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Started playing today, have a few questions about Brawler
Hello, I rolled a brawler as my first character, and after playing through the tutorial areas a bit, there are a few things I was wondering.
1. how exactly does Counter interact with Combos? Do they not work at all/at regular defense upon being used as a comboer, or can it still be used to Super Defense as well?
2. Is it worth keeping abilities on the bar that pop up to be used on spacebar when an enemy gets largely pushed back? Or should I only use those abilities in those contexts?
3. How much of a delay does counter have? does it activate its effect as soon as the button is pressed, or does it only begin countering after the animation?
1. how exactly does Counter interact with Combos? Do they not work at all/at regular defense upon being used as a comboer, or can it still be used to Super Defense as well?
2. Is it worth keeping abilities on the bar that pop up to be used on spacebar when an enemy gets largely pushed back? Or should I only use those abilities in those contexts?
3. How much of a delay does counter have? does it activate its effect as soon as the button is pressed, or does it only begin countering after the animation?
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Comments
2. the spacebar is an easy entry for those who are new to MMOs. Unlike e.g. fighting, first-person.shooters games, MMOs have a very large number of skills we can use. This is very complicated for someone new to this. That's why the system is helping out and offering the spacebar skill. Later on, the experienced player do not use the spacebar anymore.
3. As you press the button, your PC needs to relay this information to the Tera game server. This is the delay and usually described by hte measurement of "ping". If you hover over the ingame clock, your ping will show. Depending on how close you live to Chicago (server location), your ping can be from e.g. 30 milliseconds to 200 milliseconds (south-east asia/australia). So basically, the counter starts as soon as the animation begins.