[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
People were also gearing up healers for pvp, mainly fwc where in +15 you could tank people for hours lol.
And also, if you gear your healer in vm, you can litteraly skip one gear tier and wait for the next one.
You can't believe how much I pissed at Christina when I saw her taking like 30k per puddle tick in queen with full gen +15, but it's 90k for me with my discovery priest. Basically you have more room for error.
You can do everything naked if you want, but better safe than sorry.
Also, for the vanguard. Duh.
You can't skill yourself through a 1shot but you can gear yourself through one.
Well said. But it just dawned on me...won't basically any one-shot kill a geared healer?
People need practice to get good and learn mechanics. I can watch someone fly a plane thousands of times, but until I actually sit in the cockpit and fly one successfully, I cant say I know how to fly a plane.
The only way to judge a good player is to play with them. The only way to maintain a base of good players is to help those that try get good.
If you cant be asked, then you cant be asked - and have no right to the expectation of asking anything either. How is it a good skilled player hasn't thought of forming and running with static groups?
Ive been told to learn an instance with other players that don't have experience. That has its merits, no doubt. Then, ask players with experience to help me refine what Ive learned. That idea can have some merit as well, but it can also reek of 'experienced players cant be asked'. It is what it is.
(The 'you' is rhetorical.)
A lot of one shots aren't actually one shots... The main true one shots are the flat damage attacks that deal an absurd amount of damage. However, a lot of other attacks are simply one shots to all classes who simply don't have the defense, or HP in the case of moderate flat damage attacks. Can't comment for all the attacks for all phases of HH since I never checked much, but in RMHM all attacks but the one that is done before curse either requires a set amount of HP, or after a certain amount of defense you can get hit by everything (If you don't have debuff) and simply need to be instantly cleansed since a dot is applied. This was true for SSHM too, after a certain amount of defense the double circles were no longer 1 shots either, 1st boss's aoe wouldn't 1 shot you, the same for Imperator's swipes/slams, in the case of swipes you just had to cleanse after surviving. This is normally how bosses are, near one shot to full 1 shot for mid tier set with there being at times a big difference in going VM.
For example, I can tank both swipe hits on my behemoth mystic. The paw coming down and pulling back doesn't kill me. Which can't be said for half-geared healers. It's quite handy, not needing blocks to headresu on p4.
Depends on what you are doing. Gear can definitely make up for lack of skill as it effectively removes the need to dodge certain skills. Obviously, it can't make a complete trash healer into a god. But it can take you from mediocre to decently good.
That depends on the dungeon. Can you be carried without repeatedly wiping the party? If no, most people will refuse to teach you in a skilled party. But, for example, taking a 1st timer in HH is bound to lead to a number of wipes. 20+ people who are perfectly comfortable with the dungeon don't need to(nor should they be expected to) wipe for 3h on each phase just because Johnny wants to learn.
On the other hand, phase 3 and 4 require more.. to a certain extent.
That is, if healers died one shot in Guile +12, then they would probably farm for better gear. but even then, my thought on this is that there's just not enough people in certain servers that attempt Harrowhold that people just take what they can do possible finish a phase or two.
It's like asking why a DPS should gear. I've taken DPS in Slaughter/Guile that outperform full +15's. A one-shot mechanic is, well, a one-shot mechanic. Gear can't save you from it.
And skill matters more no matter what class you're playing, honestly. When I did my first HH, I was a total potato because I didn't know mechanics (edit: I read them, but I learn more from actually doing it), whereas a lesser geared Priest helped me out and essentially "carried" me through it. It's about taking what you die to and learning from it, regardless of your gear.
So, I guess what I'm trying to say is, people gear what they want to gear because, well, they want to. It's something to do. *shrug*