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Things You Don't Want to Hear/See in a PUG

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Comments

  • Not a really bad story, but I LFG'd for LKNM because I was feeling bored and I'm not really in any guild/have as static, and so IM is usually the only way I can do dungeons. Thankfully they pop pretty quickly because I'm a Priest.

    Anyways, there was this one time that I got in with a lancer, a ninja, a gunner, and a reaper. The most important part was the lancer, who, at the first boss - came in late and then ignored me when I said 'stop for buffs' because he had not received them. No, he runs in straight to the boss and starts. We all follow after him and I already know it's a bad idea.

    He uses all his rookie and neo res on the first boss. Imagine dying that much.

    Now the other three people were in a guild together, and the reaper was in VM gear - I didn't check to see which, but I recognized the weapon skin. The gunner was brand new, doing their first run, but they weren't too bad - only died a couple of times, and all for valid reasons. Because the tank died so much - literally, So Much - the boss was shifting aggro like crazy before resting on the reaper. No matter how many times I res'd, I kid you not, the tank just kept on dying within 30 seconds. I counted.

    This continued to happen for the rest of the bosses. The thing was, I couldn't figure out what his problem was. He was in full Slaughter gear, which should have been enough, and he had all his appropriate crystals and vyrsks. I was honestly just so baffled how he took so much damage and died so quickly. In the end, I figured it was a lack of knowledge about the dungeon and a lack of skill that killed him. He even died during the mobs before Lilith. During Lilith he died a couple minutes in and I threw a res at him and forgot about him, honestly. He wasn't even keeping aggro while he was alive anyway - the reaper was doing all the work. I was practically heal-carrying him through the entire thing, and by extension, the rest of the party as well. I left him dead for most of the fight at Lilith, and then when he asked for a res I finally got him back up - he died within a minute. We were almost done anyways, so I let him be until after the fight.

    Afterward the one of the people from the guild /w me and thanked me for gear carrying, which honestly made me very happy, because that usually doesn't happen at all.
  • Things You Don't Want to Hear/See in a PUG

    Myself.
  • @Sozmathyn, then why the hell didn't you guys kick the lancer? I would've asked for a kick from the first boss after seeing his horrible performance. Why do you need the whole group to suffer that much?
  • Had a brawler think that drinking Prime pots will revive you,and constantly complained that I was noob for not having the money to buy it. I had Prime pots on, and the only reason why I died twice was because the aggro was constantly on me. Like, the only reason why I'm dying is because you are, quite literally, a neophyte at this dungeon!

    Also had a ninja cuss everyone out in Portuguese at Lilith in LKNM because everyone except him kept dying (including me). Coincidentally, he tied our tank for 3rd place on Casual Meter. When I pointed that out to him, he started cussing me out and logged off soon afterwards.
  • @Elitesuxor
    I mean, doing less damage but surviving is better than doing more damage and dying all the time.
  • Vanellope wrote: »
    @Elitesuxor
    I mean, doing less damage but surviving is better than doing more damage and dying all the time.

    The problem with constantly dying is just putting more pressure on the healer(s). It's also really annoying as a healer if you have to keep ressing people, they could do less damage, back off, and live instead of facetanking everything. If they facetank and do tons of damage for a certain period of time and then die and completely fizzle out; it's really stupid.
  • Zosmathyn wrote: »
    Not a really bad story, but I LFG'd for LKNM because I was feeling bored and I'm not really in any guild/have as static, and so IM is usually the only way I can do dungeons. Thankfully they pop pretty quickly because I'm a Priest.

    Anyways, there was this one time that I got in with a lancer, a ninja, a gunner, and a reaper. The most important part was the lancer, who, at the first boss - came in late and then ignored me when I said 'stop for buffs' because he had not received them. No, he runs in straight to the boss and starts. We all follow after him and I already know it's a bad idea.

    He uses all his rookie and neo res on the first boss. Imagine dying that much.

    Now the other three people were in a guild together, and the reaper was in VM gear - I didn't check to see which, but I recognized the weapon skin. The gunner was brand new, doing their first run, but they weren't too bad - only died a couple of times, and all for valid reasons. Because the tank died so much - literally, So Much - the boss was shifting aggro like crazy before resting on the reaper. No matter how many times I res'd, I kid you not, the tank just kept on dying within 30 seconds. I counted.

    This continued to happen for the rest of the bosses. The thing was, I couldn't figure out what his problem was. He was in full Slaughter gear, which should have been enough, and he had all his appropriate crystals and vyrsks. I was honestly just so baffled how he took so much damage and died so quickly. In the end, I figured it was a lack of knowledge about the dungeon and a lack of skill that killed him. He even died during the mobs before Lilith. During Lilith he died a couple minutes in and I threw a res at him and forgot about him, honestly. He wasn't even keeping aggro while he was alive anyway - the reaper was doing all the work. I was practically heal-carrying him through the entire thing, and by extension, the rest of the party as well. I left him dead for most of the fight at Lilith, and then when he asked for a res I finally got him back up - he died within a minute. We were almost done anyways, so I let him be until after the fight.

    Afterward the one of the people from the guild /w me and thanked me for gear carrying, which honestly made me very happy, because that usually doesn't happen at all.

