[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Upcoming Guild Changes Questions and Feedback
For those may have missed it we're expecting a new patch later this month. It includes major changes to guilds.
There's still a lot of information that hasn't been release yet but as it does and there are questions and feedback based off the information give please feel free to ask. c: Also, if you are knowledgeable about the upcoming patch dont be afraid to share! Just keep in mind that some stuff might be different for each region.
Questions and feedback I've seen asked so far:
Will guild perks be active in battlegrounds?
Stun reduction has potential to be overpowered much like the Assault Commander buff in Alliance is. (AC Buff makes you immune to stagger, knock downs, stuns..)
It's obvious that Crusades are being removed but what about Alliance content?
There's still a lot of information that hasn't been release yet but as it does and there are questions and feedback based off the information give please feel free to ask. c: Also, if you are knowledgeable about the upcoming patch dont be afraid to share! Just keep in mind that some stuff might be different for each region.
Questions and feedback I've seen asked so far:
Will guild perks be active in battlegrounds?
Stun reduction has potential to be overpowered much like the Assault Commander buff in Alliance is. (AC Buff makes you immune to stagger, knock downs, stuns..)
It's obvious that Crusades are being removed but what about Alliance content?
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Comments
How much crit/power do the first tier guild skills give at maxed rank?
Will Battle Will (attack speed and pvp attack increase buff) be usable in open world only?
awkward
unobtainable item make me cry ( like unity stole is impossible to find without mongo)
Agreed. I'm wondering how long it'll take for a "small" guild to get to level 30, and will this "temporary" bank that everything gets moved to expire at some point?
Also, are the guild "skills" single point per level? Looking at the page, there are a total of 75 minimum points and 62 "skill" levels to spend points on.. hopefully they're 1 point each. Further to that, are all levels available from the start, or do they expand over time? Example: if you have the points for all 4 levels of Bank at 30, will you be able to get all 4, or does level 2 unlock at say level 35? I should probably go chase down KTera changelogs and translated notes about this.. kept putting it off.
Edit:
I'm (now) aware that they plan to increase character banks from 4 slots to 8 "in September" but this won't help us for 4-6 months.
Passives are active but not the Active skill iirc. Active skills are only useable in open world, but I will check on this later when I get home.
It's obvious that Crusades are being removed but what about Alliance content?
Alliance is gone. Everything related to it will be removed, including Alliance skills and passive.
How much crit/power do the first tier guild skills give at maxed rank?
there are up to 5 levels for each guild perk skill. so
Perk lv 1 - 1 point needed to unlock - grants +1 stat point
Perk lv 2 - 2 point needed to unlock - grants +2 stat point
Perk lv 3 - 3 point needed to unlock - grants +3 stat point
Perk lv 4 - 4 point needed to unlock - grants +4 stat point
Perk lv 5 - 5 point needed to unlock - grants +5 stat point
I think it's different for few of the stat like max HP/MP and crit resist factor. i have to check on that.
Will Battle Will (attack speed and pvp attack increase buff) be usable in open world only?
Active Skills are OW only. This is to prevent unfair advantage due to disparity caused by guild level differences.
will alliance mask ( exarch, commander,echlon mask) be available to anywhere? like emp, federation store?
In KTERA, they are no longer available anywhere.
Bank "skill" unlocks at Lv30, and it costs 10 points per tab, so you need in total of 40 points to unlock all 4 slots.
Also, are the guild "skills" single point per level?
You gain 1 skill point per level. It takes long time to unlock a lot of things in it. Some skills are 1 point and another point increment for each level, some are 5 point, some are 10 point etc.
welp rip, i was hoping to see NA comes unique idea
like example: sharing my idea
1) exarch mask - renamed: crystalline knight - federation store: 350 bills the same as keika helmt ( i don't know the helmet called) or emp: 1995
2) commander mask - renamed: dark/black knight - federation store: 95 bills (like any unobtainable hat that it used to be there, such as sweet dream hat, popori hat, lucky hat, etc) or emp: 795
3) echelon mask - renamed: silver/gray knight - federation store: 75 bills or emp : 595
it's BS that they removed the guild banks. now you have to earn them. total BS
Like you said, min-max wise yes. normal gameplay, not really.
Will I be kicked from parties because I'm not in a guild?
I hope not. KTERA didn't have this problem and they're the biggest QQers. It'd be really embarrassing if we do that.
In general, will my solo play experience change with this guild system?
Aside from min-max, not really.
That's .. really unfortunate. So level 40 minimum for all 4 tabs back. Guessing for a "small"-classed guild that'll take months. Welp.. hope the "temporary" bank has no expiration. Would be nice if you could deposit things that are already in there but I'm guessing it's withdraw-only.
All mounts but only Land Movement speed i believe. No one tested this in ktera as they are waste to invest on or so they say.