ingame.

    Right? Why not let them have that option too? /: Hopefully with the upcoming stuff, that's added in. But, I highly doubt it.

    Because Brawler would need a way to make their attacks pull less aggro. Even the standard auto attack, coming from any tank, is also loaded with extra aggro pull capabilities, specifically made to help the tank kep aggro against much higher dps from the other players. Note that both of the classes allowed to select a role also have stance switch skills. The stance switch allows even those basic attacks to change how much aggro they pull when hitting.

    Those parties who use both brawler and lancer for runs and use Brawler as dps, do so properly because of coordination and training. With the current aggro formula favoring dps so much (but still not completely forgetting aggro), a proper dps brawler (and maybe even a mediocre one) would steal aggro more than once, even against decent tanks if a brawler was allowed to queue as dps as is. So at least for IMS, where not everyone knows everyone, and player skill levels are as RNG as any RNG in the game, this would be a tanking disaster.

    Ahhh, my bad! I'm still fairly new so I don't know too much about anything. I'm still learning a lot! >_ < Sorry!
  • NopiNopi ✭✭✭✭✭
    DaniMoore wrote: »
    Nopi wrote: »
    DaniMoore wrote: »
    5H96Y49G6D wrote: »
    DaniMoore wrote: »
    5H96Y49G6D wrote: »
    Brawlers r DPS too :P

    From what I saw, they can't queue as DPS?..

    /s

    as in in many speed runs u see lancer/brawler combos
    brawlers with dps crystals
    dps rolls on weapon
    2m+ /s easy

    For a class that does soo much damage, its odd why she didn't have a dual option like other tanks ingame.

    Right? Why not let them have that option too? /: Hopefully with the upcoming stuff, that's added in. But, I highly doubt it.

    Because Brawler would need a way to make their attacks pull less aggro. Even the standard auto attack, coming from any tank, is also loaded with extra aggro pull capabilities, specifically made to help the tank kep aggro against much higher dps from the other players. Note that both of the classes allowed to select a role also have stance switch skills. The stance switch allows even those basic attacks to change how much aggro they pull when hitting.

    Those parties who use both brawler and lancer for runs and use Brawler as dps, do so properly because of coordination and training. With the current aggro formula favoring dps so much (but still not completely forgetting aggro), a proper dps brawler (and maybe even a mediocre one) would steal aggro more than once, even against decent tanks if a brawler was allowed to queue as dps as is. So at least for IMS, where not everyone knows everyone, and player skill levels are as RNG as any RNG in the game, this would be a tanking disaster.

    Ahhh, my bad! I'm still fairly new so I don't know too much about anything. I'm still learning a lot! >_ < Sorry!

    No need to say sorry. We all learn something every day. :3
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