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Comments
They may or may not be faster, I'd say they are about equal, but I will say seeing a good warrior play feels way more involved, not to mention beautiful, to me.
This^ yes Ninja out power them but aren't as fun to some
Not sure how doing almost equal damage as a Ninja when played at an equal level, while boosting the entire group's damage with your debuff effectively giving yourself more dps than the Ninja, and then being able to enrage when needed for a final burn which again, gives the entire group damage is being out powered. Ninja does its damage while offering no damage increase to anyone else.
I like to see proof of a War of equal skill and gear doing almost on par Dam as a Ninja before I comment, not saying I do not believe you, though from what I seen of both sides in the hands of skilled players Ninjas do at least twice as much.
The Enrage thing has been nerfed as well, once you use Enrage you can not switch stances for 2 mins, so you looked into D stance. But its not even a thing now for most groups as SShm burn phase has been nerfed. That and Two Ninjas in the Party can easily burn that 15 percent off before the first Enrage even falls off.
My main is a Warrior, has been since BETA, I love the class because of its play style not because of how much Dam. They still do well in the right hands but they are not balanced as far as out put in which this thread was about.
His damage was close to the highest damage a Ninja had shown.
Nerfed, and completely ineffective are not the same thing. I even specifically said for a final burn, and by the way "burning a boss" and "burn phase" are NOT the same thing. Burning a boss is simply bursting through a big chunk of hp, and final burn simply means the last time you burst a portion to finish the boss off. Enraging as a Warrior is simply situational, and of course most people don't bother even when the situation calls for it because who wants to "support" as a dps? That's the tank and healer's job!
Playing a class for years doesn't mean you know the limits of said class, especially when you factor in not only has classes in this game received major changes, but some in the future are practically being partially redone, metas have changed and so on. Blaming the class for the 'low' damage prevents improvement, because essentially it's like how people would blame their controller for not working when they lost rather than saying they simply need to improve. I would also actually be more inclined to say the fact you main Warrior is the issue on the matter of what a Warrior can do. Most people on here are obsessed with talking down on their class with absolutely no data to back up their statement, the only argument for Warrior being under powered against a Ninja is because "muh old class". I can assure you, the class has little impact on the results, an average Warrior will deal average damage, and an average Ninja will deal average damage.
Do not assume I have not looked, a Warriors of equal skill and Gear are under powered behind ninjas where as you stated they are on par. They are by no means on par. Link me a vid of the top War and the Top Ninja, you will see a clear gap between the two.
Enraging the Boss nerfs Warriors Dam as they lose all ability to do any dam, what it does is give the classes that they are under powered to more burst ability, such as Ninja. It is a one trick pony effect that handi caps them to doing about nothing in the terms of Dam. It also drains them of all resolve so now they have to play safe for a brief part of time. It is also not even needed if the Ninja and War in group are gear and skilled. Boosting the Dam out put of a Ninja by ~19 percent and Sacrificing the Warriors by nerfing their crit rate and power into the ground kinda makes the point Ninja's are more powerful as well.
Tanks will talk about they have to use a threatening crystal for plus 15 Ninjas for a reason, I never heard one ever stat OMG this War out put is insane I had to really push and use a threatening to keep up for a reason. This isn't just on CH as well but MT and TR.
The only time i had to enrage and go back to a stance was in Ghillie, now it just takes a little longer but nothing too crazy.
Would like to see a d-stance warr make more dmg than a-stance warr. I dont think even if u fill edge twice as much, you lose a ton of crit factor and lots of dmg.
For static bosses like last boss DFNM or ghillie, dodging forward is a very good way of cancelling stuff in a-stance, you dodge forward stay on the same place and keep going.
Losing 55 crit and 18 power is a big deal, saving DG and Broach for a time you going to lose so much to give other DPS a 19.5 percent dam increase, in which most cases now is only one DPS re inforces the fact Wars are under powered, if they where not you wouldnt sac that much to increase others.
I have multiple warriors with multiple races, the more you play, the more you learn and you can see how good they are. Backcriting if you are doing dps, and if tanking, right glyph points and forceful can help a lot.
Also, here is what I said-> "Not sure how doing almost equal damage as a Ninja...". I said almost equal, not equal. However, I pointed out Ninja offers absolutely no offensive utility to the team due to only having Smoke Bomb (which glitches and you still die at times). If both classes had equal damage, Warrior would be broken.
Did you watch the video? He suffered minimal damage loss. He ended at 2.1m vs the Ninja's 2.3m even after the fact he enraged.
Did you watch the video? I saw plenty of RE left over. Only 1,000 of 1,500 is consumed, 500 remaining allowing 1 roll.
Did you watch the video? I see a DPS Brawler, which does a lot of damage (highest of the group), and a competent Lancer that deals more damage than 95% of the people that play actual DPS classes, both of whom benefit from the boss being enraged.
Lets say tanks had to use a Threatening... What's the issue here? They were merged and only take a single slot now. I also haven't seen complaints on TR, and considering MT's top end is better, I don't think they would be complaining about aggro issues either... Do you even play on MT/TR enough to know what is going on for either server?
I am also going to note I am not talking about your experience or the "average" person. If we are going to do that.... then absolutely no average Ninja is going to do 2~3m dps, they can hardly even do 1m, and if a tank is still losing aggro (especially for more than a couple seconds) to that (which I do see happen), then I can assure you it is the tank's fault and nothing to do with Ninja.
Double the dmg or 1.5x/ 0 effort
win/win
From top to bottom:
Ninja 131m dmg done | 1.12m/s
Gunner 123m dmg done | 1.06m/s
Brawler 120m dmg done | 991k/s
Warr (me) 114m dmg done | 963k/s
Gunner 59.4m dmg done | 540k/s (this guy died like 3 times)
Mystic w/e
Priest w/e
This was before warrior buff.
I want to point out that out of those people, only me and gunner that died were in slaughter+12, the rest were all in starfall +15. Now i think this is a very good example, because we were all in the same conditions, on a boss that doesen't move, we all had 100% back time and basically the best case scenario to test pure dmg output right?
So as a warrior, before buff, i did almost the same dmg as said op classes Ninja and brawler, in worse gear. If i was in the same gear as them, i would've been in the top of that list easily.
Why am i saying this, because i consider myself an experienced warrior, able to (as far as someone with 200ms can) take the class far enough to almost do as good dps as these clases in better gear with terrible ping. I'm not saying the other players were bad, but i consider myself a better warrior than those people are ninjas or brawlers, so it proves that if you are a skilled player the dmg gap between "op" and non op classes can be narrowed by a lot, and versus an average/casual player, you will be doing more even in worse gear.
So if you want to play a warrior, dedicate yourself to the class, learn as much as possible and play as much as possible, because yes other classes make more dmg, but that's if you are in the same lvl of skill as the rest, when you are above average, your damage is above average too and man is satisfying to see yourself as a Warr doing more dmg than "op" classes.
This is not a job. You are not required to play whatever does the most dmg itself, but what you enjoy the most.
And im sure i wont enjoy ANY class more than my warrior.