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Medium Guild Quests!!!
So was starting to do the new guild quest system and the actual dungeons the small guilds have alot of hard modes...... medium guilds have only 4 choices and only 2 are worth considering. and only large guilds can do anything that realy matters....... this has to be one of the worst decisions from enmasse .. why would they not just make it where every guild can do every dungeon as a option like the others. and just change the amount you get based on the amount of runs needed. the larger the guild more dungeon runs you need. Has there been any talk about fixing this because on top of the last online time displaying location now which is also a joke (and will cause guilds to have alot more in inactive and harder to manage). any feedback on this would be great because they said O we arnt going to forget about the smaller guilds and they screwed them up. and they only favor the large guilds atm. GG
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I am guessing the selection BHS made is supposed to be tied to the way they tried to balance the rewards so that small guilds can't advance levels too much more quickly than large guilds, but in practice I don't know if it's really balanced (quite possibly not very well...).
Yes, I just saw that clarification in the other thread today; I didn't recall that from last Friday's stream.
the only benefit larger guilds have over smaller ones is that they're capable of running the same dungeon multiple times at once, making large guild quests quicker to clear. you have 12 hours to do so, though, and even a small guild could complete large scale ones if they were willing.
So we're stuck to Large quests, when we have a bunch of not-65s + inactive.
At least fix the last online, please...
you are not stuck on large quests, you can do medium or small as well.
Where is this coming from? The quests my guild had definitely changed between yesterday and today. The only thing that didn't change, as far as I can tell, were the gathering quests. There is some sort of rotation involved in it, at the very least.
We can barely get one gathering quest done every three days. It seems that once you do a dungeon, it does not show up again until the third day and this is unbearable.
Channelworks and Kallivans Challenge only show up once every three days and these are the only ones we can do. Sometimes we can get DFNM done but usually not. Its been a week. We are level three. Is this intended for small PVE guilds to be driven out of the game because you can't get guild buffs, can't get feasible guild quests? It would be more feasible for us to be able to run medium or large quests than the things we get.
WHEN WILL THERE BE A REAL RESPONSE FROM MODERATORS ON WHETHER GUILD QUESTS NOT REFRESHING WAS INTENDED BEHAVIOR?
from what i understand the guild quests are there to get rid of smaller guilds as larger guilds get more points of course from large quests and level faster therefore better buffs
On what official documentation do you base this speculation? Please put links to official text when you make such claims. No offense but I am sick to death of there being little to no real information provided by the developer/publisher or even a "Yes this is a bug" "No this is working as intended, and here is the intended exact design". All the community speculation and wild theories are not helpful.
So Enmasse. Is the reason the Guild Quests don't refresh is that you would rather have the players who dislike large guilds to just leave the game? Because we sure as heck are not going to join the larger guilds we haven't joined since 2012. If so, tell me so that I can spend the real money I make on games with responsive community managers who value the entire active player base no matter how they play.