[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
English por favor!
constant delays, random 0 fps, mass rubberbanding especially when it spikes to 500+
Tried both WTFast and battleping, gets me down to about 250 lowest but still going up to 350+ mostly
This only started around 2 months ago im assuming during the original network issues/switch, before then I had steady 230-250ms
And people are complaining about increase from 40ms to 60ms.... lol
Cant do RMH, cant do RMN cant even do cs without flying all over the screen
any suggestions?
Pray
Having spotty interstate/intercountry connections is what made many servers look like garbage compared to KR.
As much as you want to blame EME, you should blame your president for clogging up the network traffic with haters/supporters on social media and not stopping the botnet that has been happening for months.
Just my two cents.
As far as I know, some players are having reading issues as well.
It's a fact and the same reason servers are on NA and not in other country on America, genius.
Fact, most of the ppl outside of NA (Latam) eat more than a week with the monthly fee of elite.
Believe, if they go it wouldn't make much diference.
If you are from other region besides NA then EME has nothing to do with your lags issues and high ping.
Even inside NA most of the network issues many have are nothing to do with EME.
Population dwelling always kills a game faster than lowering revenue, and the bad record gets carried onto other games published by that same company.
Think about the trade off.