[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
And what's to stop people from always choosing "need"?
in other MMOs if not mistaken works on ilvl or something like that, for example LKNM has 410 basic, that system can be set on that.
Elite gives you 8 runs on LKNM instantly through 4 runs + 4 runs with the given reset scroll in the dungeon. For SSNM you can get 12 runs instantly since you can use normal instance reset scrolls (I ignore veteran ones because they are hard to come by). Multiply that by three days, and you get a whooping 36 runs on SSNM. Each run in SSNM gives 2-4 pieces of armor assuming everyone is alive at the time the boss is dead (Drop rate increases by number of players alive in the instance. That means you have 72-144 chances of getting armor. Last I know, not every run people will roll on the Armor piece.
If you are telling me you get outrolled 72 times, you probably should try the lottery. If it is just that one off run, just let go lol. (Also it is silly to say if they are doing for their alts since it will be easier to get it on their alts themselves, especially Tank/Healer meaning easier queues).
And if you are asking, yes if I want to run 36 runs of SSNM/SSHM (and my computer can finally render cage phase) I would.
I can totally understand if it wasn't double drop and queues weren't popping (if you were queuing as a dps). But in all seriousness you are just unlucky that run.
We already have class-restriction by default though.
I'm not sure Tera is set-up in a way that'd allow the game to scan your gear and determine if the dropped item is better or not(stat rolls and enchant levels come to mind). Plus, you can easily have a naked preset saved and swap to it before the rolling begins. Ilvl requirement wouldn't work for the same reason plus it'd be exceptionally useless when people are only missing a single item so they'd either not get need at all or it'd trigger on all items.
Assuming the developers actually decided to work on this, these are all problems that could be overcome. Of course no system is perfect and you'll never absolutely prevent any case of "loot swiping", but you can alleviate the most egregious cases. It's a bit more tricky because these are smartboxes and not straight drops, but it could still be calculated.
If it were me, I probably wouldn't have it drop a smartbox like this in the first place, but some sort of token system where everyone who participates gets tokens... but that's a different story.
I'm not asking so you can give me some vague "It can totally work". I wanna know how you imagine such a system working in Tera, with all the various items it has. People keep doing this...give some supposedly great, all-problems-solved suggestions but when asked for details...they just wave a hand in the air and say "It'll work". Makes me think you have no idea if or how it could work but it's gotta cause you like the idea.
PS: We also have a token system already for both low and mid-tier sets.
??? Well, good luck, of course. Sounds nerve wracking and I hope it all goes well for you, but announcing it here seems kind of out of left field...
Safe travels.