[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85

[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
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[KTERA] 2016 Statistics

In a few days ago, BHS announced the statistics of KTERA in 2016. The statistics includes the data from Jan/26/2016 to Jan/12/2016.

I simply translate what it says and put a text box on the right side of the image...so..please enjoy :dizzy:

# Consumables used by players & players statistics

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# Dungeon statistics

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# Enchantment statistics

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# Top players for dungeons and battlegrounds

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# Ghilieglade & Solo dungeon statistics

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Comments

  • KetothKetoth ✭✭✭✭
    Would eme make one for the aniversary?
  • ZoknahalZoknahal ✭✭✭✭✭
    Would like to see this again for NA TERA.
  • AyiAyi ✭✭✭
    Zoknahal wrote: »
    Would like to see this again for NA TERA.

    Seriously, didn't they used to send us statistics about our account via email?
  • Yeah i'd love to see the real stats like this in NA, it would be nice to see how many people are enjoying tera and whats going on in the game.
    https://forums.enmasse.com/tera/discussion/comment/94726/#Comment_94726
    I thought what GF put together was really cool and I'd like to do something similar. It's definitely on our radar.
    Hopefully this is on your radar as well.
  • aeee98aeee98 ✭✭✭✭
    Just saying, LKNM is mentioned twice.
  • mollyyamollyya ✭✭✭
    edited January 2017
    aeee98 wrote: »
    Just saying, LKNM is mentioned twice.

    I think 6th is LKNM and 10th is LKHM
  • JasonTERAJasonTERA ✭✭✭
    edited January 2017
    XR6GREJ4WD wrote: »
    6th is LKNM and 10th is LKHM.

    Also Friendly Feast is not a KTERA thing, we have it too you know.

    @aeee98 Sorry for the typo.

    And @mollyya you are right, 10th is LKHM :pleased:

    @XR6GREJ4WD we also have Friendlty Feast, but KTERA version does not come from Buddy up code, they actually got the feast in game from some event. It had been sold from an NPC for 800g for a short period.
  • @Spacecats You should really consider doing something like this along with whatever else you have planned for TERA's anniversary :3
  • As this person and many others have posted before ... something like this ... fun and interesting for TERA's 5th Anniversary.
    Ketoth wrote: »
    give us this again:
    TERA_Infographic.jpg

    or the crit chance equation
  • vkobevkobe ✭✭✭✭✭
    because we can do hh only once per week :3
  • Not to mention HH being 4th place just showing how popular that dungeon is, even if it's insanely hard and people are dying insanely easy it's still such a low ranking dungeon.

    Well it is a once a week thing, compared to the 1-4 a day for the other dungeons.
  • YamazukiYamazuki ✭✭✭✭✭
    I find the death statistics so pathetic, SSHM being almost double the deaths of the current "hard mode" seems to me that SSHM was harder even if it was for wrong reasons at least it was harder than previous dungeons. Not to mention HH being 4th place just showing how popular that dungeon is, even if it's insanely hard and people are dying insanely easy it's still such a low ranking dungeon.

    As for the rest pretty obvious what the dungeon clears would be since the easiest dungeons in the game reward you the most, so no reason at all that they wouldn't be the most cleared, still would be nice to actually see our numbers for a reference but not really holding my breath as they can't even give us basic information.

    HH and RMHM wasn't there for the entire duration of the statistics.
  • aeee98aeee98 ✭✭✭✭
    edited January 2017
    I find the death statistics so pathetic, SSHM being almost double the deaths of the current "hard mode" seems to me that SSHM was harder even if it was for wrong reasons at least it was harder than previous dungeons. Not to mention HH being 4th place just showing how popular that dungeon is, even if it's insanely hard and people are dying insanely easy it's still such a low ranking dungeon.

    As for the rest pretty obvious what the dungeon clears would be since the easiest dungeons in the game reward you the most, so no reason at all that they wouldn't be the most cleared, still would be nice to actually see our numbers for a reference but not really holding my breath as they can't even give us basic information.

    It is harder because it is bugged for some people even in Korea rofl. And also the reason why easy dungeons is most cleared is because everyone can farm it, even the complete newbie.
  • The first 2 bosses of RMHm are easier but i rate Lachelith harder than Imperator. Imperator is only hard because most healers don't know to stack Power on gears so they can't kill more than 1 mob.
  • DvsvDvsv ✭✭✭✭
    Of course RMHM hasn't been around longer but seriously it's nearing the end of this patch (i assume) and still, SSHM is nearly double the deaths, seems to me that it shows that RMHM is a lot easier than previous dungeons. Since the first boss in RMHM is basically impossible to wipe unless people are half asleep (literally never seen a group wipe at 1st boss) and 2nd isn't much better honestly even in IMS I haven't wiped on it since the first few weeks of the dungeon. So really just cause the duration isn't exactly the same yet doesn't mean it's gonna easily double the numbers in the short time left of actually being the dungeon and the post nerf phase. Assuming it's not removed completely cause I honestly forgot what is being removed
    Nope.
    Again:

    At least on NA, we got SSHM since May 17 th and RMHM since Oct 25 th, that's is a huge 5 months+ difference and btw, nerfed SSHM now is a much more accessible dungeon for newcomers than RMHM.
    Trust me, Tera is not a "too easy game", it's just that you try hards can't think outside of what 0.00001% of player base wants...
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