[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
The buffs don't change the DPS requirements so having consumables doesn't really do anything. If you die, you also lose the CAP buff.
EU has had 1 more week of clears than NA.
But the problem with the raid in pugs is just having 30 people know what they're doing regarding mechs on P3 and P4. That's just something that can't be avoided. Talents and EU consumables don't change this, and the raid isn't buffed by DPS checks. It's just getting buffed by making people messing up more punishing.
Are you for real?
you can have so much dps in this raid and u will still wipe because of the mechanics/people failing the attack pattern, the raid is not easier to clear on EU, it's just faster to clear if the people don't do any mistakes. The way you talk about Lancer having perma Adrenaline rush says it all that you are just some guy who throws in some random insults in the room without knowing anything about how it actual is. There are NO random LFG raids for HH PH1-4, there are 2-3 Raids max per server and a few alt raids for people who have also geared alts(which is easier on NA btw. since +15 cost way less/is less painful than on EU)
If people don't die from random attacks then the shields would be no problem to break, even if there are only Guile DPS/not many +15 DPS.
Yes, I'm triggered by this guy because he has absolutely no clue about what he is talking about.
Anything is possible, in addition to the fact I'll 'disagree' even when I don't anyways. My posts rarely reflect my personal opinion.
Oh really, so:
During the Absortion mechanic, Vergoth's defense is increased by 1.5x. Its defense returns back to normal after the mechanic ends.
Is only during the [filtered]? Not on the shield afterwards? @-@ Literally the only thing I was worried about
At the moment, many runs consist of waiting through queued mechanics at 51% until the purple [filtered], so you can push to about 44% before the pushback. This might let you skip a debuff/shield phase or some other mech eventually..
Stop spread false information, you dont lose CAP buff after u die. (actually it was long time ago before consumables revamp)
The avarage players from steam playing tera is higher then 2000 peaking to 3000 (that comes only from players that login using steam) , so less then 10% of the population according to you do this content , in no case this is good for any game..
While yes , a good challenge is what many need , locking content for more then 90% of the population behind gear walls cant be a good thing.
@streetdog read carefully, they are talking about user logging in vie STEAM not stream. Considering people outside NA cant login using that, that number covers only part of the NA players who are using it and not the old launcher system. This means that data is not nearly accurate.
Actually, people outside NA can still log in TERA using Steam... if they haven't removed TERA from their library since it first showed up there.
It's too much hassle to organize 30 skilled ppl on a dead server.
I wonder if there's even ~200 unique accounts (not alts) on MT that can clear this raid. Idk if even 10% of tera population actually run HH.
But gl to our stupid BHS, maybe as well bring a new op 100 man raid and wonder why nobody run it, they just love to waste dev's man hours anyways.