[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85

[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20

A word of advice to Enmasse

Instead of pumping out all this cool content for us which is appreciated by a lot of us, It would be extremely better however to spend the time and money into upgrading the games overall performance and stable servers. Because nobody enjoys losing 40 FPS out of now where and constant server crashes because there's too much stress.

All I wanted to say. :)

Comments

  • im not here to say the servers dont have their own issues, but please keep in mind your pc probably has more to with it than the servers. ive followed much of the recent excessive lag/dc threads and while i too have dc'd a few times randomly in the past month it hasn't been major.. my guild has a mix of people, some heavily affected, others like myself hardly affected, the common denominator i've found in all this is that the people experiencing less problems have more optimized systems, that is NOT to say that simply having a high dollar system makes the game better for you than people without a high dollar build, but that having the RIGHT combination of equipment that best suits tera.

    The wining combo for tera seems to be i5 cpu (yes i5 better than i7 for tera), 16gb minimum of ram, any Nvidia gpu, a GOOD monitor, and having the game installed to an SSD helps alot too.
  • Instead of pumping out all this cool content for us which is appreciated by a lot of us, It would be extremely better however to spend the time and money into upgrading the games overall performance and stable servers. Because nobody enjoys losing 40 FPS out of now where and constant server crashes because there's too much stress.

    All I wanted to say. :)

    i agree.

    adding content is 1 thing, but to remove content that some players look forward to daily, is full [filtered] mode.
  • Meanwhile I don't even have 40 fps to lose.
  • SpacecatsSpacecats ✭✭✭✭✭
    Instead of pumping out all this cool content for us which is appreciated by a lot of us, It would be extremely better however to spend the time and money into upgrading the games overall performance and stable servers. Because nobody enjoys losing 40 FPS out of now where and constant server crashes because there's too much stress.

    All I wanted to say. :)

    We appreciate the feedback. Players often ask about optimization in TERA, and it's something we're continuously passing on to Bluehole. An effort like that would definitely be developer work, and a Bluehole decision.

    As far as servers crashing, it fairly rare, and doesn't actually have much to do with server "stress". The last time servers went down it was a Saturday night, and a script designed for reporting game activity didn't run properly and caused the servers to have a bit of a breakdown. The maintenance this morning made sure that doesn't happen again.

    On the tech side of things, we actually had a bit of an upgrade earlier in the year, though to many players it was probably hard to tell (it didn't need a special maintenance).
  • The single best enhancement that BHS could make, from a playability standpoint, is to get some proper graphics engine guys in there. The system runs slower (in terms of FPS) than you would expect it to on many environments.
    One particularly neat one I ran into helping a guildie was that the TERA client doesn't lock power modes on Intel procs, so on highly-power-optimized platforms (think: laptops) the game will run great on initial load but as soon as the CPU throttles down FPS plummets to the realm of claymation.
    Also, something feels severely imbalanced with the balance between CPU/GPU, but I freely admit I don't have enough data to provide hard evidence.
  • YamazukiYamazuki ✭✭✭✭✭
    FT5AP6DHHC wrote: »
    Also, something feels severely imbalanced with the balance between CPU/GPU, but I freely admit I don't have enough data to provide hard evidence.
    The game utilizes the cpu more than gpu, which isn't uncommon for these types of games. The only time a gpu would be an issue regarding fps is if it's a low end gpu like a gtx 960 (at least the reference version). Nvidia had received requests at putting out drivers to improve Tera, and they refused due to how much the game used the cpu over the gpu.
  • Yamazuki wrote: »
    FT5AP6DHHC wrote: »
    Also, something feels severely imbalanced with the balance between CPU/GPU, but I freely admit I don't have enough data to provide hard evidence.
    The game utilizes the cpu more than gpu, which isn't uncommon for these types of games. The only time a gpu would be an issue regarding fps is if it's a low end gpu like a gtx 960 (at least the reference version). Nvidia had received requests at putting out drivers to improve Tera, and they refused due to how much the game used the cpu over the gpu.

    Well, huh! The more you know...
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