    There is nothing surprising about this. The dungeon bosses nowadays hit very hard. It's not like the old days when you could gear your tank in any +12 gear and expect to facetank. After they added +15 gear, they also increased dungeon boss damage so that even their normal hits take a good chunk of your life if you only have +12 armor. If the tank has full +15, then yes, he maybe able to facetank normal hits.

    It's simple. That lancer needs to learn to block. The LKNM boss hits me (Full Guile) pretty hard too if I facetank, let alone a full Slaughter.
  • I'll just tell embarrassing stories about myself on my old PC on a GTX 660, doing Manglemire on preset 0, 3 fps and 350ms not being able to see any aoes or bombs on my head... caused me to get kicked a lot XD.... now that I have an i7 with a 1060 things are a lot better...
    Still haven't done any of the new dungeons since WHHM and Manglemire were removed... and I just hate pizza for being too quick.. but I've only done it like once so, I cant talk much on it. Waiting for Lunar Dancer to really get back into things...
  • Happened looong time ago:
    Queue'd up for Wonderholme Hard Mode, DPS was a little bit on the slow side but no one seemed to mind.
    Get to Bandersnatch after who knows how long and after 2 wipes at the clown boss fight, both our Priests say we don't have enough dps for last boss and asked to be kicked to not suffer dropout debuff, everyone refused.
    Started the fight and one Priest did nothing and one went full dps. Whole team wiped then disbanded shortly after. Basically a whole day wasted with no progress it felt like for me.
  • Just had the this experience in DFHM. I queued up for it and I joined one where they were already at the last boss. I told them to wait and kick an archer because they were offline. They didn't and ran for the last boss, the brawler was new to dungeon, so I asked the warrior to stand in front instead they refused.

    I had to heal the brawler and they died a couple times, so I had to run and res them. Then I had to heal the rest of the party because they refused to dodge the lasers and the burn wave thing. They face tanked everything.

    Everyone dies. I die trying to res the brawler. Boss resets they finally kick the afk. Warrior leaves and basically I got yelled at for letting the warrior die and letting the dps die. I left the party and told them to find someone else or heal themslves.
  • HDHE3FE4AF wrote: »
    Just had the this experience in DFHM. I queued up for it and I joined one where they were already at the last boss. I told them to wait and kick an archer because they were offline. They didn't and ran for the last boss, the brawler was new to dungeon, so I asked the warrior to stand in front instead they refused.

    I had to heal the brawler and they died a couple times, so I had to run and res them. Then I had to heal the rest of the party because they refused to dodge the lasers and the burn wave thing. They face tanked everything.

    Everyone dies. I die trying to res the brawler. Boss resets they finally kick the afk. Warrior leaves and basically I got yelled at for letting the warrior die and letting the dps die. I left the party and told them to find someone else or heal themslves.

    I had a similar experience trying to do an LKNM daily this morning. Queue popped so I see the neophyte icon on two players, asked "is anyone new here," no response, tank runs in. Fine, okay. The words "block" "iframe" and "dodge" were not known to any except one member of the party. One player dies. "WTF" they said after the pony stomped them for the umpteenth time. It was one of those runs where you blink and somehow everyone is about to die. Was a miracle we cleared first boss.

    2nd boss we realize one of the players does not have any jewelry crystals and refuses to use battle solution, yet continues to blame me for not supplying mana, trying to DPS in the purple pools, and still nobody is dodging a thing. Keeps trying to tell me how to play while simultaneously just eating damage over and over again. 2nd miracle, cleared.

    When I stopped to try to explain a few things to the party so that they might actually play a bit better, they ran into the mob hallway, pulled everything (even though the tank tried not to) and blamed me for not healing (I was not even out of the 2nd boss room yet).

    It's just funny that I can solo heal a smooth SSHM, then get into this party and get yelled at for being a bad healer. :3 *sips coffee*
  • yimeyime ✭✭
    did lknm for a daily once, got a lancer who didn't know what he was doing.
    i asked him to use debilitate more to stack the debuff and he says to me "you're an idiot. debilitate doesn't stack. stick to playing healer."
    oooookay, dude.
  • yime wrote: »
    did lknm for a daily once, got a lancer who didn't know what he was doing.
    i asked him to use debilitate more to stack the debuff and he says to me "you're an idiot. debilitate doesn't stack. stick to playing healer."
    oooookay, dude.

    Haha, I've noticed alot that Lancers aren't stacking Debilitate up to 3 or using the skill at all.
  • LKHM run last boss, "Lilith starts to act suspicious." So I do what I always do and make sure I'm the farthest one and use corruption ring. While she's pulling me 2 of my dps quickly run in (Still getting pulled) and they die immediately before I could get to them in time, my tank waited for the boss to finish pulling me before they went in, while my other dps was stunned.

    I get yelled at asked why didn't I heal them, to which I exclaim that I was being pulled. And that I told them before the start of the match that if they don't want to wait for her to finish pulling me pick up the large supply of motes in the middle. They then tell me that as a healer I should just heal and that's all.
  • In no particular order.

    Cry babies / DPS Metres / Elitists / Reapers / Archers / People trying to speed run when it's IMS.
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