[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
Give this man a cookie. While i have not been able to do any HH runs yet, the current gear farming dungeons are just... too easy. I want something more competetive and hearing from the endless whining right now, i'd say that HH would be the dungeon for me. Just, please don't [filtered] HH up before i've had the chance to do atleast one raid.
what's so hard about that
He does know what he's talking about. You clearly don't.
Idk basically if there was a 5-10 player dungeon that was as "hardcore" as HH it would be less of a headache for people trying to practice it or clear it since you have to rely on less people to show up at one time (since school and work is a thing)
I'm all for having a hardcore dungeon and I personally don't have problems with getting my clears, but it should be easier to get a party together for the people who don't have a static so they can at least try it.
That is something called Social Difficulty. It's part of any MMO, you aren't a one-man army but party of an group that needs to work together. It's party of any MMO, most notable example is WoW that has been around and well for over a decade.
The Balista part is not hard I am talking about the shield that happens at 90%, 80% and 70% they have been buffed by 110% which is ridiculously hard
the only thing you do on this game is play the broker tho
lol legend
yup cause high endgame content isn't meant for me (or many others)!
Agreed. If they even made multiple difficulty modes, that would fix the issue right away. Kalivan's Dreadnaught had challenge mode (easy), normal mode (medium) and hard mode (hard). Every leveling dungeon has a toned down/less rewarding solo option. Harrowhold could've had a toned down 15-man version that stops at phase 2 or something, just so people who're curious can go in and see it or practice without forming a 30 man mob or something. Nerf the drops too, I don't care. I just want something like akeron's inferno again, where we could be sitting around bored one day and realize that ten people are on, so we're just like "yeah let's do AINM together." Instead the only other big raid in the game is demokron factory, which is now IMS only if you want to do the version that isn't over in 6 minutes.