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So how does pounding work?

Does the crystal pounding only affect crit hits like for example if you were to hit a 1m crit would it go like this? assuming you have the dyad which increases damage by 8.5% ( I think):
1,000,000 crit without pounding
1,085,000 with pounding

Or does it just affect white normal attacks? Because im unsure whether to go pounding or forceful for the last weapon crystal? 20 power does seem like a lot but the does the damage increase from pounding make it better? Thanks

Comments

  • KetothKetoth ✭✭✭✭
    edited November 2016
    it works in the same way as weapon rolls and it is additive with them
  • Well when 2 people really love each other...

    Oh wait. Not that pounding
  • sidd175 wrote: »
    Because im unsure whether to go pounding or forceful for the last weapon crystal? 20 power does seem like a lot but the does the damage increase from pounding make it better? Thanks

    It depends on the class you're playing. Forceful triggers when you attack behind, so it's obvious tank classes should get pounding. Some DPS classes like ninja or sorc with good crit rate should go for forceful (Yosha also did some testing with pounding vs forceful for Sorc, forceful increased dmg more), some classes are should still use pounding instead of forceful, reaper for example..
  • LilweazLilweaz
    edited November 2016
    The class you play has very little to do with whether you should use forceful or pounding. Essentially, the more power you stack the less effective each power is going to be. SO, if you stack a lot of crit, then forceful is going to be better than pounding because you have very little power to begin with. Weapon % damage rolls also play a part but that get complicated. Reaper, warrior, and sorc are all good candidates for forceful because they can keep the forceful bonus up very easily, however one thing to keep in mind is that ranged classes use Spiteful crystal, which helps them do more damage from the sides rather than just the back. Forceful will not help you here, because it only procs from the back, but you get the buff for 10 seconds so its up to you. They are very similar crystals with forceful only being slightly better in some cases if you can keep the buff up.

    Also, @ OP it gives bonus damage to everything, white and crits.
  • Pounding increases FLAT damage, which also affects crit damage. Crit damage is calculated by multiplying flat damage by something called "crit power":

    Crit damage = Flat damage x Crit power

    Base crit power for all classes is 2. If you use a savage crystal and crit a monster from behind, your crit power for that hit is increased by 1.2 *fine savage crux), if also you have a bitter/spiteful crux you gain 1.4 more, and if the monster is enraged and you have a fine focused crux crit power is increased by another 1.7 and finally, the prime battle solution gives you 1.4 more crit power. So your total crit power against an enraged monster while back-critting it and using the holy trinity of fine cruxes is:

    Crit power = 2 +1.2 + 1.4 + 1.7+1.4= 7.3

    Now, lets say you hit that monster with a non-crit damage of 100,000 which would crit for 730,000 (enraged), If you're like most people who choose the 4th crystal to be a pounding, that damage becomes 108,500, which would crit for 792050.

    *I'm just explaining this in case you are new to the game and think using 4 poundings is a good idea, if you do that your 100k hit becomes 134k flat but will only crit for like 455k (if you at least use battle solution).
  • ObsObs ✭✭✭
    Yberion wrote: »
    Pounding increases FLAT damage, which also affects crit damage. Crit damage is calculated by multiplying flat damage by something called "crit power":

    Crit damage = Flat damage x Crit power

    Base crit power for all classes is 2. If you use a savage crystal and crit a monster from behind, your crit power for that hit is increased by 1.2 *fine savage crux), if also you have a bitter/spiteful crux you gain 1.4 more, and if the monster is enraged and you have a fine focused crux crit power is increased by another 1.7 and finally, the prime battle solution gives you 1.4 more crit power. So your total crit power against an enraged monster while back-critting it and using the holy trinity of fine cruxes is:

    Crit power = 2 +1.2 + 1.4 + 1.7+1.4= 7.3

    Now, lets say you hit that monster with a non-crit damage of 100,000 which would crit for 730,000 (enraged), If you're like most people who choose the 4th crystal to be a pounding, that damage becomes 108,500, which would crit for 792050.

    *I'm just explaining this in case you are new to the game and think using 4 poundings is a good idea, if you do that your 100k hit becomes 134k flat but will only crit for like 455k (if you at least use battle solution).

    Pounding scales with gear rolls. Enrage damage, flat damage, behind damage, VM gloves, +15 lines all make Pounding worse.
  • sidd175 wrote: »
    Does the crystal pounding only affect crit hits like for example if you were to hit a 1m crit would it go like this? assuming you have the dyad which increases damage by 8.5% ( I think):
    1,000,000 crit without pounding
    1,085,000 with pounding

    Or does it just affect white normal attacks? Because im unsure whether to go pounding or forceful for the last weapon crystal? 20 power does seem like a lot but the does the damage increase from pounding make it better? Thanks

    To answer this question directly, assuming no other damage lines like weapon rolls are in play 100,000 white damage will become 108,500 white damage and will stack with crit mod so 868,000 with 7.0 crit power. The end result of what everyone is discussing is that Pounding is a safe choice. Carving may be better if your gear is lacking and your crit rate is low, Forceful may be better if your crit rate is high and you have lots of back time, but Pounding will be consistently almost as good or better.
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