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Imperator Mats
Is there any other way to get the mats for that imperator gear other then schm and SS HM
Also is lucid +15 weapon and +12 gulie viable?
One last question how hard is SCHM compared to how hard it was in the past
Also is lucid +15 weapon and +12 gulie viable?
One last question how hard is SCHM compared to how hard it was in the past
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Comments
Other then doing pve stuff or buying rng boxes nope.
rng boxes?
Imperator chest / Factory cabinet
Darkan will still wipe bad players though.
it used to be possible with Yana's dice in Timescape i remember.
I agree with Catori. You should try SCHM. +12 Guile or +15 lucid is enough for this dungeon now. Maybe only last boss is little tough. The dungeon difficulty is just like RM normal mode. Just watch some guide, then ask your guild to run together. It drops Ambush mats too.
The dungeon is nerfed, I think, you can try IM too.
Can't say if it's changed again, but I know for sure that they disabled that ability from FIHM and SSHM. Anyone joining the party after the boss is dead will not be given a loot roll prompt, while the ones that were in the party already will continue to roll for their loot. They have to be inside the party and instance at the time of the boss's death.
The last time this was possible was back during VM4 when it was SCHM pre nerf. That was when generation belt was Bind on equip, became ffa after 3 minute of ground time. All belts after that (Lucid, Starfall, Imperator and now Ambush) are all Bind on pickup which doesn't work that way. The buyer must be in the run before the last boss fight begins.
Wrong, Versa drops both from SSNM and SSHM, Obkma only drops in SSHM and Barks only drops in SCHM.
awesome i am glad +15 lucid is enough for SCHM. i am trying to get that vm weapon so. Then work towards the next level brooch and then ambush
But, yes, SCHM is kinda nerfed now, the tic debuffs can be cleansed, no HKs except Darkan's twist jump and the purple laser if not divided by the members (if I remember well).
Never said anything about +15 Lucid. All I said was the bosses do less damage than in the past post-nerf resurrections they've had of the dungeon.
+15 Lucid wasn't even viable last patch, so it's beyond irrelevant now. If you have some other +12 Guile pieces, you might as well just +12 a weapon. It'll take you a fraction of the time it would take to get carried through enough SCHM/SSH runs for Imp.
Honestly, I'm pretty sure +12ing Slaughter (the starter gear you get for free from a 5 minute long quest chain) is much stronger than +15 Lucid, so there's no reason to still be using that.
I could have sworn obkmas dropped in SSNM